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Simulation Racing Leagues => Assetto Corsa => Australian Assetto Corsa League, Tuesday nights => Topic started by: Wally on September 30, 2014, 11:53:20 PM

Title: Season 3 round 4: Silverstone International race chat
Post by: Wally on September 30, 2014, 11:53:20 PM
After looking at the numbers and the results, I've taken what I think Bird suggested last week, and rather than baseline the lap times on the slowest, I've baselined them on the average.  (This is exactly how the ballast was calculated in netKar). This means that if you were faster than the average, you get a slightly slower car (or as closely as the difference in car speeds allows). If you were slower than the average, you get a slightly faster car. This way, everyone gets moved a little closer to the league average, closing up the field. Since the list below is sorted from slowest to fastest driver, the average is roughly the middle of the list. So the top (slower) half of the list get slightly faster cars, while the bottom (faster) half get slightly slower cars.

So here are the car allocations for this round.

 
FlattopElise SC S2Exige 240R S3
GrubbetExige ScuraExige 240R S3
Dave OElise SC S2M3 E92 Step 1
SchmittezBMW 1MM3 E92 Step 1
PhilBMW 1MExige 240R
GWyarElise SC S2M3 E92
RPMElise SC S1BMW 1M
Rob [Team MRT]BMW 1MM3 E92
BacchulumElise SCElise SC S1
ImperiousElise SC S1Elise SC S2
Peter ReidElise SCElise SC S1
KrahlElise SCElise SC
Vipergod [Team MRT]Exige 240RExige 240R
Dick Forrest [CramDick Racing]Exige 240R S3Exige 240R S3
Enforcer-JExige 240RM3 E92
Guybrush Threepwood [Achilles Heels]Z4 E89 S1Z4 E89 S1
FreezerElise SCElise SC
EdWoodElise SCElise SC
Wally [TKO Racing]Elise SCElise SC
Ysu [TKO Racing]Elise SCElise SC
Marty [Achilles Heels]Elise SCElise SC
MopzExige 240RElise SC S1

* If you didn't race this round, you stay in the car that was last allocated to you:
Crimespree            lotus_elise_sc
Gratulin            lotus_elise_sc_s2
Rolz                bmw_1m
Thndr                bmw_m3_e92
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 01, 2014, 12:11:56 AM
Entry List

1. Wally, TKO Racing
2. Bird, TKO Racing
3. Mopz, Aliens heel FREE SPOT
4. Enforcer-J, Aleph Null Ltd
5. Dick Forrest, Cramdick Racing
6. Cramjet, Cramdick Racing
7. Rob
8. Marty, Aliens heel
9. Dave O
10. Bacchulum, Aleph Null Ltd
11. Peter Reid
12. Grubbet
13. Gwyar
14. Gratulin
15. Krahl
16. Freezer
17. crimespree
18. Schmittez
19. RPM
20. Insomniac (Davo)
21. EdWood
22. Vipergod
23. Imperious
24. Phil

Reserves
G0rgak (every race when possible)
azitiz
Rolz

Guybrush is away for 1 week.
RPM is in for Rolz, who's out for the rest of the season (assuming Thndr's wheel is not ready).
Enforcer-J is in for Flattop for this round only.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: marty on October 01, 2014, 08:27:48 AM
Looks a bit more interesting Wally but I think maybe a few more guys should get elise s1 and s2 who are in the sc.

There is about a second between the 3 and I think maybe me and guy should get the standard sc and anyone else with .5 laptime wise in the SC last round. Then the s1 or s2 for those .5 to 1 sec slower as it will bring the front of the pack closer that way and its no a huge boost in the other versions.

Also not too sure about the skin method as all the cars I saw pretty much all looked the same. The z4 stood out but even using default skins with some variety while keeping all cars of a certain type in different shades would work better then lots of green cars I think.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Dick Forrest on October 01, 2014, 08:45:38 AM
Looks a bit more interesting Wally but I think maybe a few more guys should get elise s1 and s2 who are in the sc.

There is about a second between the 3 and I think maybe me and guy should get the standard sc and anyone else with .5 laptime wise in the SC last round. Then the s1 or s2 for those .5 to 1 sec slower as it will bring the front of the pack closer that way and its no a huge boost in the other versions.

Also not too sure about the skin method as all the cars I saw pretty much all looked the same. The z4 stood out but even using default skins with some variety while keeping all cars of a certain type in different shades would work better then lots of green cars I think.

Everyone was in the same car!
Just give it a chance. There was only 9 varieties last night. There was a few blue and red cars not on the grid at all.
I think the shade of greens worked well. Just so happens there was 6-8 of you all in the same car. Maybe cause I can see the other colours in my head. When I looked at the times during qualifying it was good to see the colour panels starting to go in order from fast cars (red) mid (blue) to slow (green)
If I just did all the 13 cars varieties one colour then it would get hard to tell them apart.
As it is now, its peppermint to fire truck orange.

