Xtreme Gaming Network

Show Posts - buellersdayoff

Show Posts

* Messages | Topics | Attachments

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - buellersdayoff

Pages: 1 2 3 4 5 ... 62
31
mmmm... Trust, in the force you must. Follow, your faith in the tyres will.

32
The car itself has lock lights and they work as designed. Sounds like your software needs individual profiles for each car.
I'll have to check it could be fanalab, it was updated today, thanks
It is probably the fanalab software but the thing is it only happens with some mod cars, all others are fine, I dunno. I have to turn it off in the software for the few problematic cars.

33
I'll have to check it could be fanalab, it was updated today, thanks

34
Wheel slip/lock is constant in these as well

35

good tip...

36
Assetto Corsa / Re: CSP and SOL clouds
« on: July 18, 2021, 03:24:32 PM »
In the sol config app there is a way to adjust stuff like that, pretty sure.

37
and as with most G0D mods, wheel slip is constantly active


What app was that with again? I need to take a look.
It's in the fanatec software and shows up as lights on my wheel, not sure if it shows up in Wally's wheel slip app, no big deal just thought you might like to know.

38
looks like an issue with this track...bottom of the wheels are cut off (hard to see with heat haze) and as with most G0D mods, wheel slip is constantly active

39


Pretty sure you can also put content manager in your ac folder and rename cm to the same name as ac launcher then delete the ac one, steam will then launch cm.
I've also made a batch file, placed the shortcut in the start menu folder, when clicked it opens all my apps in the batch eg; Wally's rhm, simhub (also set to open a dash on the second screen), crew chief, race sim tool (motec type app), You can add things like discord or whatever.

40
With an open fast track like this the cars were separated into their power/weight ratio classes, even at qualifying. I couldn't get the bulky cuda going any faster here although some tweaks to the set-up for each session would sway my speed up and down a bit. For the last race I lifted the rev limiter to 103 (kinda felt like Ford v Ferrari movie lol) which caused quite a bit of engine damage over the race particularly down/up shifts but let me get up over 260kmh down the straights. Good fun racing otherwise, thanks guys.

41
I'm going to be away two weeks at a time now, new job. Bit of a bummer for racing, I'll miss tonight and next week but I'll definitely get on every third week.

42
All good, was some good fun close racing there. Did anyone check out the cars from the dropbox link in discord, the V8 engine sound from the mustard (mustang) is pretty cool, I like it mostly for rumbling idle lol.

43
Thursday Nights fun racing / Re: Fun Run 22/04/2021
« on: April 24, 2021, 07:05:59 AM »
https://youtube.com/c/SirSpatsGaming this guy has a heap of AC mods videos, a couple there about CSP and what not

44
Had a few beers last night, sorry about sloppy driving was good fun though, thanks guys.

45
These are fun to drive, when you get a decent run out of a corner but the guy in front is slide ways and still pulling away, ear to ear grin. Since the dart and the 65 pony I could get mid 23's I've chosen the AAR cuda because I'm about a second slower in it and so far no one else has picked it.

Pages: 1 2 3 4 5 ... 62
SimplePortal 2.3.5 © 2008-2012, SimplePortal