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Messages - Gratulin

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2116
Assetto Corsa / Re: AC News
« on: June 21, 2014, 06:42:20 PM »
It's for Flattop to build one of those 60's cars he keeps posting pictures of.....

2117
Sounds like a good plan Wally  :)

I managed to run consistent mid to low 2:03's on the server just then driving the absolute wheels off the thing only to be a second behind Gratulin still, I think I will get my DTM back for the next round for sure as I cant see me beating any of them this round.  Maybe they may all take eachother out so we definitely need collisions back on for the race or I have no hope at all :)

Yeah - must say I enjoyed that - small things etc etc. :)

But the race will be different. Race pace is still a lot slower to hotlapping...

2118
Assetto Corsa / Re: AC News
« on: June 21, 2014, 04:55:28 PM »
Can Formula K be added as a normal car?

2119
Apps / Re: Friends Leaderboard
« on: June 21, 2014, 04:52:11 PM »
I just did a time on the server which then showed up on the friends leaderboard when I went into hotlap mode. At least I think that is what happened.

2120
Hi, am I in for this round? Not sure since I can't get onto the server. Thx
Yes, you're in. I've just restarted the practice server with corrected grid.

Good news. Thanks. Just tested and server access is ok.

2121
Hi, am I in for this round? Not sure since I can't get onto the server. Thx

2122
Assetto Corsa / Re: Driving Manual
« on: June 20, 2014, 10:33:39 AM »

Yeah same for me here I can't slow the car down fast enough and keep over running the first chicane. I need to work on brake balance I think.
I played with the AC brake gamma curve to find the best feel for the braking threshold. I have the GTEYE spring on my G27 and have got it set so the increase in spring pressure as I press the brake pedal is now lined up with the brake gamma curve. AC is the first sim I have been truly comfortable with feeling the brake threshold. It could also be the new PC but I think AC brake gamma curve is the setting to get right. The other night I even "out-broke" Mopz into one corner on a test run - he immediately out-broke me on the next corner - but I think I took him by surprise that I could now control the heavy braking better than previously :)

2123
Ha! I was referring to Wally setting up the server for Thursday night. I made the mistake of going on the reserve 'bench' due to having a foot injury. Didn't expect the early interest in AC. Foot is ok now, have new PC with triples and raring to go. Still slow but can now see other cars beside me and see around tight corners. Very enjoyable to drive in races now

2124
Seems to be my night for presents ;)

2125
Assetto Corsa / Re: Thursday Night Fun Racing
« on: June 18, 2014, 11:30:47 PM »
Wow! That's fantastic. I tested the FreeJoin setup just now and it worked a treat.

Thanks :) :)

2126
Assetto Corsa / Re: Thursday Night Fun Racing
« on: June 18, 2014, 07:46:57 PM »
I think you can put everyone - including reserves - on the list, and whoever joins, joins (up to the limit)

Guys, can we try it on the Practise server please? You can add me to the end of the entry list since I no longer have access. There are often only  1 or 2 drivers on the server but, as a reserve, I cannot get on. Thanks.

2127
Assetto Corsa / Re: Thursday Night Fun Racing
« on: June 18, 2014, 05:22:05 PM »
I was thinking that the Eleven was the closest to the f1600 in AC at present. Is this the case?

2128
Assetto Corsa / Re: Thursday Night Fun Racing
« on: June 18, 2014, 03:49:03 PM »
Any ideas on car/track combo?

How does Lotus 2 Eleven @Vallelunga sound? - used recently for test trackday, different car from current season, good "trainer" car (?), Vallelunga not used in current season and seems to suit the Eleven. This is just a suggestion however. Others seem to be able to pick good car/track combos. GT cars are good but seem to suit tracks like Silverstone or Imola that we have just done.



2129
Assetto Corsa / Thursday Night Fun Racing
« on: June 18, 2014, 08:44:48 AM »
Would anyone be interesting in continuing the Thursday night sessions as a casual race night? I would definitely benefit from more online racing sessions in addition to hotlapping and AI racing. We could use the same car/ track combo as the current Tuesday night round to give some practice for the following Tuesday. Alternatively, a new combination of car/track could be tried out and perhaps even testing one of the new custom tracks like Aosta.

I would be happy to assist with setup work if there is enough interest.

2130
Assetto Corsa / Re: STEAM names.
« on: June 15, 2014, 12:28:28 PM »
And I had to find out where  it came from:

"Guybrush got his name because that in DPaint you saved pictures in files with the last name "brush". Like "filename.brush" At the time they started Monkey Island they didn't have a name for the hero so they just named him "guy" so the file ended up with the name "guy.brush" After a while Ron Gilbert decided that it should be his name.

"Threepwood" was decided by a company contest.
Guybrush's last name "Threepwood" was in a 1965 book with a character called Galahad Threepwood. "

Galahad at Blandings (The Brinkmanship of Galahad Threepwood) by PG Wodhouse

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