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ACC pre-alpha game play footage

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Online Wally

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ACC pre-alpha game play footage
« on: June 14, 2018, 07:06:05 PM »
<iframe width="640" height="385" src="//www.youtube.com/embed/K_4zgKm5cSs?fs=1&start=" frameborder="0" allowfullscreen></iframe>
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Online Freezer

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Re: ACC pre-alpha game play footage
« Reply #1 on: June 14, 2018, 11:17:56 PM »
Looks awesome . . can't wait!

Online Wally

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Re: ACC pre-alpha game play footage
« Reply #2 on: June 15, 2018, 08:43:44 AM »
Wet track:


<iframe width="640" height="385" src="//www.youtube.com/embed/P1RfvFrr1Tk?fs=1&start=" frameborder="0" allowfullscreen></iframe>
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Online buellersdayoff

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Re: ACC pre-alpha game play footage
« Reply #3 on: June 15, 2018, 11:17:05 AM »
Looking good

Online RussG

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Re: ACC pre-alpha game play footage
« Reply #4 on: June 15, 2018, 11:29:19 PM »
Sorry if I sound negative here ... but:
You mean they are finally catching up with rF2  which has had day/night forever and rain for years - including the ability to have "live" weather injected into the game.
Oh, except this will be for just one class of racing???
Some days you're the pigeon,
Some days you're the statue ...

Online Bacchulum

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Re: ACC pre-alpha game play footage
« Reply #5 on: June 16, 2018, 07:11:30 AM »
But at least it's catching up.
rFactor isn't working on it's physics to catch up AC......

Online Wally

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Re: ACC pre-alpha game play footage
« Reply #6 on: June 16, 2018, 07:54:42 AM »
The thing that always held KS back is their insistence on using their own proprietary graphics engine (programmer's arrogance maybe). Now they're finally using a robust third party graphics engine, it opens up lighting and weather effects.


I'm only worried that it's going to need quite the hardware upgrade for my poor old GTX980.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Online Gratulin

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Re: ACC pre-alpha game play footage
« Reply #7 on: June 16, 2018, 08:18:35 AM »
And upgrade timing couldn't be worse, pricing wise!

Online Wally

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Re: ACC pre-alpha game play footage
« Reply #8 on: June 24, 2018, 01:01:07 PM »
Here's a little more gameplay footage. I love the curved monitor.

https://www.facebook.com/AKinformaticaSNC/videos/2200969969918903/

Quote
At E3, ACC was ran on Intel i7 8700k, Nvidia GTX 1080, 16GB RAM on 4K resolution monitors (This is not fully representative for our final requirements, suggested and minimal either!) The gameplay trailer was recorded without editing on an i7 4770k, Nvidia GTX1070, 8GB RAM @ 1080p, 60fps. Hope this helps.
Here's another video, which shows the times of day nicely.
<iframe width="640" height="385" src="//www.youtube.com/embed/He3cI3SzhgY?fs=1&start=" frameborder="0" allowfullscreen></iframe>
« Last Edit: June 24, 2018, 01:12:52 PM by Wally »
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline gawaterman

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Re: ACC pre-alpha game play footage
« Reply #9 on: June 24, 2018, 01:08:54 PM »
Here's a little more gameplay footage. I love the curved monitor.

How big was that?
Saw Kogan was advertising 34" curved monitors at a good price and was wondering how that would compare with the triple setup.
Pity they filmed it in portrait not landscape.
« Last Edit: June 24, 2018, 01:11:03 PM by gawaterman »

Online rooshooter

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Re: ACC pre-alpha game play footage
« Reply #10 on: June 25, 2018, 09:39:28 PM »
My view
This is my view using a 55inch 4k screen, plus I get an extra 90deg with TrackIR. It is close to what it would be IRL in some cars. My FOV is usually below 50. You can shrink pic to fit your screen by using the Cntrl  and Minus keys.
« Last Edit: June 26, 2018, 08:06:38 AM by rooshooter »
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Online Wally

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Re: ACC pre-alpha game play footage
« Reply #11 on: June 25, 2018, 11:43:30 PM »
Here's a good lengthy review from someone who tried the ACC demos at Misano (keeping the hype train rolling).

http://www.assettocorsa.net/forum/index.php?threads/so-this-is-the-month-we-see-it.49816/page-20#post-976938
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Online buellersdayoff

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Re: ACC pre-alpha game play footage
« Reply #12 on: June 26, 2018, 12:00:38 AM »
Here's a little more gameplay footage. I love the curved monitor.

How big was that?
Saw Kogan was advertising 34" curved monitors at a good price and was wondering how that would compare with the triple setup.
Pity they filmed it in portrait not landscape.
Pretty sure that would have been one of the 49inch Samsung ultra wide screens, equivalent to two 27inch 16:9 monitors, probably as close to triples as you can get with one monitor. Looks good.
I've got a 34in 21:9 curved ultra wide, equivalent to two 4:3 monitors, very happy with it but it doesn't compare to triples, more screen would be better in any case for racing.
I don't have room for triples but that Samsung could possibly fit lol

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Re: ACC pre-alpha game play footage
« Reply #13 on: June 26, 2018, 12:10:59 AM »
My view
This is my view using a 55inch 4k screen, plus I get an extra 90deg with TrackIR. It is close to what it would be IRL in some cars. My FOV is usually below 50.
Cool set up

Online Phil.8

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Re: ACC pre-alpha game play footage
« Reply #14 on: June 26, 2018, 11:45:03 AM »
Interesting write up, Sounds good, Just cant get excited due to the content, I have not driven 90% of the cars in AC, so I just know if I get this I will play for a day or 2 and that will be it
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