Messages | Topics | Attachments This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1066
Australian Assetto Corsa League, Tuesday nights / Re: S9R4: Spa post-race chat« on: November 03, 2015, 11:18:40 PM »
Damn first lap crash: I had the 1st, 2nd, 3rd, 4th, 6th, and 8th best laps in a 7 laps race and each single one of my 6 laps was faster than the best laps of the first 6 drivers... looks like I could have won. Well: I guess that's how racing goes...
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Australian Assetto Corsa League, Tuesday nights / Re: S9R4: Spa post-race chat« on: November 03, 2015, 10:21:22 PM »
I agree with Phil. Safety car, at least For two consecutive races I got hit from behind on lap 1 (by the same person)... I kind of don't like hotlapping all night
the race 2 was my fault... 1068
Australian Assetto Corsa League, Tuesday nights / Re: S9R4: Spa pre-race chat« on: November 03, 2015, 02:08:07 PM »
Marty, did you signal this to Virtua Simulazioni? I guess they are working on an update with the new tyre model, so perhaps they could fix this detail in the same update if they know about it.
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Australian Assetto Corsa League, Tuesday nights / Re: Bucket list: future season ideas« on: November 02, 2015, 09:46:50 PM »
GB's tutorial videos will have to be like 30 minutes long each, but maybe it will work.
Otherwise, we could go for the GT season Wally had in mind with maybe two rounds of Special Nordschleife Endurance Night (SNEN for short). 1070
Australian Assetto Corsa League, Tuesday nights / Re: S9R2: Zandvoort post-race chat« on: October 28, 2015, 11:43:22 PM »Weave. Noun. 2: a 1071
Australian Assetto Corsa League, Tuesday nights / Re: S9R2: Zandvoort post-race chat« on: October 28, 2015, 11:07:29 PM »With the best lap method it means that if someone really wants to play the system they would need to do poorly in qualy and poorly in race laptime wise. Quite often qualy will be your best laptime but if you do a poor qualy you may show you true pace in race, if your best lap is a fair way off the pace then you will get a benefit of less ballast to get you closer to the average laptime.And passing is completely different too! I could keep Bafs behind me despite being almost 2 seconds slower for 8 laps at Zandvoort. I don't think that will be possible at Spa. 1072
Australian Assetto Corsa League, Tuesday nights / Re: Video/Replay« on: October 28, 2015, 11:05:08 PM »
Nice job! Thank you.
I still have the replays from all races of the past two seasons bar race 2 from last one, in case you do not have them and want to use any. 1073
Australian Assetto Corsa League, Tuesday nights / Re: Video/Replay« on: October 28, 2015, 08:19:43 PM »Im just about to upload a video of some cool follow the Bacchulum train action in race 1 with me, edwood, jeremy Wally and Matthew all fairly close for a few laps unable to get past his low weight car.Looking forward to it! 1074
Australian Assetto Corsa League, Tuesday nights / Re: S9R2: Zandvoort post-race chat« on: October 28, 2015, 07:15:58 PM »I know, Christopher. I thought the same thing: I should have simply said over ts "Christopher, I am lapped, let me go." I just did not think of it early enough. I guess it's good we discuss these little things here so we all learn what kind of situations might lead to silly contacts that can be easily avoided by a simple message over ts.Tough night, but with some good news.Apologies dude. What's got me bothered is I didn't hear a peep out you until we had made contact. If you had said something beforehand I would have been much more accommodating as I thought we were on for position. For some reason most of my apps disappeared after the last build. I will rectify it before next race so I'm a little more aware of the overall race. As for the first few corners: I believe most of us do really their best. Professional racers often do not manage to avoid contacts at the start. We do not see it too much today I think because race directors became much more strict on punishments, tracks have much more tarmac around them (leaving some space to avoid contact without spinning back into the field), and regulations punish you harder when you break your car (think of F1 rules). But it used to happen much more, if you think about it. And if they still do these mistakes, we cannot really hope we never do. See you next Tuesday. 1075
Australian Assetto Corsa League, Tuesday nights / Re: S9R2: Zandvoort post-race chat« on: October 28, 2015, 09:40:40 AM »
Tough night, but with some good news.
