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S6R2: Silverstone International Race Chat

Author Topic: S6R2: Silverstone International Race Chat  (Read 29077 times)

Offline Joe

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Re: S6R2: Silverstone International Race Chat
« Reply #15 on: March 26, 2015, 10:47:10 PM »
Was just going to try learning this track on the practise server but seems its not running?
We're using it for Thursday fun run. Jump in!

Ah didn't see it as it didn't start with AUS. Never mind. Got a few laps done in practise mode.

Offline Wally

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Re: S6R2: Silverstone International Race Chat
« Reply #16 on: March 26, 2015, 10:51:36 PM »
Was just going to try learning this track on the practise server but seems its not running?
We're using it for Thursday fun run. Jump in!

Ah didn't see it as it didn't start with AUS. Never mind. Got a few laps done in practise mode.

I've got it back up for Tuesday practice. I normally just filter servers by "XGN".
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline marty

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Re: S6R2: Silverstone International Race Chat
« Reply #17 on: March 27, 2015, 12:23:47 AM »
There will also be one of my servers setup with the league cars, look for Marty's server and you should find it. These are open to public but I do ban any real bad drivers so can get some decent racing in there. I think its setup for the same distance as the race nite plus there is Stracker stats for all my servers here.

http://52.64.34.231:50041/sessionstat

Offline Joe

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Re: S6R2: Silverstone International Race Chat
« Reply #18 on: March 27, 2015, 09:01:58 PM »
Can't reach my keyboard from where I play so don't usually filter but now I've bound one of my wheel buttons to 'xgn Marty' so should be sorted going forward  :)

Offline marty

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Re: S6R2: Silverstone International Race Chat
« Reply #19 on: March 28, 2015, 03:40:26 PM »
Since Wally has put the practice server back up and has incorporated the blacklist from mine Im not also going to have the same one running. I can run 5 servers off my one dedicated so instead changed that to a different combination. There are always 5 up but normally at peak times only one of them may fill up, I do mix up the combinations a little every day or so but keep up something similar to what tends to be busiest.

Offline Phil.8

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Re: S6R2: Silverstone International Race Chat
« Reply #20 on: March 29, 2015, 08:55:28 PM »
I get a checksum error when trying to join the practice server,  validated game and no problems there
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Offline Joe

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Re: S6R2: Silverstone International Race Chat
« Reply #21 on: March 29, 2015, 10:30:45 PM »
I've been on it all evening with no issues. Maybe you're on the backlist  ;D

Offline Wally

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Re: S6R2: Silverstone International Race Chat
« Reply #22 on: March 29, 2015, 10:47:37 PM »
I get a checksum error when trying to join the practice server,  validated game and no problems there

Hmmm, I seem to remember updating all of the track data on the server just recently. You could try deleting your silverstone-international/data/surfaces.ini (which is what the checksum checks) and verify your local content.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Phil.8

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Re: S6R2: Silverstone International Race Chat
« Reply #23 on: March 30, 2015, 10:35:26 AM »
I've been on it all evening with no issues. Maybe you're on the backlist  ;D

LOL quite possible :)
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Offline marty

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Re: S6R2: Silverstone International Race Chat
« Reply #24 on: March 30, 2015, 12:23:11 PM »
I havent been on the server yet will try tonight. Ive had no issues on any of mine but I normally update the server data whenever there is a game update but I dont think there has even been one since the last round.

Offline Gratulin

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S6R2: Silverstone International Race Chat
« Reply #25 on: March 30, 2015, 12:46:15 PM »
Are you running the Logitech Profiler? If so then it should be used to detect the G27.

Re skins. Blame Wally. He keeps changing cars on us ;)

Offline Phil.8

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Re: S6R2: Silverstone International Race Chat
« Reply #26 on: March 30, 2015, 07:52:30 PM »
I get a checksum error when trying to join the practice server,  validated game and no problems there

Hmmm, I seem to remember updating all of the track data on the server just recently. You could try deleting your silverstone-international/data/surfaces.ini (which is what the checksum checks) and verify your local content.

I have just done that but still getting checksum error
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Offline Phil.8

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Re: S6R2: Silverstone International Race Chat
« Reply #27 on: March 30, 2015, 07:56:37 PM »
Its the xbow,  I can join with other cars
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Offline Wally

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Re: S6R2: Silverstone International Race Chat
« Reply #28 on: March 30, 2015, 08:38:34 PM »
Its the xbow,  I can join with other cars

I've updated the car data and restarted the server. Try again.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline marty

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Re: S6R2: Silverstone International Race Chat
« Reply #29 on: March 30, 2015, 10:27:08 PM »
I saw Krahl in the XBOW so seems all fixed, will be interesting as the 458 is giving up still a fair bit of time if going by the RSR records.  ;D


 

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