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1096
Excellent skin Joe!!! Maaaaaa!!!  ;D

Been tinkering with it some more. Think I'm done. Takes forever!

Hey Stan, shall I do you a version with a number on it? Or just go for the same one for both of us? Not really any extra effort. If we're gonna use numbers I think mine will be 69, just because I'm still an immature idiot and it makes me laugh every time I see or hear the number  ;D

Hi Joe,

is it easy to add numbers? Is it something you think Rolz and I can try as well? (I know nothing of anything, so it must be really easy or I probably can't do it).

1097
Wally: I confirm we have reached an agreement with The Coca-Cola Company for Season 9, with renewal option for another season. :)

1098
DA Racing is proud to announce it has renewed for a further season with both its official drivers. We are happy to continue our adventure with the same drivers who joined us since our first race and gave us so many satisfactions last season.

DA Racing is also currently discussing details with a major sponsor in the soft-drinks industry (http://www.racedepartment.com/downloads/formula-renault-3-5-additional-skin-pack.6950/) and hopes to be able to announce its official partnership for season 9 soon.

We wish again to thank Kellogg's for their support in Season 8. They have chosen to invest in us when we could offer no guarantee but our enthusiasm and determination. Thank you.

1099
Yes, yes, please, Wally!

I have not heard from Rolz, but I'd be happy to keep the DA Racing experience going.

1100
The only thing he really can get spot on is the lens height to show his eyeline and sitting position. I remember there was a discussion about this and he mentioned himself he did all he could to match his eyeline. This meant he was driving with a camera blocking 1 eye completly and partially the other which not many others would be stupid enough to try in such a car.

Had he raised the camera above his eyeline then it would have been much easier to drive but would also not show his actual POV very well which was his main purpose of those videos so I suspect he got that bit pretty spot on.

What I meant regarding mirrors is the reflection doesnt match his pov as the lens is maybe 5 to 10cm ahead of his eyes and being quite close this will make the reflection shown in the mirror at a sharper angle and so looking down more then it really is. The actual mirrors and all other objects vertically will be close to how he sees them its just the reflection will be off as the lens is closer to the mirror then his eyes.

This doesnt mean the camera should be lower to match his real seating pov. Just that the reflection cant match what he sees due to the different refractive angles of the lens and eyes relative to the mirror.

It will also slightly distort the image as the camera is a little closer to the objects in the cockpit, also the gopro has a fisheye lens distorting things even more. Its never going to be a perfect indicator of what the driver sees but his main aim was to simply show his seating position and how he sees things trying to match this as close as possible height wise in the car compared to his own view.
I know he did that. I remember. But you raised an important point with those 5-10cm which I am trying to get through. What I am saying is a basic trigonometric property. You want to know what you can see above an obstacle in front of you (the dash/wheel). If you look from further behind, then you see less, as the obstacle covers a greater share of your viewing angle. If you look from further ahead, then you see more, as the obstacle covers a smaller share of your viewing angle. This is the usual FOV effect: if you look out of the window from the back of your room, you can see no road outside. But if you get closer to the window, the road appears. Thus, even if the vertical positioning is correct, the impression we get about how much of the nose of the car, front wheel, and road just in front of the car, is not correct, because the obstacle (dash) would in reality cover a greater share of the viewing angle.

I made a sketch to clarify what I mean. Sorry for my crappy drawings...
https://www.dropbox.com/s/vtjurnp4v4vspah/WP_20150922_002.jpg?dl=0

1101
I really like what he did, but for realism we should be quite a bit lower than that. Look at Di Grassi's mirrors: the camera is quite a bit too high, so that the mirrors show (us) only the sidepods! Indeed, from any picture I can get, we should have our eyes lined up with the mirrors an the top of the 90° turned wheel.

Actually the way Luca did that is pretty nuts in a way to make sure the lens was at eye level. He put a gopro covering one of his eyes so the lens height matches his eyeline. The reason why the mirrors dont line up correctly is simply because the camera is attached outside his helmet and so the lens is a fair way ahead of his eyes. This means the angle from camera lens to mirror will be steeper and so it wont match what he sees in mirrors even though the height matches near perfectly.