I think you'll be disappointed in the default skin choices. Sure the Elise's have tons to choose from but the others don't I think the BMWs have a choice of 3.

But I do indeed need to fix up the zip files.
after Bird's teachings last night I'll be able to update just .DDS files in the future if any changes. and I'll be able to get them to install directly to the right file.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 01, 2014, 10:17:29 AM
Quote from: marty link=topic5.msg7980#msg7980 date=1412116068
Looks a bit more interesting Wally but I think maybe a few more guys should get elise s1 and s2 who are in the sc.

There is about a second between the 3 and I think maybe me and guy should get the standard sc and anyone else with .5 laptime wise in the SC last round. Then the s1 or s2 for those .5 to 1 sec slower as it will bring the front of the pack closer that way and its no a huge boost in the other versions.

Also not too sure about the skin method as all the cars I saw pretty much all looked the same. The z4 stood out but even using default skins with some variety while keeping all cars of a certain type in different shades would work better then lots of green cars I think.

The thing is, I have a spread sheet that does it by the numbers. It's not a gut feel thing.

I agree about the skins. I appreciate Dick's effort, but it did look a bit samish. We could give it another go.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Dick Forrest on October 01, 2014, 11:33:36 AM
Should be interesting for Guybrush.. driving a Z4 E89 S1

EDIT, oh.. the Z4 e89 s1 is an actual car! I thought it was two different car models.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: marty on October 01, 2014, 01:17:02 PM
The thing is, I have a spread sheet that does it by the numbers. It's not a gut feel thing.

I agree about the skins. I appreciate Dick's effort, but it did look a bit samish. We could give it another go.

Yea I know there is a method your using just to me it seems a few too many are in the sc and there is about a second between these few people race pace wise. Which seems to me would be a good opportunity to put more people into the s1 and s2 to let them gain a little time and put all these people a little closer.

I am enjoying the series though and it will be quite a different race as I cant imagine any elise getting pole or winning a race at the remaining tracks.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Guybrush Threepwood on October 01, 2014, 01:19:35 PM
Should be interesting for Guybrush.. driving a Z4 E89 S1

EDIT, oh.. the Z4 e89 s1 is an actual car! I thought it was two different car models.

I think it's the same one I had last night.  But it doesn't really matter as I'm going to be away anyway so the hello kitty mobile will probably make an appearance the round after.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Dick Forrest on October 01, 2014, 01:32:43 PM
Should be interesting for Guybrush.. driving a Z4 E89 S1

EDIT, oh.. the Z4 e89 s1 is an actual car! I thought it was two different car models.

I think it's the same one I had last night.  But it doesn't really matter as I'm going to be away anyway so the hello kitty mobile will probably make an appearance the round after.

Well if Mopz is taking your spot next week, he's going to have to use your car. And go at your pace. Just to keep it all fair.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: marty on October 01, 2014, 05:01:56 PM
Wally I just tried to load the practice server but it just hung on load, It does have clients 25/29 which is odd and also only 24 pit slots at Silverstone. Probably best to just make it a no book server with a car list from this round that anyone can jump in with the password and pick the car they should be in.

If you prebook more then 24 people whoever has car slot 25 wont be able to start anyway as the car will spawn off map and this likely causes this error. Still I dont see how it has 25/29 maybe you have max clients at 29 with 25 cars in the entry list which would cause that but even as is the server hangs on me while loading car 25 needing task manager to kill AC.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Gratulin on October 01, 2014, 05:04:11 PM
No rush Wally but I think I have not been added back into the entry list on the practise server. cheers.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 01, 2014, 07:58:56 PM
After reading numbers on the Australian Bureau of Statistics for work today, I realised that I should work out the difference to the median lap time, not the mean. The median is the time where half the people are faster and half are slower, which isnot necessarily the average time. Anyway, having taken this into account, there are minor adjustments to some people's cars in the first post.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Vipergod on October 01, 2014, 08:11:22 PM
Hey Wally, put me on reserve please.
I am having sooooo many issues with my net that i am causing carnage
Will probably sit the rest of season out
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 01, 2014, 08:15:28 PM
No rush Wally but I think I have not been added back into the entry list on the practise server. cheers.

Server back up with revised grid. 24 cars, my bad.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 01, 2014, 09:48:06 PM
I've done a 1:17.7 in the Elise so far.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Bird on October 02, 2014, 08:10:58 AM
After reading numbers on the Australian Bureau of Statistics for work today, I realised that I should work out the difference to the median lap time, not the mean. The median is the time where half the people are faster and half are slower, which isnot necessarily the average time. Anyway, having taken this into account, there are minor adjustments to some people's cars in the first post.

Great job mate, the cars look a bit more diverse now!

