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Simulation Racing Leagues => Assetto Corsa => Mod Tracks => Topic started by: Bacchulum on November 03, 2018, 09:37:42 AM

Title: Lakeside Park Raceway
Post by: Bacchulum on November 03, 2018, 09:37:42 AM
Hey Rob, I finally got around to it. :P

https://www.racedepartment.com/downloads/lakeside-park-raceway-conversion-from-rfactor.22600/ (https://www.racedepartment.com/downloads/lakeside-park-raceway-conversion-from-rfactor.22600/)

 ;) 8)

Title: Re: Lakeside Park Raceway
Post by: rob on November 03, 2018, 10:27:41 PM
Thanks Dave, will try it tomorrow.
Title: Re: Lakeside Park Raceway
Post by: Seanus on July 30, 2020, 01:26:44 PM
For better or worse I have an updated version uploaded now.
Both physical and visible road smoothed, lots of holes/smashed polys fixed, etc. CSP config and VAO.
Title: Re: Lakeside Park Raceway
Post by: Bacchulum on July 09, 2022, 03:27:07 PM
You're going to have to smooth it out even more Seanus, they have re-surfaced it. ;)
Title: Re: Lakeside Park Raceway
Post by: Bacchulum on October 29, 2022, 05:19:56 PM
You're going to have to smooth it out even more Seanus, they have re-surfaced it. ;)
Take no notice of this.
Yes, the track was resurfaced and is a consistent, dark tarmac colour all around, but all the bumps are still there, if not a bit worse.
One 250cc International driver says he spends a fair bit of time on two wheels between the Carousel and Hungry Corner and that the racing line is dictated more by the bumps than by the corner geometries. :o
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