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Thursday Nights fun racing / Re: An idea for league videos.. thoughts please« on: November 16, 2016, 01:22:28 PM »
Can't see the image. link or pic broken.
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Thursday Nights fun racing / Re: Round 6: Thursday 17 November - Snetterton 300« on: November 16, 2016, 01:21:14 PM »
Yeh heaps of corners here and there, cool track! Looks nice and behaves well for a mod one too. Need a few laps prac so will try to be on tonight also.
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Assetto Corsa / Re: Cockpit for sale in Melbourne« on: November 14, 2016, 07:26:20 PM »But I'm not sure you can even post in the buy/sale section as a new signup. 3month probation period.. 5
Thursday Nights fun racing / Re: Get in Quick for your Favourite Escort (for naming rights)« on: November 09, 2016, 06:49:06 PM »
Lime Black please
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Thursday Nights fun racing / Re: Fun Run 11/10/2016« on: November 09, 2016, 06:46:13 PM »Just got confirmation i can pick up the pedals i got off gumtree tomorrow night so will miss this What pedals? and Anything locked in for the fun run yet? 7
Thursday Nights fun racing / Re: Round 5: Thursday 3rd November - Croft« on: October 27, 2016, 10:11:49 PM »
Track seems OK, better than OP anyway, nice and wide
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Thursday Nights fun racing / Re: Round 4: Thursday 27th October - Oulton Park« on: October 27, 2016, 10:10:46 PM »
Well done Joe and Rob.
What a disastrous night, I couldn't get a lap together around here or v1.1 of the track lol Car didn't feel right and couldn't come to grips with it at any stage... was hoping for the fun run haha but yeh just the worse racing from me, 2 lasts. 9
Thursday Nights fun racing / Re: Round 3: Thursday 27th October - Oulton Park« on: October 27, 2016, 06:30:45 PM »
Umm may I suggest a car change to the RSR instead of these bullets?
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Thursday Nights fun racing / Re: Round 3: Thursday 27th October - Oulton Park« on: October 27, 2016, 05:17:22 PM »
Yeh sounds good.
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Thursday Nights fun racing / Re: Round 3: Thursday 27th October - Oulton Park« on: October 27, 2016, 05:04:13 PM »
I have to agree marty, this track is craply made. v1.1 is a little better but still not up to scratch. I can see a lot of carnage going on tonight.
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Thursday Nights fun racing / Re: Round 3: Thursday 27th October - Oulton Park« on: October 27, 2016, 11:40:21 AM »
Are we using the older 21 pit or newer v1.1 34 pit oulton park version?
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Thursday Nights fun racing / Re: Round 3: Thursday 27th October - Oulton Park« on: October 26, 2016, 10:12:59 PM »Dunno what they've done to the game but I just ran a few laps in single player at Imola and it's choppy as shit. I have v-sync on and was getting drops from 59fps to 29fps at certain parts of the track which are usually fine, and even when GPU was reporting 59fps it still just felt choppy. I ran some laps in the porsches at imola and all good. Vsync off and on, less tearing with vsync on @ 60hz but no choppiness. Maybe the 30fps thing is something for consoles? Anyone elses track map not displaying correctly?Try deleting the two "map.png" and "map.ini" files and enter the track again. It will crash and then track should have a map. Thanks, I'll give it a go. 14
Thursday Nights fun racing / Re: Round 3: Thursday 27th October - Oulton Park« on: October 26, 2016, 08:13:04 PM »
45 minutes and no reply from ac support.. shame
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Apps / Re: ptracker/stracker« on: October 26, 2016, 05:27:17 PM »
Couldn't just use the xgn.com.au domain name and point assetto.xgn.com.au to the servers? I run a VPS with static IP and ac and stracker minorating etc no problems except for being loonix based, it also hosts other things such as assetto replays, and an aq2 server lol
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