« previous next » Print Pages: 1 2 Author Topic: Let's play game designer (Read 11659 times) Wally Administrator Hero Member Posts: 11033 Karma: 152 AC Admin Let's play game designer « on: April 02, 2016, 07:56:12 PM » http://www.assettocorsa.net/forum/index.php?threads/lets-play-game-designer.31615/Cast your vote for what feature you'd like to see KS work on. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Bacchulum RestrictedRacing Hero Member Posts: 3399 Karma: 96 Re: Let's play game designer « Reply #1 on: April 02, 2016, 08:35:56 PM » I can't vote "rain". Logged 2+2=√16 AJ Full Member Posts: 503 Karma: 7 Re: Let's play game designer « Reply #2 on: April 02, 2016, 08:44:08 PM » and I can't vote "night" Logged Gratulin Hero Member Posts: 2159 Karma: 44 Re: Let's play game designer « Reply #3 on: April 02, 2016, 08:49:47 PM » what are "custom championships"? Logged Bacchulum RestrictedRacing Hero Member Posts: 3399 Karma: 96 Re: Let's play game designer « Reply #4 on: April 02, 2016, 08:51:13 PM » Quote from: Gratulin on April 02, 2016, 08:49:47 PMwhat are "custom championships"?Maybe something in Career Mode (I've never clicked on that). Logged 2+2=√16 Wally Administrator Hero Member Posts: 11033 Karma: 152 AC Admin Re: Let's play game designer « Reply #5 on: April 02, 2016, 09:40:15 PM » I voted for brake temps. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Bacchulum RestrictedRacing Hero Member Posts: 3399 Karma: 96 Re: Let's play game designer « Reply #6 on: April 02, 2016, 10:10:16 PM » In the absence of rain, so did I Wally.I also complained I couldn't vote rain. Logged 2+2=√16 Gratulin Hero Member Posts: 2159 Karma: 44 Re: Let's play game designer « Reply #7 on: April 02, 2016, 10:22:03 PM » The list shows where the priorities for AC are. Not complainin' - just saying. Logged Wally Administrator Hero Member Posts: 11033 Karma: 152 AC Admin Re: Let's play game designer « Reply #8 on: April 03, 2016, 07:01:18 AM » Quote from: Gratulin on April 02, 2016, 10:22:03 PMThe list shows where the priorities for AC are. Not complainin' - just saying.Although, to be fair, there was a post by Kunos in that thread that said MP and AI improvements are a given and will happen regardless. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Guybrush Threepwood Hero Member Posts: 2133 Karma: 69 Re: Let's play game designer « Reply #9 on: April 03, 2016, 08:33:07 AM » yep, the list is more about features rather than general improvements. Logged Gratulin Hero Member Posts: 2159 Karma: 44 Re: Let's play game designer « Reply #10 on: April 03, 2016, 02:13:59 PM » ALL the features are about the driving though - which is a good thing. Except custom championships - that's the odd one out. Logged slideways Sr. Member Posts: 371 Karma: 3 Re: Let's play game designer « Reply #11 on: April 03, 2016, 04:04:57 PM » Quote from: Wally on April 03, 2016, 07:01:18 AMQuote from: Gratulin on April 02, 2016, 10:22:03 PMThe list shows where the priorities for AC are. Not complainin' - just saying.Although, to be fair, there was a post by Kunos in that thread that said MP and AI improvements are a given and will happen regardless.It would seem their timeline for these improvements is pretty drawn out.Netcode is ordinary at best and hasn't really improvedNot being able to engage gears before the green light on race starts (not Wally's job to have to fix)No driver operated pit limiter (considering how many races are won and lost IRL with this)No pitstops in practice or qually (at least in qually would be good)No need to talk about cut track, we know how bad that is Such a shame that the simple basics that have been missing for the duration and would bring this sim up to the top of the heap as far as multiplayer goes have been ignored for so long. Logged Rolz Guest Re: Let's play game designer « Reply #12 on: April 03, 2016, 04:16:40 PM » To be fair, they have improved the netcode quite a bit over the 2 years I've been playing... gone are the crazy pinball or flying car days So far the biggest debates on cut tracks have been non official tracks... Every new update there is something more to like and you know they are heading in the right direction...I voted for "False starts/Engine stall", don't get me wrong I love using the "Wally Start" (aptly called in game), but having something official where you can stall would be pretty cool... Logged Phil Jr. Member Posts: 241 Karma: 16 Re: Let's play game designer « Reply #13 on: May 02, 2016, 07:20:29 AM » I voted brake temp simulation as well but I can see why VR won. Once the port to console is done this may free up some people to start working on the other features who knows.With the omission of rain on that list, could I safely assume the engine simply will never support rain?Btw Hi to everyone it's been a while Logged Wally Administrator Hero Member Posts: 11033 Karma: 152 AC Admin Re: Let's play game designer « Reply #14 on: May 02, 2016, 08:06:44 AM » Hi Phil. You need to come race on Tuesdays in the Toyota GT86 I don't think we'll ever get rain in AC1. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Print Pages: 1 2 « previous next » Xtreme Gaming Network / Simulation Racing Leagues / Assetto Corsa (Moderator: Wally) / Let's play game designer