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General Category => General Discussion => Topic started by: rooshooter on May 14, 2020, 09:18:01 AM

Title: Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5
Post by: rooshooter on May 14, 2020, 09:18:01 AM
Amazeballs, this is a long way from the first computer game I bought ,which was "Pong"

https://www.youtube.com/watch?v=qC5KtatMcUw
Title: Re: Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5
Post by: Wally on May 14, 2020, 09:50:02 AM
It's amazing, isn't it. Getting ever closer to photorealism.
Title: Re: Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5
Post by: Freezer on May 14, 2020, 09:17:25 PM
Its amazing that they can work out how to create something like that . . . .
Title: Re: Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5
Post by: Bird on May 15, 2020, 11:17:06 AM
Its amazing that they can work out how to create something like that . . . .

If you mean the objects; they are scanned. Probably the same kinda tech they use for our race tracks :)

But the engine is incredibly capable; the sheer calculating capacity is mind boggling.

And they use it for a shit of a game, where someone "realistically" climbs a vertical wall like it was at some 20-30 degree slope.  TBH it probably was exactly that at the modelling stage.  :D
I've lately realised, you do not need these hyper realistic gfx for a good game - in fact most good games don't have it.   But this look sells, even if the game itself is as shallow as it gets.
Title: Re: Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5
Post by: Wally on May 15, 2020, 12:33:18 PM
Its amazing that they can work out how to create something like that . . . .

If you mean the objects; they are scanned. Probably the same kinda tech they use for our race tracks :)

But the engine is incredibly capable; the sheer calculating capacity is mind boggling.

And they use it for a shit of a game, where someone "realistically" climbs a vertical wall like it was at some 20-30 degree slope.  TBH it probably was exactly that at the modelling stage.  :D
I've lately realised, you do not need these hyper realistic gfx for a good game - in fact most good games don't have it.   But this look sells, even if the game itself is as shallow as it gets.
It's only a demo, but it's a good point. It's up the creatives to dream up a good use of this tech. We don't need more and more photorealistic rock faces to climb up just to find gems and get to some checkpoint. I did see some other Unreal 5 videos where the engine is used to provided realistic backdrops in film making, which is pretty amazing.
[youtube]bErPsq5kPzE[/youtube]
Title: Re: Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5
Post by: rooshooter on May 16, 2020, 09:52:04 AM
https://www.racedepartment.com/threads/unreal-engine-5-%E2%80%93-what-could-it-mean-for-simracing.183889/
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