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Messages - Bird

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1861
Assetto Corsa / Re: AC News
« on: July 25, 2014, 09:04:26 AM »
hey, if you are into Mazo shit, you're alone!  :D

1862
Now that the server can enforce the damage setting, damage will be ON. All this means at this stage is that you can blow your engine.
Oh dear, poor Dion...:D

1863
Assetto Corsa / Re: Steam Expert Required
« on: July 25, 2014, 08:56:07 AM »
You can either move the folder and point steam to it (it's now possible)
or leave steam alone, and point to the AC folder via a junction (Junction Link Magic helps if you need a tool - command line can be a bit daunting)

I have most of my stuff on HDD, but those I need to load quick, I junction-link to my SSD - like AC :)

The advantage of the 2nd solution is that even from the file system you can follow the link from the steamapps folder, no need to scramble to find where the hell that game was installed...

1864
Assetto Corsa / Re: AC News
« on: July 23, 2014, 02:00:33 PM »
+1 for flat spotting, no one wants to do a full race with a shaking wheel from a flat spot.
...and yet we all will :D

1865
Assetto Corsa / Re: New server - AUS-www.xgn.com.au-THU-NIGHTS
« on: July 23, 2014, 09:35:42 AM »
Longford in a lotus - either '49 or the 98T  :)
Mind you I'm not sure I'll have time to attend.

1866
Good fun yesternight.  I haven't seen the warping you talk about, Dick.  But on the replay there are some funny shit happening at the start of R2...

But there were a bit too many T1 incidents.  I've caused one in R2 I reckon.  Just had a quick look at the replay and I went in too hot locking up the fronts and sliding wide...sorry gents.

And btw LFS had only fantasy tracks, and they're pretty much all damn good.  RSC has one, too, and that's pretty darn good, too.  The fact is, people can make a very good fantasy tracks, same as real life. :)

1867
Apps / Re: A utility: AC HUD Switcher
« on: July 23, 2014, 08:52:04 AM »
try it; I had the same issue (hud clearing) but sadly it did not re-build it for me :(

1868
Assetto Corsa / Re: Why lap times got slower
« on: July 22, 2014, 04:24:51 PM »
Until (if) we get a proper racing line, I'd rather leave the grip non random.  It makes setup changes too hard to assess.
So does non-random still have live track progression?
I've been waiting so long for live track in a decent sim it would be a shame not to use it.
Like getting weather and always running in the dry. ???

And: what does racing line has to do with random conditions?  (sorry but I really don't get it - for me it's two separate things)

I don't believe you'll "need" to adjust setups, but you certainly need to adjust your driving...and that's a welcome thing in my books. :)

1869
Assetto Corsa / Re: Lotus 98t
« on: July 22, 2014, 12:27:53 PM »
Actually the F40 S3 version isn't bad.  The S1 on street tyres is more of a handful IMO.

1870
Mod Cars / Re: Car Mod: SHELBY COBRA 427 S/C
« on: July 22, 2014, 11:09:29 AM »
I've tried this (very few laps, mind you), and to me something doesn't add up about it.  It's set to badly understeer, and it does just that by default.  Removing the front rollbar helps, though.

But no matter what, the rear end loves to step out at high speeds.   I'm not sure if it's a fubared setup or inherent problem, but it just feels wrong.
At normal speeds it behaves very much like the soapbox in nkp, almost like a direct conversion,  but the high-speed behaviour baffles me.

1871
Assetto Corsa / Re: Lotus 98t
« on: July 22, 2014, 11:05:18 AM »
I've given this a short trial run yesterday, it's a serious beast that's for sure.  Plus you need to get used to keeping the revs up, otherwise it just doesn't go.   

1872
Assetto Corsa / Re: Why lap times got slower
« on: July 21, 2014, 01:44:30 PM »
But if it's true, you need to up it to 1000%, keep restarting the server until you hit the jackpot, then dominate the RSR list :D

1873
Mod Cars / Re: Car Mod: is Historx on it's way to AC?
« on: July 21, 2014, 12:47:16 PM »
Well, RF2 is going a tad slowly, isn't it?  And it's already pretty much superseded by AC as I see it.  A no-brainer, really.

1874
Assetto Corsa / Re: Why lap times got slower
« on: July 21, 2014, 10:40:15 AM »
I can set it back but it will affect your karma, too!

1875
Assetto Corsa / Re: Why lap times got slower
« on: July 21, 2014, 08:57:05 AM »
I'd vouch for randomness :)

Karma is your niceness/evilness rating.  you can applaud/smite ppl for posts, and that's how it builds.  Mine is -666 the prefect evil score, and you shall not touch it!

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