Out of interest, would you share the nitty-gritty ?
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Bruce on October 02, 2014, 08:21:37 AM
Nice work Wally.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 02, 2014, 08:30:58 AM
After reading numbers on the Australian Bureau of Statistics for work today, I realised that I should work out the difference to the median lap time, not the mean. The median is the time where half the people are faster and half are slower, which isnot necessarily the average time. Anyway, having taken this into account, there are minor adjustments to some people's cars in the first post.

Great job mate, the cars look a bit more diverse now!

Out of interest, would you share the nitty-gritty ?

What nitty gritty do you mean? Some numbers?
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Bird on October 02, 2014, 10:02:12 AM
After reading numbers on the Australian Bureau of Statistics for work today, I realised that I should work out the difference to the median lap time, not the mean. The median is the time where half the people are faster and half are slower, which isnot necessarily the average time. Anyway, having taken this into account, there are minor adjustments to some people's cars in the first post.

Great job mate, the cars look a bit more diverse now!

Out of interest, would you share the nitty-gritty ?

What nitty gritty do you mean? Some numbers?

No, not some, all of them :) 
No, I mean the maths, the method of calculation - as much as you want to divulge without causing pain to yourself, that is. ;)
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 02, 2014, 11:04:32 AM
Sure, I'll explain it when I have some time.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: marty on October 02, 2014, 12:13:27 PM
Sure, I'll explain it when I have some time.

Does it involve a printed spreadsheet, a blindfold and some darts.  ;D

Good to see the mix of cars and a few more out there, maybe I wont just be seeing green cars all around me. Sbouod have some good battles with other cars which is more fun as it will promote a bit more action with cars strengths and weaknesses.

Any thoughts on the next season if we dont get ballast? Running gt cars you can use this system too especially if a few more come in. There is a few seconds between the gt2 and lotus gtc but they can all compete still so that could be used for handicaps. May be best to wait til we get a few more to add some more variety and perfomance differences.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Guybrush Threepwood on October 02, 2014, 12:34:17 PM
Even just to have 3 or 4 different cars would be OK if there is no ballast.  The F40, the 458 and the McLaren seemed like a good match?  There might be other cars to throw in that mix as well.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Bird on October 02, 2014, 12:53:48 PM
Even just to have 3 or 4 different cars would be OK if there is no ballast.  The F40, the 458 and the McLaren seemed like a good match?  There might be other cars to throw in that mix as well.

I was thinking along the same lines...especially since the F40 has 3 variants already.

But I reckon one thing is missing compared to the ballasted seasons: for extreme ballasts, you always got a few points.  That made it feasible to get to higher ranks even in an over-ballasted situation.   I think that'd be a good addition.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 02, 2014, 02:56:24 PM
Yeah, something along those lines. Mixed grids are more fun. I did consider something like the slower cars getting more points, like with the ballast. A bonus points scheme, for some categories of car E. G. VeVery roughly, Elise drivers get one bonus point per race type of thing.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: marty on October 02, 2014, 03:08:10 PM
Even just to have 3 or 4 different cars would be OK if there is no ballast.  The F40, the 458 and the McLaren seemed like a good match?  There might be other cars to throw in that mix as well.

I was thinking along the same lines...especially since the F40 has 3 variants already.

But I reckon one thing is missing compared to the ballasted seasons: for extreme ballasts, you always got a few points.  That made it feasible to get to higher ranks even in an over-ballasted situation.   I think that'd be a good addition.

Have you got an extra F40 hidden away Bird? but the regular and S3 are not even close to eachother. S3 has way more power and racing slicks the regular f40 on semis is close in laptimes to a 458 and Mclaren.

Here are some Imola Pro RSR Times.

Ferrari 599xx 1:38.114
F40 s3 1:48.272
F40 1:54.860
F458 1:52.376
F458 s3 1:43.872
KTM XBow 1:55.614
Lotus 2 eleven 1:55.243
Mclaren MP4 12C 1:52.387
Merc SLS 1:56.285

The cars in red actually could be useable using a similar system possibly with a similar variation to what we are using this season. Maybe there could be some more cars coming that could fit in there too. There would be pretty large performance differences between these but I think I will chuck them up on my server to see how they mix up.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Bird on October 02, 2014, 03:13:43 PM
Oh, I seemed to recall an S1 version of the F40 - it seems I was wrong.

But I don't see any big problems, we have slower chaps who'll appreciate the extra grip & power.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: marty on October 02, 2014, 03:22:58 PM
Oh, I seemed to recall an S1 version of the F40 - it seems I was wrong.

But I don't see any big problems, we have slower chaps who'll appreciate the extra grip & power.

