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Adelaide Clipsal 500 2011 Street Circuit

Author Topic: Adelaide Clipsal 500 2011 Street Circuit  (Read 13746 times)

Offline Gratulin

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Adelaide Clipsal 500 2011 Street Circuit
« on: January 17, 2015, 11:19:06 AM »
"This is a conversion of a track that I previously converted to GTR Evo. Its my first go at an Assetto Corsa track and will attempt to produce more V8 Supercar / Australian locations in the future."

Info:
Length - 3.219 km (2.012 mi)
Turns - 15
Grid Positions - 28
PitBoxes - 16

Current Issues:
No track cameras
Number of Grid positions not equal to Pitboxes
Start and pit lights don't work
Pit Crew not visible
Some spectators on track at first chicane
No penalty for cutting across first chicane or last corner.

Credit for the original track goes to Redhawk and RacerM.

http://www.assettocorsa.net/forum/index.php?threads/adelaide-clipsal-500-2011-v0-8.19681/

http://www.mediafire.com/download/nw4xmxa2eza2gfs/ac_adelaide2011_v0.8.rar

Offline marty

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #1 on: January 18, 2015, 12:36:47 PM »
This track is much better then the surfers track, still kerbs are a bit of a problem. At least they are there but they are more square then the real ones so a little harsher. They need a bit of rounding at the edges but overall not bad. I also had some very odd shadow going on around my car when in the pit looking at it from outside as I joined the server. Others didnt get this but it was the first ive seen this, in car and during laps this didnt come up so likel just some odd thing in that one pit bay.

Offline Gratulin

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #2 on: January 20, 2015, 10:05:12 AM »
Fixed in this update: v0.81
Number of Pitboxes increased to 28
All shaders updated / tweaked
Track grid reduced to 0.97
Track Cameras included
Spectators moved off track at first chicane
Grandstand spectators added
Track surface darkened
Sun / Shadows in more realistic location
AI and surface update to prohibit short-cut over first chicane and last corner.

Current Issues:
Start and pit lights don't work
Pit Crew not visible

http://www.assettocorsa.net/forum/index.php?threads/adelaide-clipsal-500-2011-v0-81.19681/

Offline Bruce

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #3 on: January 20, 2015, 12:47:13 PM »
Got it Gratulin... I have put it in for this Thursday so we can give it a run... I just need to check the number of pits for the track, although 16 should be more than enough...
"I refuse to be what you call normal." Lemmy Caution

Offline Gratulin

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #4 on: January 20, 2015, 02:04:41 PM »
Could we add the 1M to the praccy server to see how it runs against these cars? Modern day E30 :)

Offline Bruce

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #5 on: January 20, 2015, 03:50:03 PM »
Could we add the 1M to the praccy server to see how it runs against these cars? Modern day E30 :)

yeah, do you want to do it? If so go a head.
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Offline rooshooter

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #6 on: January 20, 2015, 07:41:47 PM »
Please supply download link for BMW 1M.
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Offline rooshooter

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #7 on: January 20, 2015, 07:58:02 PM »
I am getting server slots exceeds pitboxes when joining server.
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Offline Wally

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #8 on: January 20, 2015, 08:20:22 PM »
Please supply download link for BMW 1M.
It's in the game already, no download needed.
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Offline Guybrush Threepwood

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #9 on: January 20, 2015, 09:11:24 PM »
Please supply download link for the game.

Offline Gratulin

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #10 on: January 20, 2015, 10:24:23 PM »

I am getting server slots exceeds pitboxes when joining server.
Did you end up getting on? I was sorting out the car allocations so may have made a mistake? You may need to update he track?

Offline rooshooter

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #11 on: January 21, 2015, 09:32:49 AM »

I am getting server slots exceeds pitboxes when joining server.
Did you end up getting on? I was sorting out the car allocations so may have made a mistake? You may need to update he track?

I join the server and then my AC program crashes. My understanding is, in AC multiplayer, if you have the incorrect version
of either track or car it is displayed in red in the AC multiplayer lobby.
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Offline Gratulin

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #12 on: January 21, 2015, 10:41:17 AM »


I am getting server slots exceeds pitboxes when joining server.
Did you end up getting on? I was sorting out the car allocations so may have made a mistake? You may need to update he track?

I join the server and then my AC program crashes. My understanding is, in AC multiplayer, if you have the incorrect version
of either track or car it is displayed in red in the AC multiplayer lobby.
Should do. I just tried connecting and worked ok. There could be something about the new version of the Adelaide track that doesn't flag that it is different. I got a checksum error at first but ok now. Do you definitely have 0.81 of the track?

Offline Bruce

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #13 on: January 21, 2015, 11:55:19 AM »
howdy roo, my only guess that the track file is not in the normal 'track' directory, and may have been zipped up with parent directories...

ie content/tracks/adelaide

and AC 'thinks' it is okay when it started up an read the tracks recursively, but when it tries and load the track on connection it fails.
that's all I can provide at the moment, away from AC  :( 
just check it didn't install into
Code: [Select]
content/tracks/content/tracks/adelaide 
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Offline rooshooter

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Re: Adelaide Clipsal 500 2011 Street Circuit
« Reply #14 on: January 21, 2015, 12:35:31 PM »
Now working I was running 8.0 ver of track.

Thanks.
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