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Messages - GzeroD

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1
Thursday Nights fun racing / Re: Fun Run 10-01-2019
« on: January 03, 2019, 09:18:42 PM »
It's been zipped (.rar) now to save the hassles.

2
Thursday Nights fun racing / Bum
« on: January 03, 2019, 02:59:49 PM »
 :o Strange that Google takes so long to zip something, it's probably not even compressing it as it just needs to put the files in a container suitable for downloading. :(

I don't like to archive it myself as then even the smallest change I make requires the entire file to be reuploaded. >:(

3
Thursday Nights fun racing / Re: Fun Run 10-01-2019
« on: January 02, 2019, 10:58:37 PM »
Members should download the entire 'The Cobra and nothing but the Cobra' folder and drop it in their AC folder, the extension folder is for 'Shader Patch' users but is harmless for others and the 'driver' folder is required as you will notice some of the drivers aren't wearing a helmet

4
Thursday Nights fun racing / Re: Fun Run 10-01-2019
« on: January 02, 2019, 10:55:03 PM »
How about the 289s?

i.e. Sunbeam Tiger
      Daytona
      Hardtop
      AC Sports

5
Thursday Nights fun racing / Re: S16 R7 - Usce - 13/12/2018
« on: December 14, 2018, 09:16:04 AM »
 :) :) :)
 :o >:( :o
 :'( :'( :'(

6
Thursday Nights fun racing / Re: Thursdays next season ideas
« on: December 12, 2018, 09:20:30 PM »
for the upcoming cobra fun runs are we using AC cobra so more outsiders can join in or if we are using something else I need a link please :)

In the usual place, here;)

Bit of both, good to run Kunos only, to encourage others to join, but also use mine for some rounds as I'm well needy.  :-\

CM users now get working odometer and trip meter. (Daytona, so far, others to follow.)  :) :D :D

7
Thursday Nights fun racing / Re: Thursdays next season ideas
« on: December 11, 2018, 04:25:48 PM »
Sort by, Author:Legion, for all my work or, tag:#Nothing, for just the Cobras.  ;)

8
Thursday Nights fun racing / Re: Thursdays next season ideas
« on: December 11, 2018, 11:53:12 AM »
Need a few members to run these for quality assurance.  :-*
Please let me know if anything isn't working.  :-[

9
Thursday Nights fun racing / Re: S16 R7 - Mobikrog - 13/12/2018
« on: December 07, 2018, 09:41:49 PM »
Let's give it a go.   ;)

10
I had a moment when I caught up to a merc just after T1 (t2? the right hander) on the esses with such a huge speed difference that the only sane option was to go around it.  Since that was the same place I've attempted the overtake in the quali (and failed miserably) it was a hairy moment.   Although my extra speed meant I was past in a blink of an eye, so it was clean and quick, thankfully.

I thought that was pretty neat, my bobble, your approach speed and the only place to overtake in the esses, all conspired to happen at the same time. ;)

11
Apps / Re: Different damage displayer
« on: November 30, 2018, 07:21:04 PM »
Most likely coincidence.

For a broken AC two new culprits have cropped up at my end recently.

Check your 'weather' folder for a rogue *.acd file, and delete it as it has no business being there. Probably caused by a previous crash.

If you use 'car radar' find the 'car radar' folder somewhere under AC in your Documents folder and delete the whole damn thing, as some collider.kn5 files cause this plugin to freeze AC at the very last moment whilst loading a session. If you suspect a collider.kn5 file let me know as I can fix them.

12
Apps / Re: Different damage displayer
« on: November 30, 2018, 03:30:50 PM »
Where does the ini file go?
In the cfg folder?

X:\Steam\steamapps\common\assettocorsa\system\cfg\damage_displayer.ini    <<But you don't need to use Wally's as you already have one and Content Manager can edit the postion for you.

If you edit manually and toggle PRINT_VALUES you can see all Damages as numbers printed to the top left of your ingame screen.

13
Assetto Corsa / Re: Show only xgn servers in AC online server list
« on: November 28, 2018, 09:36:31 AM »
I use this filter in Content Manager, !xgn.in.th XGN.

Not using Content Manager is like using 14.4k dial up to access the internet!  :o

14
Mod Cars / Re: F1 Classic 1967 update !!!
« on: November 26, 2018, 08:43:15 PM »
Half the mirrors were mirrored.  :P

15
Thursday Nights fun racing / Re: Thursdays next season ideas
« on: November 22, 2018, 05:16:18 PM »


427 Competition,     289 Hardtop,    289 Daytona Coupe,     427 Semi/Competition
Nice!
sounds good



The Cobra and nothing but the Cobra + Bonus RHD AC Cars 212 S/C

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