If you could force semi slicks on the f40 s3 then it may be useable, RSR time there is 1:54 but most of the quicker guys would have set laps on slicks and it only saves your fastest lap. Probably be around the times of the 458 and mp4 if not using the racing slicks.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: cramjet on October 04, 2014, 04:49:49 PM
I'll make this weeks race. Should I go in the car I last raced (1m) or what I was assigned last (elise s2)?

edit: I can see I've got the s2 on the practice server - hooray! ::)
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 04, 2014, 05:23:02 PM
I'll make this weeks race. Should I go in the car I last raced (1m) or what I was assigned last (elise s2)?

edit: I can see I've got the s2 on the practice server - hooray! ::)
Yeah, that's right - the last car you were assigned after you last raced - which is the Elise S2.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Dick Forrest on October 05, 2014, 08:58:55 AM
I'm just doing up the extra skins.
Just want to make sure, as it's getting hard to follow lol. There are two extra car models than last week? The two M3 variants?

Remember, I've only got the list in the sign up post to go from. As far as working out fast to slowest. So if there are any changes in that original list let me know.

But the main question is. Only the two M3 variants have been added since last week?

This is where skinning gets annoying. Things don't always work how they should. and it's a slow process to work it out sometimes. and the M3 step 1 has got me stumped atm. It's exact same template as the standard M3 there is some file somewhere that makes the car either be white. or if I mess with the files. it comes out like this:
(http://i1136.photobucket.com/albums/n497/mogwai101/Showroom_bmw_m3_e92_s1_5-10-2014-6-58-5.jpg)
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 05, 2014, 10:21:13 AM
Yep, just the two M3's.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: marty on October 05, 2014, 03:05:25 PM
I'm just doing up the extra skins.
Just want to make sure, as it's getting hard to follow lol. There are two extra car models than last week? The two M3 variants?

Remember, I've only got the list in the sign up post to go from. As far as working out fast to slowest. So if there are any changes in that original list let me know.

But the main question is. Only the two M3 variants have been added since last week?

This is where skinning gets annoying. Things don't always work how they should. and it's a slow process to work it out sometimes. and the M3 step 1 has got me stumped atm. It's exact same template as the standard M3 there is some file somewhere that makes the car either be white. or if I mess with the files. it comes out like this:
(http://i1136.photobucket.com/albums/n497/mogwai101/Showroom_bmw_m3_e92_s1_5-10-2014-6-58-5.jpg)

Dick looks like the detail maps have been screwed up there a little, are you using the actual PDF  templates or going over existing skins? Best to use the official templates and make sure the detail layer is still there as the cars end up looking a bit crappier otherwise.

Are you sure you havent used the wrong template for that car, Maybe reduce the XGN logo to something a little less hit you in the face font. For street cars even just basic colours would be ok without really needing any logos and such.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Dick Forrest on October 05, 2014, 07:53:53 PM

yeah it's the proper template, well they only have the one .pdf for both models.
it's something to do with the metal detail.dss file over riding the other .dds file. But I cant delete it or change it without it being out of whack.
I cbf messing around with it anymore. I think the step 1 will be just a solid colour with no sponsors.

on A side note. managed to fall asleep just as the they got the 10 minute warning for the restart at Suzuka. Woke to see them handing out trophies on the podium..... hate that so much..
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Bird on October 05, 2014, 08:17:08 PM
hell yes, now that's a nice purple!
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Guybrush Threepwood on October 06, 2014, 04:58:04 AM

yeah it's the proper template, well they only have the one .pdf for both models.
it's something to do with the metal detail.dss file over riding the other .dds file. But I cant delete it or change it without it being out of whack.
I cbf messing around with it anymore. I think the step 1 will be just a solid colour with no sponsors.

on A side note. managed to fall asleep just as the they got the 10 minute warning for the restart at Suzuka. Woke to see them handing out trophies on the podium..... hate that so much..

You missed a cracker of a race.  Ricciardo got screwed over though with strategy.  And Bianchi...shocking.  Hope he pulls through.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: marty on October 06, 2014, 09:57:26 AM

yeah it's the proper template, well they only have the one .pdf for both models.
it's something to do with the metal detail.dss file over riding the other .dds file. But I cant delete it or change it without it being out of whack.
I cbf messing around with it anymore. I think the step 1 will be just a solid colour with no sponsors.

on A side note. managed to fall asleep just as the they got the 10 minute warning for the restart at Suzuka. Woke to see them handing out trophies on the podium..... hate that so much..

You missed a cracker of a race.  Ricciardo got screwed over though with strategy.  And Bianchi...shocking.  Hope he pulls through.

I didnt realise japan was even on last weekend and so I missed it. I dloaded the race overnight and will watch it this afternoon. Pretty bad about Bianchi not sure how bad he is but car under the tractor is very unlucky. Hope he gets through this but they said he suffered massive head injuries which cant be good.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Dick Forrest on October 06, 2014, 10:04:35 AM

yeah it's the proper template, well they only have the one .pdf for both models.
it's something to do with the metal detail.dss file over riding the other .dds file. But I cant delete it or change it without it being out of whack.
I cbf messing around with it anymore. I think the step 1 will be just a solid colour with no sponsors.

on A side note. managed to fall asleep just as the they got the 10 minute warning for the restart at Suzuka. Woke to see them handing out trophies on the podium..... hate that so much..

