Messages | Topics | Attachments This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2521
Thursday Nights fun racing / Re: Thursday S5R6 Luccaring Pre Race Chat« on: June 26, 2015, 01:42:27 PM »
Awesome fun, especially not being passed by Wally 3 times.
I thought you'd fly by and race off into the distance, I was concentrating on keeping Joe at bay. 2523
Australian Assetto Corsa League, Tuesday nights / Re: S7R5: Monza Post-Race Chat« on: June 24, 2015, 04:43:15 PM »
Race 1 was fairly quiet for me, passed no-one and didn't get passed, a fair result.
Race 2 was a long battle defending from Krahl/Phil.8 until a slight tap spun us both. Don't fret too much Krahl/Phil.8, it didn't affect my race as I binned it by myself exiting Parabolica a couple of laps later. My concentration just depleted like a P1 energy store. Bacchulum was in the way, going a bit slower into T1 for some reasonSee above about spinning at Parabolica, Wally. 2524
Mod Tracks / Re: Luccaring« on: June 20, 2015, 08:52:07 PM »
Ask Mika Hakkinen about hitting walls at Adelaide.
[youtube]HPgkm-wsc6M[/youtube] 2525
Assetto Corsa / Re: F1 Qual Challenge« on: June 20, 2015, 08:38:38 PM »Yet Honda has still made more progress since Melbourne than Renault has!Well I turned off damage so we can't emulate McLarenRon Dennis will be on the phone to you soon, asking how that's done. 2526
Assetto Corsa / Re: F1 Qual Challenge« on: June 20, 2015, 08:12:27 PM »Well I turned off damage so we can't emulate McLarenRon Dennis will be on the phone to you soon, asking how that's done. 2527
Assetto Corsa / Re: F1 Qual Challenge« on: June 20, 2015, 06:45:01 PM »
Well if it's true to life we should all suffer major turn-in oversteer (going on P1 & P2).
2528
Mod Tracks / Re: Luccaring« on: June 20, 2015, 02:21:56 PM »Montreal is fairly forgiving though in most corners. I want to race on a track that has walls instead of white linesDaytona? 2529
Australian Assetto Corsa League, Tuesday nights / Re: S7R5: Monza Pre-Race Chat« on: June 19, 2015, 11:44:48 PM »
The long straights and short braking zones will adversely affect the charging at Monza.
It's not charged by braking but by off throttle, so make sure you don't keep some throttle on during braking. 2530
Assetto Corsa / Re: Racing Cockpit« on: June 19, 2015, 12:26:20 PM »
I've got the GTUltimate.
As Gratulin says, the seat sucks (so the standard is probably a better option) but I've custom padded it and now she's sweet. I also built my own monitor stand so alignment's no issue. But yeah, not the best straight out of the box but definitely a workable base. 2531
Thursday Nights fun racing / Re: Thursday S5R5 Sachsanring Pre Race Chat and Prac Server is UP!« on: June 18, 2015, 07:28:23 PM »
He's a drug-mule Wally.
2532
General Discussion / Re: How long have you got to finish all your Steam Games?« on: June 18, 2015, 10:18:54 AM »
I've got one game, AC, and I've never even clicked on Career Mode, so I guess I've still got 'all of it' left.
2533
Australian Assetto Corsa League, Tuesday nights / Re: Spa Post-Race Chat« on: June 18, 2015, 09:16:02 AM »
My PLP, during a race, constantly has "WARNINGS: 0/3" displayed.
(I guess the 0 changes but I've never seen it happen) I haven't played with it so guess that's default. 2534
Assetto Corsa / Re: Friday Nite fun nite on my Public servers« on: June 13, 2015, 05:46:08 PM »
Except for the hills at Aosta, which ovals don't normally have.
2535
Assetto Corsa / Re: Friday Nite fun nite on my Public servers« on: June 13, 2015, 02:37:42 PM »
The Aosta oval isn't a true oval, just 4 right hand turns.
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