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Thursday Nights fun racing / Re: Cobra Cup Round 6 (Final) at Watkins Glen NASCAR Prac server UP« on: November 21, 2014, 11:39:10 PM »
Who's this rpo83 guy? Long time no see
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Thursday Nights fun racing / Re: Cobra Cup Round 5 @ Golf Race Results (drip feed)« on: November 21, 2014, 11:38:23 PM »
Gratulin, what about adding Golf to the tracks voting section?
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Australian Assetto Corsa League, Tuesday nights / New version of my track cutting app« on: November 21, 2014, 11:36:33 PM »
I've made changes, added lots of stuff... download the new version 0.3 and read about it here:
http://www.assettocorsa.net/forum/index.php?threads/a-pit-lane-penalty-app-for-repeated-track-cutting.17852/ I'd like to get as many people using it as possible at Mugello. I'll most likely mandate it the round after that. It's more for immersion (i.e. the fear in the back of your mind that you might get a drive-thru if you cut too much), rather than because I think anyone is seriously cutting the track too much. 9214
Thursday Nights fun racing / Re: Cobra Cup Round 6 (Final) at Watkins Glen NASCAR Prac server UP« on: November 21, 2014, 01:58:27 PM »I still use the one I've created early on, if the track is slippery I just soften the rear a bit.Yeah, I softened the rear springs 1 click. 9215
Thursday Nights fun racing / Re: Cobra Cup Round 5 @ Golf Race Results (drip feed)« on: November 21, 2014, 12:38:31 PM »
Good to see I was the busiest. It certainly felt like it.
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Australian Assetto Corsa League, Tuesday nights / Re: Season 4 Skins« on: November 21, 2014, 07:55:04 AM »Hi Guys, thought I would thrown in a skin for next weeks round with the P4... Added to the first post. 9217
Racing general / Painting with the Oculus« on: November 20, 2014, 11:30:12 PM »
[youtube]http://www.youtube.com/watch?v=bzoHRlUqBBc[/youtube]
Dick, I think we need 3D car skins, using a Rift and some 3D paintbrush software. This is some kind of 3D painting wearing a VR device like a Rift. 9218
Apps / Re: Leader Board with Blue Flags« on: November 20, 2014, 11:18:33 PM »I just get a blank window with this app. Is there a trick to getting it working? I think it was only screwy at Golf, if that's where you tried it. At AC tracks, it works a treat. Very informative about who's in front, behind, lapping you etc. 9219
Assetto Corsa / Re: Computer upgrades..« on: November 20, 2014, 06:17:39 PM »
Unreal Tournament 3 was the last FPS I played. Pan and scan is all my brain can handle. I used to like the non-stop action. Stand still and die. I still fire it up from time to time.
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Australian Assetto Corsa League, Tuesday nights / Re: S4R1: Imola Results and post race« on: November 20, 2014, 08:10:24 AM »Have a look at this Marty. Haven't tried it yet but it shows the gaps etc...As another option I ran a different track map which colour codes those that are in front or behind you.Can we have a link to that app please? That app looks excellent. It gives you a really good picture of who's around you, showing names, positions and time splits, as well as blue flags. I'll give it a go in the Cobras tonight, but I can see this becoming mandatory on Tuesdays to manage lapping traffic better. 9222
Australian Assetto Corsa League, Tuesday nights / Re: S4R2: Mugello Race Chat« on: November 20, 2014, 08:06:38 AM »
M8R is in for Guybrush.
Also, I've reduced damage from 70% to 60%. 9223
Australian Assetto Corsa League, Tuesday nights / Re: S4R1: Imola Results and post race« on: November 19, 2014, 08:53:08 PM »A suggestion for the next race Wally as I think some people didnt get time to cross the line is make the server go for much longer after race. It can even be 5 minutes or more as there isnt really any need for the server to bounce back to next session after the race, this will also allow everyone to save their replays even if finishing the race a couple minutes after the leader. Yes, I've already bumped it up from 2 mins to 3 mins. 9224
Australian Assetto Corsa League, Tuesday nights / Re: S4R1: Imola Results and post race« on: November 19, 2014, 03:30:10 PM »
Looks good Freezer. I wonder what the blue flag functionality is like.
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Australian Assetto Corsa League, Tuesday nights / Re: S4R1: Imola Results and post race« on: November 19, 2014, 12:39:36 PM »
The blue flag app was pretty good when I tried it. But I modded it in that other thread to make it stop showing a green flag when it wasn't blue. Why bother having a green flag there all the time?
I hope the game does flags properly one day and not just say "use an app". That's a cop-out. |