You missed a cracker of a race.  Ricciardo got screwed over though with strategy.  And Bianchi...shocking.  Hope he pulls through.

I didnt realise japan was even on last weekend and so I missed it. I dloaded the race overnight and will watch it this afternoon. Pretty bad about Bianchi not sure how bad he is but car under the tractor is very unlucky. Hope he gets through this but they said he suffered massive head injuries which cant be good.

I missed a fair bit of action.
Very Unfortunate about Bianchi. It is something that clearly could have been prevented. Big lapse in safety and also maybe a bit of bad judgement by Bianchi?
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Schmittez on October 06, 2014, 09:44:49 PM
Tomorrow nights race should be interesting for me at least if tonight's efforts are anything to go by, Managed to hit a 1:16.8 chasing Marty around and when we were close we were trading lap times in the low to mid 1:17s. I just have to make sure I can keep it on the track and get a good qualifying time.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Dick Forrest on October 07, 2014, 12:08:20 PM
you all are too fast!!!
Don't make me ram you guys to get race position.

1.19.something is my PB. I know where I'm messing up. turn 1. then turn 2, 3 and so on.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: marty on October 07, 2014, 04:22:09 PM
Don't make me ram you guys to get race position.

If you ram someone lapping you you still dont gain a position from memory but I could be wrong.  ;D
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 07, 2014, 06:12:51 PM
Server is UP.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Bird on October 07, 2014, 10:27:17 PM
Race 1 was OK until I got myself sideways over the T1 curb...Race 2 was good, great battles - and a good podium finish to top it off!
Race 3 was too much action.  It wouldn't have been too bad but I hate to be turned around on lap one in T3...:(  I had another two comings-together, but those were ok.  This one was not so much, IMO.

And there was a bit too much warping going on, too.

Still, I've enjoyed the night, again, thanks gents!
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 07, 2014, 11:22:20 PM
Race Results and Charts (http://xgnassettocorsa.blogspot.com/2014/10/s3r4-lotusbmw-at-silverstone.html)
Season Standings (http://xgnassettocorsa.blogspot.com.au/2014/09/season-3-standings.html)
Season Stats (https://docs.google.com/spreadsheet/ccc?key=0AnDaDoQGyFTddEZVTzRoZ0ZOR3NtNnNjcl8xVGpPSUE&usp=drive_web#gid=36)

T1/2 Penalties
Race 2 - RPM (-4 pts) for running into the rear of Wally (+4 pts).
Peter Reid ran into the side of DaveO, but it was just an accident as Peter simply oversteered a little - a racing incident.
Race 3, Grubbett got sandwiched between Bacchulum and Krahl, but everyone was holding their line but just ran out of room - a racing incident.

I saw the incident between Cramjet and Ysu, but it was after a previous mess between a lot of cars which unsettled the field, and everyone was going relatively slowly, with Cramjet running out of room. It was a bit ugly, but hard to really apportion blame.

Congratulations to Marty and Rob on the race wins and Gwyar for the round win.
Reserve RPM earned points towards Achilles Heels.

Round Points
GWyar   69
Rob   65
Peter Reid   58
Wally   56
Schmittez   56
Marty   55
Ysu   55
Vipergod   46
Dave O   45
Freezer   43
Crimespree   43
Imperious   39
Bacchulum   37
RPM   35
Phil   34
cramjet   27
Gratulin   27
Insomniac   24
Grubbet   21
Krahl   20
Dick Forrest   19
EdWood   17


Season Podium
1. Marty, 200
2. EdWood, 173
3. Peter Reid, 170
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: cramjet on October 07, 2014, 11:41:15 PM
Bird, sorry bout that t3 incident - I came fairly cautiously through the big wreck at t2, looked behind me for a second and arrived at t3 a lot earlier than expected and somewhat out of control. No excuse, just a silly accident. I did hold back for a bit and finally gave the place up when you caught up.

Also it's clear us west aussies aren't capable of dealing with day light savings (or lack of?). The mrs and I had a long confusing chat and figured out the race would start an hour later here...I log in for an early practice to find the first race just about finished. That stuff is confusing mayn. Why can't we join the rest of the world!?

Racing was otherwise fun. Had a good battle with Gratulin in race 3 - sorry about the bump, I was trying to avoid the crash up ahead without giving away too much  :-*

I always struggle to find pace around Silverstone without downforce. I'm a bit better at Imola so hoping to claw back some points next round for CramDick Racing!
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Schmittez on October 08, 2014, 12:15:28 AM
R1: was going alright for the first half of the lap but on the right hander off the long straight Wally, Edwood (pretty sure it was them) and I were 3 wide and Edwood and I ended up coming together, not too much trouble dropped a few positions ended up behind Grubbet. on the next lap or the one after Grubbet warped inside of me going in to the chicane, and then there was some more carnage coming on to pit straight ended up 14th I think but then recovered and ran through the field to ended in 9th after having swapped positions quite a few times.

