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Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5

Author Topic: Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5  (Read 5182 times)

Offline rooshooter

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Amazeballs, this is a long way from the first computer game I bought ,which was "Pong"

« Last Edit: May 14, 2020, 09:20:54 AM by rooshooter »
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Offline Wally

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It's amazing, isn't it. Getting ever closer to photorealism.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Freezer

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Its amazing that they can work out how to create something like that . . . .

Offline Bird

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Its amazing that they can work out how to create something like that . . . .

If you mean the objects; they are scanned. Probably the same kinda tech they use for our race tracks :)

But the engine is incredibly capable; the sheer calculating capacity is mind boggling.

And they use it for a shit of a game, where someone "realistically" climbs a vertical wall like it was at some 20-30 degree slope.  TBH it probably was exactly that at the modelling stage.  :D
I've lately realised, you do not need these hyper realistic gfx for a good game - in fact most good games don't have it.   But this look sells, even if the game itself is as shallow as it gets.

Offline Wally

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Its amazing that they can work out how to create something like that . . . .

If you mean the objects; they are scanned. Probably the same kinda tech they use for our race tracks :)

But the engine is incredibly capable; the sheer calculating capacity is mind boggling.

And they use it for a shit of a game, where someone "realistically" climbs a vertical wall like it was at some 20-30 degree slope.  TBH it probably was exactly that at the modelling stage.  :D
I've lately realised, you do not need these hyper realistic gfx for a good game - in fact most good games don't have it.   But this look sells, even if the game itself is as shallow as it gets.
It's only a demo, but it's a good point. It's up the creatives to dream up a good use of this tech. We don't need more and more photorealistic rock faces to climb up just to find gems and get to some checkpoint. I did see some other Unreal 5 videos where the engine is used to provided realistic backdrops in film making, which is pretty amazing.
[youtube]bErPsq5kPzE[/youtube]
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline rooshooter

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