« previous next » Print Pages: 1 2 3 4 Author Topic: S9R2: Silverstone pre-race chat (Read 30420 times) Wally Administrator Hero Member Posts: 11033 Karma: 152 AC Admin Re: S9R2: Silverstone pre-race chat « Reply #30 on: October 17, 2015, 11:42:19 AM » Quote from: Guybrush Threepwood on October 17, 2015, 11:02:47 AMI haven't done any PRAC yet for this season, but it shouldn't be any different to finding a brake marker for a corner should it?That's right. You find a fence or something like that where the pit lane speed limit starts. Or you do a burnout like Bacchulum. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Rolz Guest Re: S9R2: Silverstone pre-race chat « Reply #31 on: October 17, 2015, 01:13:01 PM » The line is just before the kink left... just did a race on the practice XGN server and tested pitting almost every lap So you exit into pit lane, go under bridge thing and then just before it straightens left slow down before then and ur fine...Could push it a bit further but why risk the 10secs Logged Wally Administrator Hero Member Posts: 11033 Karma: 152 AC Admin Re: S9R2: Silverstone pre-race chat « Reply #32 on: October 17, 2015, 03:54:07 PM » Racing is all about finding the edge! Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Guybrush Threepwood Hero Member Posts: 2133 Karma: 69 Re: S9R2: Silverstone pre-race chat « Reply #33 on: October 17, 2015, 04:28:01 PM » I am getting a checksum error when trying to join the practice server...Also, my throttle is in a bad way. Took it apart and cleaned it but it's still no good This is what it's doing from a telemetry perspective - you can see the gas graph second from the bottom where on the straights it should be one flat line but it's got all these blips in it:http://images.akamai.steamusercontent.com/ugc/575691590870924338/31D4D9595734BB2367D0EEB8C2218FB566A1613B/I've tried looking in the Logitech profiler and in game but I can't seem to find a "deadzone" option. « Last Edit: October 17, 2015, 04:59:43 PM by Guybrush Threepwood » Logged Freezer RestrictedRacing Hero Member Posts: 1296 Karma: 33 Re: S9R2: Silverstone pre-race chat « Reply #34 on: October 17, 2015, 05:18:20 PM » Quote from: Guybrush Threepwood on October 17, 2015, 04:28:01 PMI am getting a checksum error when trying to join the practice server...Also, my throttle is in a bad way. Took it apart and cleaned it but it's still no good This is what it's doing from a telemetry perspective - you can see the gas graph second from the bottom where on the straights it should be one flat line but it's got all these blips in it:http://images.akamai.steamusercontent.com/ugc/575691590870924338/31D4D9595734BB2367D0EEB8C2218FB566A1613B/I've tried looking in the Logitech profiler and in game but I can't seem to find a "deadzone" option.Assuming you are using a G25/27, try swapping the potentiometer from the clutch into the throttle as it will be in far better condition.I've had similar issues previously. In the end I bought a new G27 after the cleaning/swapping failed to resolve it. Logged Wally Administrator Hero Member Posts: 11033 Karma: 152 AC Admin Re: S9R2: Silverstone pre-race chat « Reply #35 on: October 17, 2015, 05:26:16 PM » Quote from: Guybrush Threepwood on October 17, 2015, 04:28:01 PMI am getting a checksum error when trying to join the practice server...Also, my throttle is in a bad way. Took it apart and cleaned it but it's still no good This is what it's doing from a telemetry perspective - you can see the gas graph second from the bottom where on the straights it should be one flat line but it's got all these blips in it:http://images.akamai.steamusercontent.com/ugc/575691590870924338/31D4D9595734BB2367D0EEB8C2218FB566A1613B/I've tried looking in the Logitech profiler and in game but I can't seem to find a "deadzone" option.Or as a desperate measure, you can really lower your max range of your throttle pedal in AC, below the dips in the throttle trace, so you still hit 100%, but you will lose some pedal sensitivity. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” StanDaam Full Member Posts: 529 Karma: 11 Re: S9R2: Silverstone pre-race chat « Reply #36 on: October 17, 2015, 05:38:37 PM » Is it a dirty pot? Does it spike when you look at a live graph of it?If so then you could try inhaling Contact Cleaner until you pass out... (I know I have... ) « Last Edit: October 17, 2015, 05:41:14 PM by StanDaam » Logged Rolz Guest Re: S9R2: Silverstone pre-race chat « Reply #37 on: October 17, 2015, 05:49:01 PM » GB - I had same issue, drowned my pot in circuit board cleaner (spray can) whilst pushing pedal back and forth... worked well for me. Logged Wally Administrator Hero Member Posts: 11033 Karma: 152 AC Admin Re: S9R2: Silverstone pre-race chat « Reply #38 on: October 19, 2015, 10:28:55 PM » I'm going to disregard pit lane speed penalties as AC 1.3 broke apps' ability to tell when a car is in pit lane, until if and when we get an AC fix. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Joe Hero Member Posts: 2368 Karma: 39 Re: S9R2: Silverstone pre-race chat « Reply #39 on: October 19, 2015, 11:11:59 PM » Quote from: Wally on October 19, 2015, 10:28:55 PMI'm going to disregard pit lane speed penalties as AC 1.3 broke apps' ability to tell when a car is in pit lane, until if and when we get an AC fix.Does this mean last week's results will be adjusted? Logged Guybrush Threepwood Hero Member Posts: 2133 Karma: 69 Re: S9R2: Silverstone pre-race chat « Reply #40 on: October 20, 2015, 05:48:25 AM » The PLP app seems to be picking up speeding in pit lane? Logged Wally Administrator Hero Member Posts: 11033 Karma: 152 AC Admin Re: S9R2: Silverstone pre-race chat « Reply #41 on: October 20, 2015, 08:21:18 AM » Quote from: Joe on October 19, 2015, 11:11:59 PMQuote from: Wally on October 19, 2015, 10:28:55 PMI'm going to disregard pit lane speed penalties as AC 1.3 broke apps' ability to tell when a car is in pit lane, until if and when we get an AC fix.Does this mean last week's results will be adjusted?Yeah, I should, for fairness.I've also checked the ballast allocation and I hadn't used the adjust kg/sec after the stats from round 1, which reduced the ballast amount a little. The new ballast is: Bacchulum0Bafs170Chap1110christopheraser0EdWood92Freezer0G0RGAK0Grat118Grubbet18Guybrush Threepwood130Jeremy174Joe28Mael0Marty100Matthew111124Phil.875Rolz0Schmittez0Simone0Skaife119StanDaam16Wally21Will78For the curious, the current ballast amount is 53 kg slows your lap time down by 1% (i.e. 1 second over a 1:40 lap). Measured and averaged over multiple racers, not guessed. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Joe Hero Member Posts: 2368 Karma: 39 Re: S9R2: Silverstone pre-race chat « Reply #42 on: October 20, 2015, 01:53:15 PM » What hell is the deal with this car bogging down at the start!? Last week I didn't have the issue at all, then on the practice server last night it was happening again. Wonder if it's a bug based on car # Logged marty Hero Member Posts: 3747 Karma: -63 Re: S9R2: Silverstone pre-race chat « Reply #43 on: October 20, 2015, 02:25:15 PM » Joe off the line you need to make sure you get some wheel spin, not enough wheelspin and it bogs down very badly. I did do a couple of poor srarts in it too but noticed you got away very slow in a couple starts.Irs always needing to find the balance between too much wheelspin and not enough. Get it wrong either way and you wont get away very well, but in this I think there is less issue with too much wheelspin compared to none which gets away way slower. Logged Joe Hero Member Posts: 2368 Karma: 39 Re: S9R2: Silverstone pre-race chat « Reply #44 on: October 20, 2015, 02:44:08 PM » Not always Marty, some days for example, I can put it into 1st from a standstill, push down the accelerator and it pulls away easily like any other car. Other times it take a few seconds to get moving. Logged Print Pages: 1 2 3 4 « previous next » Xtreme Gaming Network / Simulation Racing Leagues / Assetto Corsa / Australian Assetto Corsa League, Tuesday nights (Moderator: Wally) / S9R2: Silverstone pre-race chat