R2: Qualified first, not much happened before the restart, After the restart I was chasing Marty down and ended up bumping in to him, coming in to turn 3 when I was on the inside and when he came across to take the corner I was hard on the brakes but still ended up hitting him, the rest of the race was pretty boring ended up in 5th.

R3: Was pretty standard racing, cant think of any incidents that happened that were more than just a little bump.

On a side note every one seemed to be a lot faster in the 3rd race compared to race 1, I was passing people left and right in race 1 and was struggling to catch up to people in race 3. I think this just comes down to the fact the I had done a lot of practice prior to the race and everyone just got to know the track better and the night went on and improved more than I did so it became closer.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 08, 2014, 08:19:00 AM
Race 1, I got into 3rd and just stayed there, watching GWyar and Marty in the distance.

Race 2, I was hit in the rear and put back to as good as last, which is always annoying but then also fun working through the field. I had lots of good close racing, but the warping makes it a nerve-wracking experience.

Race 3, I got a good start, but on the right hander after the back straight I got hooked up on the inside kerb (I had a car to my left), got a wheel over the kerb onto the grass and left the track, which lost me a few spots. Later I got a bit wobbly at the slow right before the back straight and tank-slapped off, letting Freezer and Bacchulum past, I think.

Tyres were down to 98 near the end of all three races, and it felt a little bit slipperier.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Dick Forrest on October 08, 2014, 09:49:19 AM
Fun night as usual.
I'm not sure if I'm doing better this season or not... Seem to be coming last.. A lot!
Really like the car, getting used to it. Didn't throw it around as much as last race. But I was very very slow, even for me, at Silverstone int.
  I did break my PB each race, which is nice. Down to a 1.17.8. in the last race. So only needed 3-4 more races and I'd be on pace :)

  Managed to finish all 3 races. I was very happy with that. Didn't make any huge mistakes for the three races. very chuffed with myself. Maybe that was why I was slow, wanted to keep it on the black stuff, pointing the right way more than anything.
Sure, got caught up in a few of the warps but didn't suffer to badly. Managed to brake-check my team mate in race 3. His brakes work fine btw. Good work Cramjet! CARRY ME!!!!

The warping is nerve wracking indeed! Is it something that only happens in AC? Or has other titles gone through the same thing?
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 08, 2014, 10:02:34 AM
I'm starting to wonder whether it's the Amazon server. On the AC forums, a lot of people are saying it's rock solid. Our pings are mostly very good.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: marty on October 08, 2014, 10:11:06 AM
Race 1. Had a clean race and pulled a bit of a gap to win running safe consistant laps.

Race 2. Had Schmittez closer the first few laps but then got taken out from the lead, with a pretty poor move on his part.

I was chasing Marty down and ended up bumping in to him, coming in to turn 3 when I was on the inside and when he came across to take the corner I was hard on the brakes but still ended up hitting him.

Though he never got anywhere near inside, and hit me square in the back from a long way back. From there chased home bird but couldnt find a "clean" way past and so finished 4th.  ;)

R3 Got stuck in traffic in qualy, made a gap for myself with just enough time to get in one lap. Stupidly spun on t1 and so started a long way back. Start of race was very messy from back there somehow avoided contact with 3 or 4 cars that spun or got spun all around me before t3. Then was pushing hard and spun again in t1. Chased again and got caught up in an incident between Phil and Freezer as we were realy close into stowe. Had a big spin and went back to nearly last and made a couple more spots to the end there but a frustrating race mostly due to my own 2 stupid spins in qualy and the race.

Unfortunatly had the pace to be upfront but had a bit of a shocker from the race 2 incident on.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: marty on October 08, 2014, 10:17:33 AM
I'm starting to wonder whether it's the Amazon server. On the AC forums, a lot of people are saying it's rock solid. Our pings are mostly very good.

We need to wait and see what the next update brings, Ive been on a few non Amazon servers that do the same thing. I did see a bit of warping on the nite and hit grubbet in practice or qualy when I was maybe 50m away from him. Grubbet is prone to having connection issues though and this has been most races. In race 2 when following Bird he warped back a meter or so nearly hitting me at one point so I had to back off.

There is definatly some weirdness going on but I think its more code then server, supposedly its been completly re written for the RC. It was definatly more solid a while back so lets hope it gets better then that, it seems mostly to have issues with people that may have others on the network causing speed fluctuations. But it should really be able to deal with this much better I would think.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Bird on October 08, 2014, 10:56:14 AM
Bird, sorry bout that t3 incident - I came fairly cautiously through the big wreck at t2, looked behind me for a second and arrived at t3 a lot earlier than expected and somewhat out of control. No excuse, just a silly accident. I did hold back for a bit and finally gave the place up when you caught up.

No worries, it just looked and felt rather like a dive-bomb attempt hence my upset tone :)
All good!