Good point, Marty, but that only explains why the point-of-view does not seem right, but not that it is instead right. Indeed, notice that the mirrors are fundamentally in line (longitudinal of car) with wheel/dashboard/little glassy windshield. Thus the effect you described of seeing the mirrors at an angle different from real life point-of-view, also implies that we see those other elements at the same angle.

I agree with you that this has no effect on far objects, but my point was that close objects are seen at an angle, and therefore visibility is larger than in real life, where the elements in front of the driver appear "higher" and cut more of the visibility.

I hope I managed to explain what I mean.

1102
Yeah, I remember that video. But we also read many times that in the mirror you can see the rear tyres and the rear wing. Of course you cannot see very well, but surely you see "behind" and not "below" :)

1103
I really like what he did, but for realism we should be quite a bit lower than that. Look at Di Grassi's mirrors: the camera is quite a bit too high, so that the mirrors show (us) only the sidepods! Indeed, from any picture I can get, we should have our eyes lined up with the mirrors an the top of the 90° turned wheel.

1104
As I usually do not have anything showing my speed on the screen (unless it is visible on the car's dashboard, of course) I am a bit wary of this. But in general I think it sounds like a pretty cool addition.

1105
Australian Assetto Corsa League, Tuesday nights / Re: S8R6: Spa Post Race
« on: September 18, 2015, 06:26:29 AM »
Holy shit grat how long you had it for? I got 869 and I have had it since day dot
Ahahah. I think I have got 1 or 2 hundred hours in July 2014. The rest is from February to today. (But I think a few times AC remained on for quite a few hours while I was actually not there.)

1106
Australian Assetto Corsa League, Tuesday nights / Re: S8R6: Spa Post Race
« on: September 17, 2015, 08:31:12 AM »
changed my home's dining schedule to Australian mode for most Tuesdays
Me curious!! You would normally have dinner later?  :D
Yes, Stan. We normally start eating sometime between 8 and 9. (Interestingly, we never chose this. I guess that, as I am usually the one who cooks, we took the Italian "schedule" as given.)

1107
Australian Assetto Corsa League, Tuesday nights / Re: S8R6: Spa Post Race
« on: September 17, 2015, 08:27:31 AM »
So it says. Although I think it counts every second AC launcher was open, whether I was actually driving or not. So perhaps you have to cut the figure somewhat (but I wouldn't be able to say by how much).

I told you it was an addiction ;)

1108
Australian Assetto Corsa League, Tuesday nights / Re: S8R6: Spa Post Race
« on: September 17, 2015, 12:20:03 AM »
Well done grat. You're a great addition to the league!
Thank you. And the league is a great addiction for me. :)

So how many hours have you put into Assetto Grat? You started around the same time as me, and are much quicker, so to make myself feel better I'm hoping a lot more hours!  ;)

Steam says 850 hours. I am pretty sure you can feel quite good ;)

1109
Australian Assetto Corsa League, Tuesday nights / Re: S8R6: Spa Post Race
« on: September 16, 2015, 09:11:53 PM »
Well done grat. You're a great addition to the league!
Thank you. And the league is a great addiction for me. :)

1110
Australian Assetto Corsa League, Tuesday nights / Re: S8R6: Spa Post Race
« on: September 16, 2015, 09:10:54 PM »
I am very jealous of your written english....perfect!!!  A bad race is a bad race,but maybe you are right those medium tyres betrayed us.probably the damp track did not help either,but anyway .....good to meet you Signor Grat,and welcomed at XGN!!!

Btw: Your english is perfect but it cant be better than bird one,  Heeeeeeeeeeees the king !!!
CMON bird do the renault!!!    we`ve  been missing YA!!  :-* :-* :-* :-*
I think I have made at least 3 mistakes, revealing my foreign nature :)

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