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Messages - Seanus

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1066
An non comprehensive start order for the third race.

fozzy
rooshooter
Humper
bradc
Fly
Dave O
Doobs
Rob
Imperious
Seanus
Gratulin
Joe
Gwyar
Bacchulum
Mael
Freezer
Wally
buellersdayoff
Phil.8

Missing anyone? (or have I included any Tuesday only runners?)

1067
The only difference between the 2002s, 320s(not the 320i), Carmas, Lancias and Celicas is graphical so we can drop one of each pair, depending on what has been reserved already.
Early in the season so Kremer only has the K2 and Porsche only had the 935/77 at this round. (drop the 930/80 K3 (gr5_porsche_935_k3) and 935/78 (gr5_porsche_935_78)).

I'll grab a random car from what's left.

Don't exclude people from a particular car, e.g. if everyone chose the M1 then we would all race that.

1069
Thursday Nights fun racing / Re: Season 14 - WORLD DOMINATION SERIES
« on: June 05, 2018, 05:38:32 PM »
Group 5 Patch

Just normalised the aero drag so the more powerful cars can make up for their barge like behaviour in the corners.  ;D

The server won't need updating Phil, as long as the car folders keep the same name the only changes you'll ever need to do to the server is track, and car allocation.

1070
Thank Phil.  :)

1071
Must be a rogue 'data' folder on the server, Phil can get rid of all of these.
Steering must be placebo as I didn't change anything, turbo lag was changed but if anything it should make the cars faster.

1072
Content Manager should do the trick, or in your file manager of choice just select all the folders starting with 'gr5_'.

1073
Thursday Nights fun racing / Re: Season 14 - WORLD DOMINATION SERIES
« on: June 04, 2018, 02:30:02 PM »
Norisring is ok, but flat and and a bit too short maybe :) .

More chance to be lapped or to lap others. I like Norisring, fits the cars and the era.  :D :D
Never used it online before so that's a plus for it.
I seem to like very short or rather long circuits.  ;)

1074
Thursday Nights fun racing / Re: Season 14 - WORLD DOMINATION SERIES
« on: June 04, 2018, 02:22:09 PM »
Has been a racing track since 1930s and in current form since 1950s so I think it also fits the current period  ;D

Current layout was first used in 1987.  :o

1075
Thursday Nights fun racing / Re: Season 14 - WORLD DOMINATION SERIES
« on: June 04, 2018, 01:24:09 PM »
Brno as well as Oschersleben is getting too modernish for these cars.

Go for the complete opposite to Nords and use the Norisring.  ;D ;D ;D

Or we could go across the Atlantic and use Roads America/Atlanta or Watkins Glen.

1076
Thursday Nights fun racing / Re: Season 14 - WORLD DOMINATION SERIES
« on: June 03, 2018, 10:38:47 PM »
And while I'm at it.

Monza sans Chicane

Fuji 68

 :D :D ;)

1077
Thursday Nights fun racing / Re: Season 14 - WORLD DOMINATION SERIES
« on: June 03, 2018, 09:03:32 PM »
A new link for a much improved Oschersleben.
Please update the OP Phil.

Ta

1078
New links for the Mod including recent changes from DRM's version.

MAIN

SOUNDS

SKINS

Unfortunately the updates meant a complete repackage of the Mod so everyone will need to download the whole thing again, delete the previous version and install the new. :-[ :-[
Split into three to avoid this happening again with further updates, no PATCH yet but one may come in the future.

1079
Thursday Nights fun racing / Re: Season 14 - WORLD DOMINATION SERIES
« on: June 03, 2018, 08:45:05 PM »
New links for the Mod including recent changes from DRM's version.

MAIN

SOUNDS

SKINS

Unfortunately the updates meant a complete repackage of the Mod so everyone will need to download the whole thing again, delete the previous version and install the new. :-[ :-[
Split into three to avoid this happening again with further updates, no PATCH yet but one may come in the future.

1080
Thursday Nights fun racing / Re: Season 14 - WORLD DOMINATION SERIES
« on: June 02, 2018, 06:04:48 PM »
Quote from Seanus "And Roo' the OP and race thread have the correct link to the improved track. Members better check they have this version" sorry Seanus but the linked track still has solid bollards.

I'll need to double check the link.
However the bollards are still there but instead of being concrete filled 44 gal drums they are now like a half buried wrecking ball. So you still hit something if you misjudge the chicane. This prevents cutting as it often launches the car into the air bust doesn't destroy your race or others following who would run up your arse if you came to a stop. The tyres at the edge of the sand trap are also the same so you can overshoot the chicane and still get back onto the track whereas before these tyres stopped you dead.
I did this as it was essential for offline racing with AI as it is impossible to stop the AI cutting corners, especially on the first lap, and it normally ended in a clusterfuck at the first chicane.

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