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Messages - Gratulin

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1861
now, remember I haven't made skins for a lot of these cars so that will explain for a few seconds.
I did 4-6 laps of Spa depending on how much I liked the car.
Pretty much all fun and manageable. The M3 GT2 was the worst. Very boat compared to the rest.
The Mclaren and Ferrari where the best fun i thought Merc sounds the best.

all laps are @ SPA
BMW M3 GT2                2:27.037
Ferrari 458 GT2              2:24.689
Mclaren MP4-12C GT3  2:26.653
BMW Z4 GT3                 2:25.739
P4/5                               2:26.955
Merc SLS GT3                2:25.308
Lotus Evora GTC            2:27.886
Lotus Evora GX              2:27:717

They are all pretty well matched. It would be good to have that stupid ballast idea implemented. so then we can choose a car we like to drive for a GT season. or is that how it works?
No. When we get ballast Wally chooses a car he likes ;) and Bird chooses the F40!!!

1862
OK. I'll check and update where necessary.

Man! This is like back at school with all this homework :D

1863
Mod Cars / Re: GoKart mod
« on: October 20, 2014, 10:46:24 AM »
The menus look like rFactor generation. i don't know about the engine - it feels better than that. It supports triples, G27s AND you don't need to mess around with FFB and steering rotation like in rF. That means it is a good demo. Worth a few laps. The physics seem really good to me but I am not that good a judge. I did 48s for my best lap (and there is lots more time achievable) before I went back to Spa :)

1864
***UPDATED***

Track=Mugello; everything standard, even gears which impacts the Lotus's @Mugello.
Ferrari 458 GT2 1:47.453
BMW M3 GT2 1:47.895
Mclaren MP4-12C GT3 1:50.656
BMW Z4 GT3 1:49.789
P4/5 1:48.826
Merc SLS GT3 1:50.035
Lotus Evora GTC 1:50.303
Lotus Evora GX 1:51.118

I really struggled with the Mclaren. I really nailed the lap and still only did 1:50.9!

1865
Mod Cars / GoKart mod
« on: October 20, 2014, 10:00:14 AM »
Try the demo I posted above. It will give you a taste of what a gokart sim should be like - it is extremely good. Having said that - it's back to AC and GTs @ Spa for me :)

1866
Hardware & Reviews / THE Oculus Rift Thread
« on: October 20, 2014, 09:01:38 AM »
It is worth the money right now even though you can only use it as an experimental device. The DK2 costs $460 delivered in Australia.

If the CV1 gets delivered in 12 months (I reckon it will take longer) then even if you upgrade immediately to that version you have had 12 months of use of a truly innovative device. It is not ready for full-time use so it definitely needs to be viewed as a "toy". Unlike your sim rig which is definitely not a "toy" :))

So, at the moment, it is a purely indulgent purchase. If you can afford it then it is well worth the price for the experience. Just don't justify it in terms of not needing triples, or upgraded graphics card etc. You will still need to keep those.

1867
Thursday Nights fun racing / Re: Sign up here for Season Two Cobra Cup.
« on: October 19, 2014, 10:37:23 PM »

Kawabunga! What a field!  ;D
Everyone wants to drive the Cobra :))

1868
Assetto Corsa / Re: AC News
« on: October 19, 2014, 04:00:49 PM »
Anyone else try hitting objects in game? They bounce away very realistically. Try the new track signs on Silverstone GP. The ones at the hairpin with the big red arrows.

1869
The colours on the Cobras look fantastic in the Rift.
I have rift envy >:D
It's worth it just to look around the interiors of all the cars. The detail is unbelievable.

1870
Inter-League Challenges / Re: ARSE challenge.
« on: October 19, 2014, 03:05:28 PM »
Double points for the bottom rank 6 drivers in each team?

1871
Assetto Corsa / AC News
« on: October 19, 2014, 10:17:22 AM »
It is similar to the driving feel. We want realism rather than candy and we are getting that with the driving physics. I think we all wanted consequences of crashing to make the racing more realistic. No one really cares about seeing a windscreen cracking. The balance has to be carefully set in a game however. Having so much damage that you cannot continue to race is real but not very good for a weekly league race where you have at most 3 races to earn points. Destroying a gearbox because you downshift from 5th to 1st is ok but destroying it because you clash gears is too much especially when it is too easy to clash gears in the first place. So it is all about balance.

AC has drawn the line very well up to now and I think they will adapt the damage model to be usable as they listen to feedback.

They learnt a lot from the first NetKar release where no one could work out how to start their cars and where the starter motor battery ran flat if you tried to start the car too many times...

1872
Inter-League Challenges / Re: ARSE challenge.
« on: October 19, 2014, 10:06:58 AM »

I did this sort of event in GPL with another league. We had a points table giving 1 point per place. 25 for 1st, 24 for 2nd etc. Highest points for the team won. That way everyone has to pull their weight :)
Darren, do you feel that it is pretty much guaranteed that the current fastest driver will win? In our league Guybrush will win and Marty will come second by .451sec nearly every race left to their own devices - ie not taken out by us or each other ;)

You haven't run many XGN races but I understand that it would be a similar result if you were to participate in one of our races ie You first, Guybrush second, Marty third. If this is not the case then ok. If it is the case then will the challenge races be interesting if the outcome is pretty much predetermined? Your points allocation for the entire field does address that concern to some extent however.

This is mostly academic interest on my part. I am most likely a spectator and my main beef is that AC doesn't support spectating :) - this challenge would be great fun to watch live!

1873
Hardware & Reviews / rift 2
« on: October 18, 2014, 08:23:06 PM »
The colours on the Cobras look fantastic in the Rift.

1874
Mod Tracks / Re: "Keeper Tracks" for Assetto Corsa
« on: October 18, 2014, 07:07:34 PM »
Sentul and Salzburgring are great IMHO.
Forgot about Salzburgring. We had great racing in the Cobras around there. We learnt how to spin them on that circuit.

Added both to OP.

1875
Assetto Corsa / Re: Amazon t2 small vs t1 micro performance
« on: October 18, 2014, 06:55:23 PM »
Sorry, every time you mention it I have to f@#k with it. ;D
OK. Now I understand. We have to applaud every post Bird makes?

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