Messages | Topics | Attachments This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 317
Thursday Nights fun racing / Season 31 Formula Vee FINISHED« on: September 15, 2021, 05:04:06 PM »CAR
Formula Vee TRACKS Round 1 13/01/22 Alpental Redux Round 2 20/01/22 Alpental Redux Reverse Round 3 27/01/22 Reservoir Mini Track Round 4 03/02/22 Reservoir Mini Track reverse Round 5 10/02/22 du Grand Sambuc Round 6 17/02/22 du Grand Sambuc Reverse 318
Australian Assetto Corsa League, Tuesday nights / Re: S39R1 - Silverstone« on: September 15, 2021, 05:00:13 PM »...That said I do wonder if both of the Ferrariās warrant some parity adjustments because they are clearly the quickest cars in this mod. My preferred option would be if the faster guys chose a lesser car. e.g. Bueller in the Lister. 319
Australian Assetto Corsa League, Tuesday nights / Re: S39R1 - Silverstone« on: September 15, 2021, 03:44:02 PM »
Seanus
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Apps / Re: How to install and configure Rain and Rain Physics in Assetto Corsa« on: September 12, 2021, 02:05:37 PM »I'm having trouble with the patreon preview versions. Preview releases are manual install only. You can go back a version inside CM but to reinstall the preview do it manually outside of CM. CM then shows it as not available to be installed but in fact it is, as the radio button is ticked, but the whole entry is in grey. 321
Australian Assetto Corsa League, Tuesday nights / Re: Fun Run: Formula Agile @ Brands Hatch« on: September 08, 2021, 01:03:02 PM »
Patented Colliders
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Thursday Nights fun racing / Re: Season 28 Pantera Gr. 4« on: September 05, 2021, 10:14:04 PM »
Had a special version prepped but I went in to further optimize it and totally borked it. So it's to one of the standby tracks. Nogaro. see link above.
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Australian Assetto Corsa League, Tuesday nights / Re: Fun Run: Formula Agile @ Brands Hatch« on: September 03, 2021, 11:39:47 AM »
Bump see above.
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Australian Assetto Corsa League, Tuesday nights / Re: Fun Run: Formula Agile @ Brands Hatch« on: September 03, 2021, 10:24:17 AM »Car fixed, please redownload from the same link, see above.
data.acd uploaded to the server and tested, logs seem to indicate all is well. Tested in Vanilla online and off. Thanks for your patience. 325
Australian Assetto Corsa League, Tuesday nights / Re: Fun Run: Formula Agile @ Brands Hatch« on: September 02, 2021, 09:48:19 PM »
Unfortunately yes. The LODs are referenced in a file inside the data folder/acd.
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Australian Assetto Corsa League, Tuesday nights / Re: Fun Run: Formula Agile @ Brands Hatch« on: September 02, 2021, 07:17:56 PM »
The car itself has lock lights and they work as designed. Sounds like your software needs individual profiles for each car.
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Australian Assetto Corsa League, Tuesday nights / Re: Fun Run: Formula Agile @ Brands Hatch« on: September 02, 2021, 06:46:54 PM »EMERGENCY UPDATE, FORMULA AGILE.
The Collider was 90o out of wack so had to be fixed. Added LR Cockpit while I was at it and some rudimentary LODS. Resaved some Textures to lessen the load. Collider now has Patented vertical sides so collisions are a lot kinder, even bump drafting is possible. YMMV. 330
Thursday Nights fun racing / Fun Run 07/10/2021« on: September 01, 2021, 11:16:03 AM »RALLY CROSS
CARS Audi Sport quattro S1 E2 Rally Cross Citreon BX 4TC Rally Cross Lancia Delta S4 Rally Cross Porsche 911 SC/RS Rally Cross TRACK Lydden Hill FORMAT Repeat ad nauseum, any race with a quorum of finishers ( x members ) will score points for the nights trophy. |