Btw on DST: I think the whole world should wake up and realise it's a pointless exercise.  You in the WA desert are actually more forwards than us, methinks.

I mean, just think about it;  there are time-zones in the world that zigzag enough that one end is about 2hrs off the other end.   Even with absolutely straight 1-hr timezones there's a bloody 1-hr time difference already between the two ends (as in; on one end the sun sets one hour earlier, even though the clock shows the same time!)

We should really abolish this whole time-zone idea.  Just work on a universal time, and things would become so much simpler.   All you need to do is the time diff between places.    Some places would wake at 1 some places at 12, and yet some at 20.  People would get used to it in less than a generation.   And everyone in IT would just take a deep, relaxed breath because things would be a million times simpler. :)
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Bird on October 08, 2014, 11:10:06 AM
I'm starting to wonder whether it's the Amazon server. On the AC forums, a lot of people are saying it's rock solid. Our pings are mostly very good.
There are also two subnets for AU, try to get a server in the other, next time.  Maybe get another type of server, too.  Or an instance on dedi hardware (altho you might only be able to do this for reserved instances...).   I'm sure we'll figure it out :)

Btw - those others who say it's rock solid, are they running full fields or close to full ones?  Or just 5 ppl on track?  It may make a big difference.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: marty on October 08, 2014, 11:13:22 AM
Time zones are fine, IT people can do what they like but they must be mad as is that suggestion by our IT guy Bird.  ;D

Main problem in Australia is the queensland farmers dont want to lose an hours sunlight on their crops, they are as mad as the IT guys I think. Maybe IT people should just incorporate Bangalore standard time as thats where most of the work is done isnt it.  ;D
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Bird on October 08, 2014, 11:44:04 AM
It's just a matter of preference/getting used to (I mean the local time measurements).   
But the "daylight saving" is an absolute idiocy.  There's simply no alternative way to describe it.  Useless, pointless, and just plain wrong. 
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: cramjet on October 08, 2014, 11:53:05 AM
I see two sides to the argument - either you want an hour of sunlight at 5am so you can get up and do things/work earlier (tradies, farmers, Dick's 'ladies' in Northbridge), or you prefer that hour in the evening which gives regular city slickers more sunlight after work. There's no right or wrong answer, it just depends on the population.

/end derail about DST
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: marty on October 08, 2014, 12:08:38 PM
Back on the off topic direction lol, farmers would just be working sunrise to sunset or even before and after. I dont think they do a 9 to 5 shift, I worked at a golf club for a while whos oppening hourse were 30 min before and after sunset so daylight savings or not makes little to no difference. In summer you had very long hours and winter pretty short and many industries take little notice of the actual time. Its only those stuck in 9 to 5 jobs where it really makes much difference.

Back on topic id like to see a comparison lap time chart between Wally's forecast and the eventual figures for the nite. From the people around me it seemed quite similar gaps. It would also be interesting to have a list of each persons fastest lap of the nite to see who really needed a quicker car then they had. The car list for next round is looking better with a few more in different cars.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Dick Forrest on October 08, 2014, 12:19:03 PM
I see two sides to the argument - either you want an hour of sunlight at 5am so you can get up and do things/work earlier (tradies, farmers, Dick's 'ladies' in Northbridge), or you prefer that hour in the evening which gives regular city slickers more sunlight after work. There's no right or wrong answer, it just depends on the population.

/end derail about DST

I don't know about you Cramers, as a West Aussie, the best side of Aus btw. I hate day light savings. My curtains fade a lot quicker with that extra hour of sunlight.

Really the issue over here is, we don't have a huge land mass with 'mountains' blocking the sun. So if we have daylight savings. For about a month it's still damn near 27 degrees and bright sunlight a 9pm. Now, I don't have kids but I sure know of the troubles it can cause trying to get kids to go to bed, in bright sunlight, stinking hot and it's only 8pm. Just for that reason alone it doesn't work over here.

Back on topic. I think the car allocation for next week sux. You should ALL be in Z4's except for Cramjet and myself in 340R step 1's
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Gratulin on October 08, 2014, 12:50:17 PM

I'm starting to wonder whether it's the Amazon server. On the AC forums, a lot of people are saying it's rock solid. Our pings are mostly very good.
I am thinking that ping times do not necessarily indicate the level of server "lag" ie if a process on the server handling the syncing of client positions to all clients gets hit by a lag/pause then a warp would potentially occur. In that case the client pings could still show as ok since each client ping only indicates the health of that client's connection to the server. In the first race Bacchulum warped sideways into me but his ping was about 50-60 at the time. That ruined my first race. In the second race someone two cars in front of me warped rearwards significantly hitting the car in front of me and then that car rebounded into me sending me off the track even though I had already almost come to a halt. Race 2 also ruined but then restarted.