I could never find a fast pace, so I went for consistency. As a result, my quali was...well, I started last. Race started with quite some mess in the first few corners, but I managed to be careful enough to avoid any contact. From then on, it was all about consistent laps and good exists, to keep Bafs---who was clearly faster---behind. All worked pretty well for 6 laps, while advancing a few positions thanks to the predictable crashes. At the end of the 6th lap I have found Christopher recovering from a spin and a bit of a misunderstanding ended up in the classic unfortunate contact (I move right, he moves right, crash). At this point my front wing was damaged. I could still keep Bafs behind, but now every corner was a bit of a struggle, and after another 2 laps I finally lost it a bit and he passed me. All in all: a solid 8 place starting 18th. Can't complain. My slow pace in race 1 also meant I was rewarded with a sizeable loss in weight for race 2. I could not capitalize on it fully, as my setup was probably wrong for it and I am not good enough to change my braking points so fast. In any case, I managed a decent 12th position on the grid. I knew I could be quite faster with the race progressing, so I decided to start with max prudence and then see how it goes. I managed to avoid any contact for the first few corners and then settled behind Wally. Unfortunately Skaife behind me was a bit more on the charging mode and probably did not expect me to be as conservative as I was, and ended up against my gearbox. Bad luck. Managed---very slowly---to reach the pits for repairs to my rear wing and messed it up a bit. I ended up being lapped by half the field, but I was committed to try to stay alive as the race was long. I was behind Christopher for 2 or 3 laps, but I realized I was faster and it was probably better to try to un-lap from him. I was pretty sure he knew I was lapped, as I rejoined from the pits letting him pass in turn 2. But I realize in AC there is nothing confirming that the guy you passed is a lapped one, and so he could not really know (I made a suggestion about it in the forum, but I do not think anybody will follow on that). Anyway: I got a much better exit out of the last turn and thought I passed him easily by turn 1. As I thought he knew I was lapped, I did not brake very late and did not expect him to try to defend the position. But as I said: he probably did not know I was lapped and fought for dear life for the position and we ended up having a double-contact. At this point I was on the gravel, damaged, and lapped by more than half of the field. I would have probably been more of an obstacle for everybody than anything else. So I left, drunk a glass of water, and then join the server to just watch you guys racing. Good job to all: it was a decently entertaining race and full access to radio communications was a nice plus. In any case: I should apologize for my reaction to the crash. I hope you understand I was a bit frustrated by then. 1076
Australian Assetto Corsa League, Tuesday nights / Re: S9R2: Zandvoort pre-race chat« on: October 27, 2015, 06:54:50 PM »Regarding netcode I must say its greatly improved, even in large crashes I noticed cars not warp around anywhere near as much as they were in the past. With solid connection people its been very stable since the latest patch, still guys that are a bit up and down ping wise issues happen but even amongst the league guys not too many have been having big spikes around me. Thanks a lot for the replay tip, Marty. Very informative. 1077
Australian Assetto Corsa League, Tuesday nights / Re: S9R2: Zandvoort pre-race chat« on: October 27, 2015, 01:44:48 PM »
I did 2 laps with 0 ballast---no change on setup (gears were actually too short) and made a few mistakes. Almost 3 seconds faster than a few minutes earlier on 108kg... Car felt so good, though.
This is going to be a tough night. 1078
Australian Assetto Corsa League, Tuesday nights / Re: S9R2: Zandvoort pre-race chat« on: October 26, 2015, 09:31:47 PM »
If someone makes historical zandvoort, yes...
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Australian Assetto Corsa League, Tuesday nights / Re: S9R2: Zandvoort pre-race chat« on: October 25, 2015, 07:30:33 PM »
hey Marty: amazon seems to be up again...
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Australian Assetto Corsa League, Tuesday nights / Re: How to balance the steup of a car with ballast« on: October 23, 2015, 09:14:11 AM »
Yes, Freezer. In the chat window. But first you need to write /admin "password" where the password is... the usual, and then /ballast 11 46.
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