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AC News

Author Topic: AC News  (Read 763065 times)

Offline Dick Forrest

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Re: AC News
« Reply #465 on: October 19, 2014, 07:09:40 PM »

Don't tell Dick he can take out all the brake markers.

i'm heading off to try this right now...

EDIT. lols!
« Last Edit: October 19, 2014, 08:07:31 PM by Dick Forrest »

Offline Wally

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Re: AC News
« Reply #466 on: October 19, 2014, 08:12:13 PM »
Cheers for the tip Marty (Re:AF) I just gained 100fps! ;D
(50ish-150ish)

I just tried this, but got (with my GTX 780 and drivers 344.11):

In-game 16x AF, 74 FPS
No AF, 83 FPS
16x in Nvidia driver, game off, 71 FPS

So for me, it's better to leave it on in game.
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Offline Bird

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Re: AC News
« Reply #467 on: October 19, 2014, 10:14:05 PM »
I got a better result for you  (using a 2x970 sli setup, tiple screens)
91-91-91 fps!   But then I've only started the game up sitting on the track.   
You can see the difference in looks, but not in frame rates.   And btw I can't see any difference in looks between the in-game & the driver setting.

Marty, I think you've tweaked your driver config to pieces... :)

Edit:
Actually I can see some difference in the garage (where the view rotates around the car)
roughly:
225-275-215   

So based on this, the driver-forced solution is the worst for me, too.
« Last Edit: October 20, 2014, 09:42:34 AM by Bird »

Offline Phil.8

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Re: AC News
« Reply #468 on: October 20, 2014, 09:26:53 AM »
Cheers for the tip Marty (Re:AF) I just gained 100fps! ;D
(50ish-150ish)

I just tried this, but got (with my GTX 780 and drivers 344.11):

In-game 16x AF, 74 FPS
No AF, 83 FPS
16x in Nvidia driver, game off, 71 FPS

So for me, it's better to leave it on in game.

I have same card as you and my results are the same, In game AF = better fps and better looks

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Offline Wally

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Re: AC News
« Reply #469 on: October 21, 2014, 07:39:39 AM »
Strange tweet from Kunos:

 I don't understand how netcode needs more than 10Hz tho. doesnt compute

I'm not sure what he's saying here. We only need 10 Hz? Or we need more than 10 Hz and he's not sure why?
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Offline marty

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Re: AC News
« Reply #470 on: October 21, 2014, 09:07:28 AM »
I think he may be saying you really shouldnt need any more then 10hz for the netcode. If thats what he meant I wonder why the default in the new build is 20hz.  :D

20 hz did have flying cars on my server with 24 cars the other day but also may have had stuck cars in it. 15 hz worked without issues but I may try 10hz again and see if there is a noticeable difference. The other day there wasnt any jitter at 15hz and only the regular guys that have the odd connection issues had the odd warp. Still much less then before the rc and quite solid.
« Last Edit: October 21, 2014, 09:09:12 AM by marty »

Offline Dick Forrest

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Re: AC News
« Reply #471 on: October 21, 2014, 09:18:38 AM »
There has been a bit of an update this morning. I cant find any notes though.

Offline Wally

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Re: AC News
« Reply #472 on: October 21, 2014, 09:49:00 AM »
There has been a bit of an update this morning. I cant find any notes though.

I was reading it was various sound fixes.
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Offline marty

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Re: AC News
« Reply #473 on: October 21, 2014, 10:03:50 AM »
There has been a bit of an update this morning. I cant find any notes though.

I just loaded it up and dont see any update. Still 1.03 here.

Offline marty

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Re: AC News
« Reply #474 on: October 21, 2014, 10:28:00 AM »
Seeing on official forums supposedly the no slots bug has been fixed. I loaded mixed gt field on Spa with 2 servers no aids and factory aids, have the day off today so will jump on at some point too. Will just keep them up and see if this has fixed it, version number hasnt changed but server.exe has been modified and server has been updated to latest version.

Offline Bird

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Re: AC News
« Reply #475 on: October 21, 2014, 11:00:17 AM »
I've fired up steam and nkp has updated itself.  I won't know with what, till the evening...but it did something! (110MB)

Offline Simone

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Re: AC News
« Reply #476 on: October 21, 2014, 11:02:36 AM »
I tried a race in single player with 20 cars to see how my old machine is coping with this Italian crap(assetto corsa) lol...
well...not good,at the start is a mess,,visual and sound stuttering with a max of 19 FPS which make it unplayable,plus on top of the screen I see a message" warning cpu occupancy 95%"i read in somewhere here about taking off pp and so I did and I can see a slight improvement but still is a pain,i could throw a better GPU (I am running an old ATI 5850,but I do not think it will make it any better as the CPU is the culprit and I do not feel like a whole new machine.....BUGGER!!   I do not understand how IRACING still gives me min 70 FPS

Lets see how I go online,but I remember last time I race you it was not very good,,,anyhow..hey Istvan is my written English getting any better or do I need a faster CPU in my head?.....heeheheheheheheee

,,,,,btw is RSR living timing still working?   thx guys
« Last Edit: October 21, 2014, 11:08:09 AM by Simone »

Offline Guybrush Threepwood

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Re: AC News
« Reply #477 on: October 21, 2014, 11:11:37 AM »
I really don't see the difference between setting a server to 10Hz vs. 15 or 20Hz when out on track.

I don't see the point in increasing the risk of connection issues by raising the Hz when there is no perceptible difference.  Perhaps the only thing would be seeing the steering wheel move more smoothly if you are watching someone else drive, but that's hardly worth it.

Offline Wally

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Re: AC News
« Reply #478 on: October 21, 2014, 11:49:46 AM »
It's sound updates, but the version has remained 1.03.

Simone, AI are much more demandingon your CPU than multiplayer is.
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Offline marty

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Re: AC News
« Reply #479 on: October 21, 2014, 11:50:29 AM »
I really don't see the difference between setting a server to 10Hz vs. 15 or 20Hz when out on track.

I don't see the point in increasing the risk of connection issues by raising the Hz when there is no perceptible difference.  Perhaps the only thing would be seeing the steering wheel move more smoothly if you are watching someone else drive, but that's hardly worth it.

Im going to run my server at 10hz for a bit to see if its noticeably any different to when it was 10, 15 or 20 hz. Main thing that was annoying was the jitter from low ping cars when near them but seems to not be an issue any more.

 

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