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Season 3 round 3: Castle Hill Long race chat

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Offline marty

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #15 on: September 24, 2014, 04:12:48 PM »
I ran a few laps in all the cars, only about 5 or so in each with basic setup tunes to get an idea of how they compare. Ok laps in each nothing great just clean laps in each.

BMW z4 e9 s1: 1:10.490
Lotus Elise SC: 1:09.742
Lotus Elise SC s1: 1:09.644
Lotus Elise SC s2: 1:09.484
BMW 1M: 1:09.659
Lotus Exige Scura: 1:08.407
Lotus Exige 240R s3: 1:07.504

Probably the biggest pig of the bunch is the standard elise but is also the first one I ran so got more comfortable with the track in the others. The z4 felt quite nice and I think that could quite easily match a standard elise lap wise and its not as far off as I though it would. The 1M is very different to any other here and so I probably could get much more out of it just not used to such a car atm. The scura felt nicer then the 240r but also a bit loose so I didnt get a great lap in it and also the 240r could gain time with a better setup and a few more laps.

« Last Edit: September 24, 2014, 04:32:36 PM by marty »

Offline Wally

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #16 on: September 24, 2014, 06:26:28 PM »
Interesting, because even in the basic Elise, Guybrush was still one of the fastest guys, so this should ensure some good action for him.
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Offline Wally

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #17 on: September 24, 2014, 08:11:59 PM »
Because Castle Hill has 30 pit bays again, all reserves can race in this round.

In round 1 at Mugello, the spread between the fastest and slowest lap times (outliers excluded) was 5.5% of the lap time. At gentrack1, it was 3.2%, so we've already reduced the spread in lap times by nearly half.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Phil

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #18 on: September 24, 2014, 09:53:03 PM »
Wally, who had the highest top speed? Or is there no way to know?

Offline marty

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #19 on: September 24, 2014, 10:22:07 PM »
Wally, who had the highest top speed? Or is there no way to know?

Thats not available I think in server logs, lets hope that this is greatly improved in coming builds along with proper ingame timing info for all. If its not I wonder if anyone would make a plugin like RSR that could gather all this info as they capture pretty much all the info youd need, also how many invalid laps people run. But even rsr cant get sector times from when a time is made while in a mp server which is why many people dont show sectors on the rsr site.

Offline Wally

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #20 on: September 24, 2014, 11:12:45 PM »
That's right, you only get lap times.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Phil

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #21 on: September 25, 2014, 06:51:50 AM »
Let's hope they add more stat gathering abilities. I'd like to see a quick summary after each race, who got the fastest lap, highest top speed, best position gains and losses.


Offline Wally

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #22 on: September 25, 2014, 07:39:21 AM »
Let's hope they add more stat gathering abilities. I'd like to see a quick summary after each race, who got the fastest lap, highest top speed, best position gains and losses.
In the race stats, I do show your move from your qualifying position. In theory, I could work out the total passes and losses, but only as at the end of each lap. I.e if you pass someone and they pass you back in the same lap, I wouldn't know. I only know if you finish a lap in a higher or lower position than you started.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline marty

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #23 on: September 25, 2014, 10:02:28 PM »
Here is my setup in the elise, best time of 1:09.020.

[Old attachment deleted by admin to free up space]
« Last Edit: September 25, 2014, 10:54:49 PM by marty »

Offline marty

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #24 on: September 25, 2014, 10:16:38 PM »
I did ask the guys at RSR if they could add the track to the site and they have already done that which is great of them.

Offline Phil

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #25 on: September 28, 2014, 10:31:45 AM »
Hi Wally, can you could flick the practice server across to Castle Hill please?

Offline Wally

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #26 on: September 28, 2014, 10:54:36 AM »
Hi Wally, can you could flick the practice server across to Castle Hill please?

Practice server is up with allocated cars.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Dick Forrest

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #27 on: September 28, 2014, 11:19:08 AM »
Hi Wally, can you could flick the practice server across to Castle Hill please?

Practice server is up with allocated cars.

after about 5 laps.
1:12.444

Going to say Castle Hill runs poorly compared to other modded tracks on my PC. I get the PCU warning a fair bit here.

Offline Phil

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #28 on: September 28, 2014, 01:51:50 PM »
Hi Wally, can you could flick the practice server across to Castle Hill please?

Practice server is up with allocated cars.

Thanks

Offline Wally

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Re: Season 3 round 3: Castle Hill Long race chat
« Reply #29 on: September 28, 2014, 02:51:45 PM »
Hi Wally, can you could flick the practice server across to Castle Hill please?

Practice server is up with allocated cars.

after about 5 laps.
1:12.444

Going to say Castle Hill runs poorly compared to other modded tracks on my PC. I get the PCU warning a fair bit here.
At least it's only the PCU and not the CPU.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

 

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