Messages | Topics | Attachments This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 691
Mod Cars / Re: DRM Revival preview« on: February 07, 2018, 10:31:53 PM »LOLJust continuing the quote vortex.You are right there , the sounds of these cars really is something else , probably one of the reasons for the delay in release was AC FMOD changes with every updateWas going to post this video a couple days ago, sound effects of the K3 @ 15:00 are awesome.I do not know how much it is going to cost, I was just taking a guess.Is it $20? I'd buy it especially if we did a seasonLooks to be as good as the mod for Rf1 (have you used this?) which is considered to be one of the best mods created for Rf1, it was absolutely amazing in Rf1 (which was a sim I never really liked, too much like ice skating ). I would happily pay $20 for this mod when you consider how many hours of fun it will provide and well over a year in the making , at least with development of AC nearly completed mods will not be broken with every new update . When you compare the price of a movie ticket for at best 2 hours of enjoyment or 5 cups of coffee, it is extremely good value.Thanks to RaceDepartment.Looks good, paid mod though, do you know how much? 692
Australian Assetto Corsa League, Tuesday nights / Re: S20R7: Laguna Seca Post Race« on: February 07, 2018, 08:49:46 AM »
Great race event and series, thanks Wally.
Guys mentioning the hot medium tyres early on in the season, must have been a bug that was fixed in one of those small updates. Cooking tyres with normal racing didn't seem right, just my guess. Q. failed to post my fastest practice time, wasn't carrying enough fuel for the session. R1. Jump start...doh! Drive through, press on to try and make some ground, good clean racing no contacts. R2. Even more good clean racing try to pass the same guys from r1. Got to the lead briefly but Kcender came storming through and I choked, set my fastest lap trying to follow but hit a sausage on the fast left after corkscrew, huge tank slap but held on for second. R3. Running with Kcender and Matthew hoping to maintain 3rd but I put tyre into the sand out of turn 4 which kind of got caught on the curb or something, another major tank slap that was not so forgiving and nosed it into the wall. Crew chief said come on its only aero damage so I pressed on with cracked windows and shaking bonnet. Absolutely awesome race session despite my mistakes, at least they weren't costly for others as they had been in the past. I've used crew chief this round and the last, I find it quite good especially in conjunction with helicorsa, except it gets busy when four wide like the beginning of race two at Okayama. I don't use it with the cobra, doesn't seem right for the era. I didn't bother with downloading opponents names as someone mentioned you hear the same names all the time. It's also funny when you get...for f**k sake, track limits. 693
Mod Cars / Re: DRM Revival preview« on: February 06, 2018, 12:41:58 PM »Was going to post this video a couple days ago, sound effects of the K3 @ 15:00 are awesome.I do not know how much it is going to cost, I was just taking a guess.Is it $20? I'd buy it especially if we did a seasonLooks to be as good as the mod for Rf1 (have you used this?) which is considered to be one of the best mods created for Rf1, it was absolutely amazing in Rf1 (which was a sim I never really liked, too much like ice skating ). I would happily pay $20 for this mod when you consider how many hours of fun it will provide and well over a year in the making , at least with development of AC nearly completed mods will not be broken with every new update . When you compare the price of a movie ticket for at best 2 hours of enjoyment or 5 cups of coffee, it is extremely good value.Thanks to RaceDepartment.Looks good, paid mod though, do you know how much? 694
Mod Cars / Re: DRM Revival preview« on: February 06, 2018, 12:26:56 PM »Is it $20? I'd buy it especially if we did a seasonLooks to be as good as the mod for Rf1 (have you used this?) which is considered to be one of the best mods created for Rf1, it was absolutely amazing in Rf1 (which was a sim I never really liked, too much like ice skating ). I would happily pay $20 for this mod when you consider how many hours of fun it will provide and well over a year in the making , at least with development of AC nearly completed mods will not be broken with every new update . When you compare the price of a movie ticket for at best 2 hours of enjoyment or 5 cups of coffee, it is extremely good value.Thanks to RaceDepartment.Looks good, paid mod though, do you know how much? 695
