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AC News

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Offline Joe

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Re: AC News
« Reply #765 on: July 19, 2015, 04:44:30 PM »
You could do a responsive web app so it works on all phones unless you're looking forward to the android part  ;D

Using that raw json knocking something up in angularjs and bootstrap would be super quick.

Interesting... but then it's got to be hosted somewhere I guess, and you cop all the traffic.

Only the traffic for the HTML/JS which would be minimal, depending how much use it gets. You could make the calls to the server endpoint client side. If you've not played with AngularJS before I recommend it.

Offline Wally

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Re: AC News
« Reply #766 on: July 19, 2015, 05:18:02 PM »
I should take a look, because Android development is not fast. Fun to learn, but not fast.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Joe

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Re: AC News
« Reply #767 on: July 19, 2015, 05:22:16 PM »
Yeah I did some android stuff a few years ago, pretty fun but time consuming.

I just had a play around and can see the call which is made to get the players on a server. It seems it actually makes a call to the individual server like this:

http://91.121.181.73:8230/JSON%7C76561197971448145?_=1437289545657

As for what all the numbers are I haven't worked that out. I'm assuming the querystring is just random to avoid caching, but that's just a guess  :)

Offline Joe

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Re: AC News
« Reply #768 on: July 19, 2015, 05:31:11 PM »
Yeah I did some android stuff a few years ago, pretty fun but time consuming.

I just had a play around and can see the call which is made to get the players on a server. It seems it actually makes a call to the individual server like this:

http://91.121.181.73:8230/JSON%7C76561197971448145?_=1437289545657

As for what all the numbers are I haven't worked that out. I'm assuming the querystring is just random to avoid caching, but that's just a guess  :)

Here's the same thing for my server, but I've removed the numbers after %7C (pipe char) and it still gives me the same results. No idea what the number are or if needed, maybe a timestamp.

http://ac.yeahyou.com:8080/JSON%7C

Offline Wally

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Re: AC News
« Reply #769 on: July 19, 2015, 06:13:09 PM »
Yeah, I've got the players. You just need to end the URL wirh JSON| without any numbers.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Joe

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Re: AC News
« Reply #770 on: July 19, 2015, 06:33:32 PM »
Cool. Hadn't seen that before. It's something I wanted to add to that server management app I did so may do it now I know how :)

Offline Wally

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Re: AC News
« Reply #771 on: July 19, 2015, 10:54:12 PM »
I've continued this discussion over here: http://www.xgn.com.au/index.php?topic=1060.0
(so we can get back on topic :) )
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Wally

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Re: AC News
« Reply #772 on: July 19, 2015, 11:42:53 PM »
A blurry sneak peak at the AC 1.2 changelog.
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Offline Gratulin

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Re: AC News
« Reply #773 on: July 20, 2015, 10:31:07 AM »

A blurry sneak peak at the AC 1.2 changelog.

Offline Wally

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Re: AC News
« Reply #774 on: July 20, 2015, 10:47:26 AM »
Oops, I missed the link! There's a better pic on the AC forum which lists more fixes and some new cars.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline marty

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Re: AC News
« Reply #775 on: July 20, 2015, 04:47:43 PM »
Here is the full changelog as posted by someone at the official forum.


Offline Gratulin

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Re: AC News
« Reply #776 on: July 20, 2015, 05:04:40 PM »
Thx marty. You can now turn off DRS - fixed just for you ;)

« Last Edit: July 20, 2015, 05:11:09 PM by Gratulin »

Offline marty

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Re: AC News
« Reply #777 on: July 20, 2015, 05:29:56 PM »
Wont be needing DRS for a while, it wasnt a real issue for me but makes it a little easier to turn off drs in some cars that have it where you dont need to use the brakes.

More interesting is the server side things such as
weather
plugin support
tyre limit, implementation will be the key
lock session, not sure if I am liking what I think the implementation is. It would be nice if people could join in race just not exit to track, also if you could ban escape to pit during session then return to track.

then there is
the old kerb of death fix
NON laser scanned Zandvoort, hope its a good version.
New cars
Exposure fix?
SAT adjustments, interested to see how this works.
new cars including GTR nismo street which I look forward to thrashing around nords.
Fuel calculation, fixed again.  ;D

Offline Guybrush Threepwood

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Re: AC News
« Reply #778 on: July 20, 2015, 07:03:33 PM »
Yeah I don't like the idea of a server lock for races, even if it's just to not allow players joining during a race going out on track.  Although I know some people do the wrong thing, most use it to get to grips with the track before the next race.

Offline Wally

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Re: AC News
« Reply #779 on: July 20, 2015, 07:04:16 PM »
Bird will be pleased about the random pitstop repair bug.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

 

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