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Tuesday night mod tracks

Author Topic: Tuesday night mod tracks  (Read 5937 times)

Online Wally

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Re: Tuesday night mod tracks
« Reply #45 on: May 05, 2018, 04:59:31 PM »
thanks  would everyone prefer it this week, or the week after ?
I don't mind if it is the week after Phil.


unless wally would like it tested earlier I will leave to the week after, But If he would like it this week I really don't mind :)
The Austria race is only in June sometime, so no hurry.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Online Wally

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Re: Tuesday night mod tracks
« Reply #46 on: May 05, 2018, 05:36:07 PM »
I just gave this track a go offline, and I think there's something funky with the armco barriers. I have hit them a few times now (on purpose), and they either kill my engine entirely, or my nose gets stuck against the fence and I can't reverse out. It's not looking too promising so far.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Online Bacchulum

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Re: Tuesday night mod tracks
« Reply #47 on: May 05, 2018, 06:38:28 PM »
Honestly, I haven't gone off track yet, hence my testing suggestion.
Could it possibly be as simple as the Baskerville pit wall issue? ???

Online GzeroD

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Re: Tuesday night mod tracks
« Reply #48 on: May 05, 2018, 06:49:15 PM »
I just gave this track a go offline, and I think there's something funky with the armco barriers. I have hit them a few times now (on purpose), and they either kill my engine entirely, or my nose gets stuck against the fence and I can't reverse out. It's not looking too promising so far.

I fixed that a while back. I'll go back and see if I finished or not.
'We’re far from having too much horsepower…my definition of too much horsepower is when all four wheels are spinning in every gear.'
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'Okay, here's 100 litres of fuel; you build whatever you want.'
― Adrian Newey

Online rooshooter

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Re: Tuesday night mod tracks
« Reply #49 on: May 06, 2018, 08:42:08 AM »
I just gave this track a go offline, and I think there's something funky with the armco barriers. I have hit them a few times now (on purpose), and they either kill my engine entirely, or my nose gets stuck against the fence and I can't reverse out. It's not looking too promising so far.

I fixed that a while back. I'll go back and see if I finished or not.
Thanks Seanus  :) :) :)
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Online GzeroD

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Re: Tuesday night mod tracks
« Reply #50 on: May 06, 2018, 12:01:40 PM »
Test this please.

Oesterreichring '79
« Last Edit: May 07, 2018, 11:16:08 AM by GzeroD »
'We’re far from having too much horsepower…my definition of too much horsepower is when all four wheels are spinning in every gear.'
― Mark Donohue
'Okay, here's 100 litres of fuel; you build whatever you want.'
― Adrian Newey

Online Bacchulum

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Re: Tuesday night mod tracks
« Reply #51 on: May 06, 2018, 01:38:46 PM »
I just gave this track a go offline, and I think there's something funky with the armco barriers. I have hit them a few times now (on purpose), and they either kill my engine entirely, or my nose gets stuck against the fence and I can't reverse out. It's not looking too promising so far.
All these issues fixed with G0D's new version. 8) ;D
Thanks Seanus.

Online Bacchulum

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Re: Tuesday night mod tracks
« Reply #52 on: May 06, 2018, 05:40:04 PM »
Unfortunately, the pits seem to be broken. :(
In an offline race, as I entered the pits I could see my pit box but when I was about 3 boxes away it disappeared and I wasn't serviced.
Can't use it if we can't pit. :'(

Online Wally

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Re: Tuesday night mod tracks
« Reply #53 on: May 06, 2018, 06:06:42 PM »
Thanks Seanus. Is the pit issue fixable, you think?
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Online GzeroD

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Re: Tuesday night mod tracks
« Reply #54 on: May 06, 2018, 06:50:51 PM »
Unfortunately, the pits seem to be broken. :(
In an offline race, as I entered the pits I could see my pit box but when I was about 3 boxes away it disappeared and I wasn't serviced.
Can't use it if we can't pit. :'(

I'll look at that. I'd wager it's fixable.
'We’re far from having too much horsepower…my definition of too much horsepower is when all four wheels are spinning in every gear.'
― Mark Donohue
'Okay, here's 100 litres of fuel; you build whatever you want.'
― Adrian Newey

Online GzeroD

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Re: Tuesday night mod tracks
« Reply #55 on: May 07, 2018, 11:15:24 AM »
New Version.

Changed the folder name so delete your old version i.e. delete "oesterreichring1979"

36 Grid spots.
Pitlane Fixed. (Track flagged pitlane was overlaid with track flagged road, and road takes precedence.)
'We’re far from having too much horsepower…my definition of too much horsepower is when all four wheels are spinning in every gear.'
― Mark Donohue
'Okay, here's 100 litres of fuel; you build whatever you want.'
― Adrian Newey

Online Wally

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Re: Tuesday night mod tracks
« Reply #56 on: May 07, 2018, 11:17:38 AM »
New Version.

Changed the folder name so delete your old version i.e. delete "oesterreichring1979"

36 Grid spots.
Pitlane Fixed. (Track flagged pitlane was overlaid with track flagged road, and road takes precedence.)
Excellent, thanks.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”