The warping was unexpected last night.
I don't recall ever warping, even in nKPro.
Could it just be the amount of different cars?
I can't run this many offline, I tried 1 of each, but it causes CPU warnings, so I thought this may have spilled over to MP.
Yes, you had some extra CPU warnings left over from your offline race...
Nah apparently AI is tons more CPU intensive than multiplayer. which kinda makes sense. But that's where the sense ends.
It is the 1st time I ever recall hearing you warp Bacchulum.
I think Wally is screwing with us..
I'm still thinking there is a cache somewhere, a temp file or something? It's always towards the end of the night that warping gets worse...
hmmm Internet traffic on amazon servers gets heavier?