Messages | Topics | Attachments This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 3436
Australian Assetto Corsa League, Tuesday nights / Re: Round 3: Mugello Race Chat« on: August 12, 2014, 05:07:21 PM »Haven't seen Phil on-line all weekend? He has probably been practicing in secret we will see what he brings, lets hope he finally got hooked up so he can make this weeks races. 3437
Australian Assetto Corsa League, Tuesday nights / Re: Round 3: Mugello Race Chat« on: August 11, 2014, 03:51:16 PM »
I will install AIM software and run some laps this afternoon, for me what it drove like the other day I dont think I need higher suspension as I can just avoid the couple of bumps but will be interesting to see how much of a difference it will make.
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Australian Assetto Corsa League, Tuesday nights / Re: Round 3: Mugello Race Chat« on: August 11, 2014, 12:58:57 PM »
If you run the line as in the video I posted there wont be a kick there. Its only if running a bit of a high line I got a few kicks. Guybrush was mentioning hitting a bump on the last turn a few times but on my line there I have not hit it yet so not sure exactly where that bump is.
Did you lose any mid corner grip raising the ride height Wally? 3439
Australian Assetto Corsa League, Tuesday nights / Re: Round 3: Mugello Race Chat« on: August 11, 2014, 11:42:46 AM »Just out of interest, have you tried raising the set by a few millimeters to see if it makes any real difference in handling? I found that raising both ends by about 20 ticks (millimeters I think) Will alleviate the issue greatly. But I'm not good enough to tell if the handling is really changed or not. I may try that tonight but I havent had issues bottoming out once I figured out what line I can take with it. Even full of fuel hasnt been an issue but as in the imola race I didnt bottom out that setup until race 2 after many laps before without issue. But 20mm I think would have to have some effect on handling and I am quite happy with hiw it handles now that Ive learnt the line and can also take 6 flat with full fuel and hard tyres. With lower grip levels tyre temps and pressures may be a bit lower and cause more bottoming out issues. But still holding the inside line through 8 and 9 is smooth and it has so much grip there is no need to go wide. I did try pass Guybrush inside of 9 a couple times both very unsuccesfully. The final turn I havent hit that bump yet but I am running a bit more aero so can run a lower line there with more speed. 3440
Australian Assetto Corsa League, Tuesday nights / Re: Round 3: Mugello Race Chat« on: August 10, 2014, 08:39:14 PM »
Here is one of the races on my server earlier between Gubrush, me and another guy with a great last lap battle where I ended up 3rd only .054 behind Guybrush who won the race so s rather close 3 way finish.
Guybrush was testing out Ballast by running a full tank over the 8 lap race and I just ran enough for 12 laps here with this being the final lap. [youtube]OhlNEwcO70U[/youtube] 3441
Apps / Track Map full circuit with all cars positions« on: August 10, 2014, 08:26:05 PM »
I was trying to modify the track map so I could get it full screen and see where everyone is when racing in mp. Had no luck but then came across this which may be of interest to others.
http://www.assettocorsa.net/forum/index.php?threads/track-map-display-v1-9-more-options-in-ini-file.9225/ 3442
Assetto Corsa / Re: More AIM telemetry: understeer and oversteer« on: August 10, 2014, 07:54:04 PM »
Spent a few hours racing Guy around here and a few others, I have got a little closer to him but still about .5 behind if we both have good laps. Quite easy to see he just has a slightly better line then me in some sections but there can also be some great racing in this combo. I was able to maych my pb at the end of a race on hards and would have beaten it by a bit on one race but it ended before we crossed the line.
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Australian Assetto Corsa League, Tuesday nights / Re: Round 3: Mugello Race Chat« on: August 10, 2014, 01:38:28 PM »
I have put these up on my server for a 12 min qualy and race if anyone wants to have some practice races, cant remember how many laps I made it I think 7 or 8 just long enough to maybe make people run the hard tyres.
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Apps / Re: Mini Apps HUD« on: August 10, 2014, 01:27:22 PM »
Funny thing is I used this app ages ago and it was the only one then that did delta to PB, surprised nobody else has done that. I will get onto the guy from Dashmeter pro and see if he can add that as its the only thing id want from this app. Running SLI some apps cause issues and break it so kill fps and thats why I am running very few on screen apps these days.
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Assetto Corsa / Re: I found Gurbrush's Kriptonite« on: August 10, 2014, 01:19:27 PM »Ha! Nearly fair accept for the chicane you need to fly over completely. With your back issues maybe take some diapers from your back seat and use them to pad up your seat. Its a cool setup and all but not the most ergonomic you have there. I was laughing so hard when I saw that but would almost have died I think had he stuck the landing and made the next turn. 3446
Assetto Corsa / Re: I found Gurbrush's Kriptonite« on: August 10, 2014, 12:56:12 PM »
Ok its no longer private.
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Australian Assetto Corsa League, Tuesday nights / Re: Round 3: Mugello Race Chat« on: August 10, 2014, 12:54:28 PM »
I have found another onboard video here tbough its a little slow. Time of about 1:50 he is using a bit of kerb here mahbe a little more then I use in a couple spots.
[youtube]b_7nNujWE6g[/youtube] I suspect they only run hard tyres only and have heard they only get very limited tyres for the full race weekend. Lap times from 2013 were 1:47 the quickest I saw but site is in italian and I didnt check all qually and race sessions. They arent racing at Mugello this year, its quite likely drag is a little low on the AC version still as going higher df works quite well at mugello but running much lower downforce the real times are closer to what is possible in AC. 3448
Australian Assetto Corsa League, Tuesday nights / Re: Round 3: Mugello Race Chat« on: August 10, 2014, 12:30:56 PM »I can't drive GB's setup. I find it too easy to oversteer, and with the damn insta-death kerbs, I'm struggling to keep it on track. And when I try to hold it flat where GB does, I understeer off. I am on hards though... I'm looking for a race setup, not a hotlap setup. Going flat through t6 I can do but lifting for me is safer and not much slower. If you clip the inside kerb it is death there as are many but I remember seeing an onboard video from a real tatuus akd they avoid the kerbs mostly. I will try and find it but havent been able to. If you watch the highlights in the first post you can see they avoid the kerbs mostly but some you can use and some you cant use too much. Race wise I find that setup with more wing pretty good, just if going flat through sections you need to be very precise. I did 12 laps on hards at pretty good pace without issues but its just a tricky track as it needs lots of commitment and precision with very little room for error line wise. 3449
Assetto Corsa / I found Gurbrush's Kriptonite« on: August 10, 2014, 12:29:23 AM »
Its the Superman jump at Nurburgring GP he struggle to do 2 laps without hitting this kicker on purpose as in this pass he made on me earlier.
[youtube]DoBLPmc6Pbo[/youtube] What we need is to find a ramp at each track and he will be beatable. 3450
Australian Assetto Corsa League, Tuesday nights / Re: Round 3: Mugello Race Chat« on: August 09, 2014, 11:30:07 PM »There's one huge problem - no two - with that setup for me, Guy. Using GB's new setup I took about a second off my old PB, maybe old setups dont work so well anymore but I dont think the car is that much slower. |