Mod Cars / Re: DRM Revival preview« on: February 06, 2018, 10:59:47 AM »Thanks to RaceDepartment.Looks good, paid mod though, do you know how much? Sent from my SGP512 using Tapatalk 696
Spam / Re: k`noth« on: February 05, 2018, 12:27:24 PM »So if there is a few guys keen, we can do a rally cross session online together? Haven't loaded up dirt in quite a while and even when it was new I couldn't find any online racesI've got dirt rally, it's pretty cool. Anyone interested in doing some rally cross, actually, can we still connect online with this? 697
Thursday Nights fun racing / Re: S12 R5 - Gentrack1 - 01/02/2018« on: February 05, 2018, 12:23:58 PM »I did a quick offline test without restrictions/ballast and managed a 2:28 (I think), about the same as roo.Good point, didn't think about the difference of tracks, also, it kinda takes the fun out of driving these beasts. Maybe a small amount of ballast without restriction? 698
Spam / Re: k`noth« on: February 04, 2018, 08:53:36 AM »
I've got dirt rally, it's pretty cool. Anyone interested in doing some rally cross, actually, can we still connect online with this?
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General Discussion / Re: Just to piss you poofters off« on: February 03, 2018, 03:57:26 PM »Feel for you, I used to call my wife while away for work and ask her to turn on my pc a day before I come home so everything gets updated, lolMy nbn is quite comparable 700
Thursday Nights fun racing / Re: S12 R5 - Gentrack1 - 01/02/2018« on: February 03, 2018, 12:32:19 PM »
Good point, didn't think about the difference of tracks, also, it kinda takes the fun out of driving these beasts. Maybe a small amount of ballast without restriction?
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Thursday Nights fun racing / Re: S12 R5 - Gentrack1 - 01/02/2018« on: February 02, 2018, 10:25:31 AM »
Good racing, I found that the more restrictor I had the easier it was to lap in the 1:38's, although the other cars were faster in a straight line, I found that I could get the power down easier out of corners where I was struggling beforehand. So I recommend anyone who finds it a bit difficult to drive try it with maybe 20-40% restrictor and see how it goes. If more people went with that I'd go with a bit more myself, not sure I'm ready for ballast though lol
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Australian Assetto Corsa League, Tuesday nights / Re: S20R6: Okayama Post-Race Chat« on: February 01, 2018, 06:36:01 PM »Highlights of the reverse grid race 2. Watch this, and then tell me that the racing was bad!Not ALL bad, a few of us made mistakes. Cool movie you made there 703
Australian Assetto Corsa League, Tuesday nights / Re: S20R7: Laguna Seca« on: February 01, 2018, 06:21:06 PM »I have a good feeling the driving will be bumper to bumper again!!!!front quarter to rear quarter....I hope I can keep mine off bacchulum, its becoming a bad habit 704
Australian Assetto Corsa League, Tuesday nights / Re: S20R6: Okayama Post-Race Chat« on: January 30, 2018, 10:57:05 PM »
Very sorry bacchulum for turning you around in race 2, I saw you and Godzilla bouncing off each other quite hard down the bendy straight, it had slowed both of you down a fair bit which meant I came up on you quickly but I took a heavy inside line into the hairpin and did not have a lot of grip there and slid toward as you went for the apex. Sorry. Mostly good racing after that though but felt like I was out to the groove.
Race 1 was a bit lonely. Race 3 was a lot of fun racing with you all. 705
Racing general / Re: Professional sim used by Erebus motorsports« on: January 27, 2018, 04:11:58 PM »Probably shouldn't have hijacked this thread, but yeah there is a bit of competition among the digger drivers with the highest bcm/hr. This sim is a good bit of fun and quite realisticWe have a simulator at work https://photos.app.goo.gl/36GGZx5m0tE6AwBG2Excavator racing? |