Messages | Topics | Attachments This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 196
Australian Assetto Corsa League, Tuesday nights / Re: Season 2 Formula Abarth: Skins« on: July 12, 2014, 07:04:55 PM »
Wally can I please have this one added?
http://www.racedepartment.com/downloads/tatuus-mclaren-mp4-29.1752/ 197
Assetto Corsa / Re: Tue July 15 Fun Race: BMW 1M Stage 3 at Newbury 2006« on: July 11, 2014, 11:34:50 PM »
I'm really enjoying this track it grows on you the more you drive it. So for I'm down to low 1:08's with room for improvement.
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Australian Assetto Corsa League, Tuesday nights / Re: Round 5: Mugello Race Chat« on: July 11, 2014, 10:54:57 PM »I used 3-1 wings for qualy but 3-2 for the race, the one thing with wings is not necessarily the lowest rear will give you the highest top speed as this may be limited by gearing and also the exit speed out of the last turn at mugello. If its too loose at the rear you may be a few kmh slower onto the straight which is more then you may make up with less drag. I was also geared hitting the rev limiter the last few meters before the t1 brake point and I actually think I may have been on the limiter longer with 2 rear wing but I didnt compare telemetry of both but may run a couple laps both ways on soft tyres to get a proper test. Am I wrong in thinking the suspension differences between front and back also add to the drag effect? I'm not sure if it was placebo but I noticed lifting the suspension on the rear got my more stability through the twisty sections. I'd need to check but from memory my suspension was 2-3 front and 5 at the back. My wings were 3-4 for the race 199
Assetto Corsa / Re: Tue July 15 Fun Race: BMW 1M Stage 3 at Newbury 2006« on: July 11, 2014, 12:02:06 PM »
What sort of lap times should we be aiming for? RSR doesn't have anything to go by. 1:10 is where I'm at but I've never seen this course up until today.
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Assetto Corsa / Re: Poll: Add on tracks?« on: July 11, 2014, 11:55:30 AM »
Ohh I didn't think about the pit box requirements. All good I just want to start early trying out the new car.
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Assetto Corsa / Re: Poll: Add on tracks?« on: July 10, 2014, 07:19:06 PM »
Wally, will seasons two follow the same track order? or will it change with new AC tracks like Vallelunga ?
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Australian Assetto Corsa League, Tuesday nights / Re: Round 5: Mugello Race Chat« on: July 10, 2014, 07:14:59 PM »
we should put this on Twitch TV and make some money from it, as in the next live event we should broadcast.
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Assetto Corsa / Re: Calendar of Upcoming Events« on: July 09, 2014, 11:52:59 AM »Don't you mean FOX at Blackwood I think it's a reference to LFS. 204
Australian Assetto Corsa League, Tuesday nights / Re: Round 5: Mugello Race Chat« on: July 09, 2014, 10:04:22 AM »
I've never been in a online league so I'd also like to thank Wally and everyone else for putting it together.
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Australian Assetto Corsa League, Tuesday nights / Re: Round 5: Mugello Race Chat« on: July 09, 2014, 07:47:12 AM »
Yeah last night was fun, I practiced a lot during the week and I'm pleased to see it paid off.
I had a shocking start to both races, watching the grid overtake me while I figured out the clutch Very sorry for the accident early up in race two, I knew someone had a highish ping with the car warping around the place and I thought it was safe to pass. Race one for me was all about putting in consistent lap times while waiting for Marty to crash It was my only real chance of catching him, no such luck but I was still happy to finish 2nd. The second race I had a shocking start and but I managed to go from 2nd to 11th I think. After some focus I slowly got back into the race. Thanks Glen for the good battle at the end. 206
Australian Assetto Corsa League, Tuesday nights / Re: Season 2 Formula Abarth: Driver Sign Up« on: July 09, 2014, 07:17:51 AM »
Very keen. Sign me up please
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Assetto Corsa / Re: Nords 0.9.8 Weather Mod - It's about to rain!« on: July 08, 2014, 05:27:04 PM »I nicked this from the official forums, it's a pretty decent change to the weather on Nords. It works for all the maps but essentially was created to add more atmosphere to the track. Typically it's raining @ Nords in RL, this mod makes it look like it's about to bucket down with rain. sorry it uses the HDR effeect to create the fog. 208
Assetto Corsa / Nords 0.9.8 Weather Mod - It's about to rain!« on: July 08, 2014, 02:57:40 PM »
I nicked this from the official forums, it's a pretty decent change to the weather on Nords. It works for all the maps but essentially was created to add more atmosphere to the track. Typically it's raining @ Nords in RL, this mod makes it look like it's about to bucket down with rain.
The clouds do look pretty awesome. Make sure to enable HDR. Color saturation 89% Set time to 1600 (I found this far to dark so I ran it at 1100) Go to : \Steam\SteamApps\common\assettocorsa\system\cfg Find two files: colorCurves.ini and weather1.ini Backup the two files so you can put them back for other tracks. Edit colorCurves.ini Replace all text with the following: [HEADER] VERSION=3 HDR_OFF_MULT=0.8 ANGLE_GAMMA=1.6 [HORIZON] LOW=255,130,0,0.45 HIGH=190,220,248,0.9 [SKY] LOW=100,100,100,5.7 HIGH=100,100,100,10.4 [SUN] LOW=255,160,190,0.4 HIGH=255,250,220,0.5 [AMBIENT] LOW=40, 45, 50,1.0 HIGH=40, 45, 50,1.5 Edit weather1.ini Replace all text with the following: [CLOUDS] COVER=0.8 ; regulates clouds transparency : 0 -> 1 CUTOFF=0.6 ; regulates other colors influencies on the cloud : 0->1 if 1 just the color of the cloud is considered, if 0 just the color effects on the clouds are considered, if 0.5 50% of cloud color and 50% of effects COLOR=0.3 ; base color, the sunlight, light color and ambient will be added to this : 0 -> 1 WIDTH=2.5 ; width of the quad HEIGHT=1.25 ; height of the quad RADIUS=6 ; distance from the center of the skybox of the quad NUMBER=1500 ; number of clouds BASE_SPEED_MULT=0.015 [FOG] COLOR=0.2,0.2,0.2 BLEND=0.8 DISTANCE=1200 209
Australian Assetto Corsa League, Tuesday nights / Re: Round 5: Mugello Race Chat« on: July 03, 2014, 08:55:21 AM »Hahaha...I'm liking CramDick Racing. It has a ring to it. what programs do you use to make the skins? 210
Australian Assetto Corsa League, Tuesday nights / Re: Round 4: Nurburgring Chat« on: July 03, 2014, 08:49:07 AM »I looked into the launch parameters someone mentioned on ts last night. Turns out they're actually for arma/dayz and don't do anything for AC. Confirmed by a developer. Well, it was worth a shot. |