And that's without getting into how I drove last night :) :( :) ;)

All in all a night to forget...
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Bird on October 08, 2014, 01:04:58 PM
There's a multitude of things working (not working) where warping is concerned.  However, warping sideways is definitely a mistake in coding.  The prediction should allow temporary packet losses and/or latencies, without displacing the cars too much - or at all, really.   This is for example what iRacing does.  Their netcode is second to none.  Also LFS, if I remember correctly, handled it very well. 

If or when the car info is missing, the program should predict its position based on best practices, speed & direction, etc, - this is for the short term.
If it's packet loss or latency over a certain limit, the program should do one of the two:  make the car a ghost, or simply remove it from the race.

If the incoming information is back and there's a major difference, then again, multiple choices.  Ghosting again, and/or a slow, gradual rectification of the position/speed is in order.

Jumping sideways is two problems compounded:
1) prediction problems
2) allowing instant displacement

Anyway.  I hope they get it right this next time.   It's definitely not a simple matter as two sides (server/client) needs to work towards the best outcome - sometimes asynchronously.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Gratulin on October 08, 2014, 02:14:25 PM
Have to agree Bird. I did a little bit of iRacing and LFS and their netcode was essentially transparent ie never an issue. I know we all have features we would like to see in 1.0 but if they don't get this fixed then multiplayer will slowly die. It worries me that this netcode version was the result of a 12 hour rewrite that was then released a few days later from memory.

Having said all that there was something wrong last night. I have been getting between 70-100 fps on the servers but last night it was down to 50 at times. Size of the field perhaps? Or was it the Silverstone track as someone suggested last night?
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Dick Forrest on October 08, 2014, 02:27:53 PM
Have to agree Bird. I did a little bit of iRacing and LFS and their netcode was essentially transparent ie never an issue. I know we all have features we would like to see in 1.0 but if they don't get this fixed then multiplayer will slowly die. It worries me that this netcode version was the result of a 12 hour rewrite that was then released a few days later from memory.

Having said all that there was something wrong last night. I have been getting between 70-100 fps on the servers but last night it was down to 50 at times. Size of the field perhaps? Or was it the Silverstone track as someone suggested last night?

Hi Mr Gratulin! Silverstone has caused me performance issues in the past. Especially around the last corner onto pit straight.
Oddly, Monday night with about 7-10 of us I was having huge issues. Yet last night I didn't get a single CPU warning and had smooth frames 99% of the time. again if i did have troubles it would be in the last corner.
I have all sliders turned off except 1 click of smoke and normal mirror resolution.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Guybrush Threepwood on October 08, 2014, 03:31:42 PM
Is the server still set above 10hz? It seems when that increases things go a bit awry.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 08, 2014, 03:53:02 PM
It was on 15. I might try dropping it down to 10 to see if that makes any difference.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Guybrush Threepwood on October 08, 2014, 04:16:16 PM
Worth a shot.  I think a lot of people say how great some things are without properly testing them though or picking up on the finer details.   You only have to look at the mod ratings at Race Department for proof of that.
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Bird on October 08, 2014, 04:50:18 PM
Worth a shot.  I think a lot of people say how great some things are without properly testing them though or picking up on the finer details.   You only have to look at the mod ratings at Race Department for proof of that.

Those ratings are really superficial.  People like a track generally, and they upvote the only available track just because they like the track itself. 
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Gratulin on October 08, 2014, 05:17:59 PM
The way we are testing them here is the best. We try them out with a fairly good size field and share comments. And holes :)
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Bacchulum on October 08, 2014, 06:05:05 PM
The warping was unexpected last night.
I don't recall ever warping, even in nKPro. :-\

Could it just be the amount of different cars?
I can't run this many offline, I tried 1 of each, but it causes CPU warnings, so I thought this may have spilled over to MP. ???
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Dick Forrest on October 08, 2014, 07:00:14 PM
The warping was unexpected last night.
I don't recall ever warping, even in nKPro. :-\

Could it just be the amount of different cars?
I can't run this many offline, I tried 1 of each, but it causes CPU warnings, so I thought this may have spilled over to MP. ???

Yes, you had some extra CPU warnings left over from your offline race...

Nah apparently AI is tons more CPU intensive than multiplayer. which kinda makes sense. But that's where the sense ends.
It is the 1st time I ever recall hearing you warp Bacchulum.

I think Wally is screwing with us..

I'm still thinking there is a cache somewhere, a temp file or something? It's always towards the end of the night that warping gets worse...
hmmm Internet traffic on amazon servers gets heavier?
Title: Re: Season 3 round 4: Silverstone International race chat
Post by: Wally on October 08, 2014, 08:18:36 PM
The warping was unexpected last night.
I don't recall ever warping, even in nKPro. :-\

Could it just be the amount of different cars?
I can't run this many offline, I tried 1 of each, but it causes CPU warnings, so I thought this may have spilled over to MP. ???

It might put more load on your PC, having all those models, and that might lead to more warping. We'll have to see how the new netcode pans out.
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