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AC News

Author Topic: AC News  (Read 763502 times)

Rolz

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Re: AC News
« Reply #570 on: January 01, 2015, 06:49:24 PM »
looking forward to it that's for sure! :)

Offline Wally

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Re: AC News
« Reply #571 on: January 05, 2015, 08:03:28 PM »
Kunos is aware of my PLP app, and will look into it. Good news!

http://www.assettocorsa.net/forum/index.php?threads/progressive-system-penalty.19149/page-8#post-351726


Edit: opps edited it instead of quoting your message  :-X
« Last Edit: January 06, 2015, 09:36:23 AM by Flattop Bruce »
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Online Bacchulum

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Re: AC News
« Reply #572 on: January 05, 2015, 09:31:43 PM »
Official Nords is getting closer. ;D

2+2=√16

Offline marty

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Re: AC News
« Reply #573 on: January 05, 2015, 11:19:48 PM »
Still not close enough darn it. I dont think I will get much sleep the first few days after its released or ever again. Lets hope we can run larger fields there then 26 cars.

Im also wondering how kunos will package this up as if it comes out as just a regular track folder with the DLC content sharing/pirating this will get a little silly and they will lose quite a bit of potential revenue. Maybe DLC will be linked to steam id in some way and will not work for guys that havent bought it but there are still the odd 3DMGAME pirates getting into servers.

Offline Wally

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Re: AC News
« Reply #574 on: January 06, 2015, 07:52:12 AM »
Good point. Tracks and cars are just content folders, so I wonder how they'll protect it.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Bird

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Re: AC News
« Reply #575 on: January 06, 2015, 09:05:45 AM »
I'd encrypt/decrypt it with the steamID as key.  It's good enough to prevent casual sharing, and whatever they do it'll probably not stop the avid crackers, so it matters little how complicated the solution is.

Offline Bruce

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Re: AC News
« Reply #576 on: January 06, 2015, 09:36:31 AM »
Kunos is aware of my PLP app, and will look into it. Good news!

http://www.assettocorsa.net/forum/index.php?threads/progressive-system-penalty.19149/page-8#post-351726


Edit: opps edited it instead of quoting your message  :-X

deservedly so.
"I refuse to be what you call normal." Lemmy Caution

Offline Bird

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Re: AC News
« Reply #577 on: January 06, 2015, 10:05:05 AM »
This is what Marty wants to do on nordy :)

Online Bacchulum

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Re: AC News
« Reply #578 on: January 06, 2015, 05:19:25 PM »
This is what Marty wants to do on nordy :)

No chance.
Marty's never been keen to go lower than 90% grip. :-X

2+2=√16

Offline marty

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Re: AC News
« Reply #579 on: January 07, 2015, 03:38:24 PM »
This is what Marty wants to do on nordy :)

No chance.
Marty's never been keen to go lower than 90% grip. :-X

I actually like lower grip but end up running on my own, for public servers I use 95-100 and this hasnt caused too many to question it. In rf2 I used to run wet weather and rain etc, as soon as it started to rain the server became empty. Also I ran servers with real road starting at green and people would leave only mostly wanting to run on drag strip like conditions.

So the only reason I dont go too low on grip is because then I end up hot lapping on my own and I am not a big fan of that, pretty pointless to run a server nobody will race on. I think I had one server with f40, ruf, 458 and mp4 at 92% start point at Spa and I really enjoyed it but the chaos it caused on the server meant I had to raise it to 100% because the average person doesn't seem to understand you need to drive slower with less grip.

I always liked changeable conditions its just funny how so many are always asking for this and night racing in AC yet I bet the day it comes it will be rarely used. For leagues its great but no matter how easy people say AC is to drive they prove otherwise in public servers even at optimal conditions let alone when much lower. One thing id really like is if the time of day effected track temp and also if we could vary track temp on servers, atm server build has it locked at 26c ambient.

So we are really missing out on a large chunk of critical simulation due to this locked temp. Even without rain or nite we could get very variable conditions simply by changing this, for example spa with 32c track temps is probably never going to happen. Every race I see there track is around 10c same as Nurburgring and most european tracks don't get anywhere near as hot.

Bathurst I think during the last 24hr race had a track temp of nearly 60c and with time of day being worked in to next server build it would be nice to also have some temp variation.

Offline Wally

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Re: AC News
« Reply #580 on: January 16, 2015, 06:31:41 PM »
According to the Twittersphere, there may be an update tomorrow (or the day after in Aus).
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Bruce

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Re: AC News
« Reply #581 on: January 16, 2015, 07:37:47 PM »
According to the Twittersphere, there may be an update tomorrow (or the day after in Aus).

hmmm Alfa GTA next Thursday....  ;D
"I refuse to be what you call normal." Lemmy Caution

Offline Guybrush Threepwood

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Re: AC News
« Reply #582 on: January 16, 2015, 08:47:22 PM »
That would be right.  I go away for a week and they make a release.


Offline Gratulin

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Re: AC News
« Reply #583 on: January 16, 2015, 09:01:26 PM »
Is anyone going to buy the DLC?  :) ;) :D ;D

Offline Bird

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Re: AC News
« Reply #584 on: January 16, 2015, 09:15:01 PM »
Is anyone going to buy the DLC?  :) ;) :D ;D
Is there anyone NOT going to? ;)

 

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