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136
Australian Assetto Corsa League, Tuesday nights / Re: S35R6 - Sakhir
« on: November 25, 2020, 03:30:10 PM »
The track was a bit of a pita but I kinda liked it, some tough sections and two versions again was cool. Couldn't use any more than half brake pedal at 9/10 gp or it would lock up and flat spot all the way to the outer curb. With my single monitor I've always tried to adjust seat position of every car about the same (tin tops) A pillar just showing on the edge and a slither of dash across the bottom of the screen to maximise my view and keep some consistency with all cars. The Ute needed the most adjustment of all the cars I can remember, moving forward a fair way and left a bit. Was a good night, while I didn't really get to battle anyone, aside from fastest lap with Joe. I really put the pressure on myself to stay as consistent as possible and not blow my engine, I came close a few times in practice. Thanks guys good fun as always.

137
Damn you guys are old  ;D
Was before colour lol

138
Australian Assetto Corsa League, Tuesday nights / Re: S35R6 - Sakhir
« on: November 23, 2020, 08:59:13 AM »
Hahahaaa, it's no good being the fastest and not finishing lol

139
Australian Assetto Corsa League, Tuesday nights / Re: S35R6 - Sakhir
« on: November 23, 2020, 08:12:00 AM »
The short track is tricky at turn 4, gonna need to practice it

140
Australian Assetto Corsa League, Tuesday nights / Re: S35R4 - The "Twist"
« on: November 11, 2020, 09:21:41 PM »
This series is pretty cool with the different cars and even the different tracks in one night, makes it a bit tough to practice and also transition between on the night but a lot of fun. The utes are kinda what I'd imagine them to be like IRL, grunty V8 sounds not much grip and throw them around a bit, although to get the most out of them you gotta make the most of what little grip there is.
The Fanatec F1 wheel and the Fanalab software allow me to have flashy lights when there is wheel spin and tyre lock, much like the modern GT3's. So after a few laps I can find the sweet spot for pedal pressure for both brake and accellerator and during a race I'll be reminded when I'm pushing too hard.
Q. wasn't sure I'd crack a good lap with some traffic and a little bingle with a spinning car but managed to pull a hot one toward the end of the session.
R1. Pretty good start, got some weight reduction when Freezer swiped off my front bar, just had stay focused, a few mistakes saw Killa getting bigger in the rear view a few times but lucky enough to run home the win.
R2. Crappy start, heaps of flashy lights on the steering wheel but all I could do was push the gas pedal harder in hopes of going faster lol. Swamped into turn 1, my spotter telling me "you're three wide", car radar flashing I pulled out of t1 with only one oponent beside me (thanks Freezer,lol). Kept clean and on track for most of the race until I had a brain fart into T5, went down to 3rd instead up to fifth. FARK. All I could hope for then was a heap of engine oil on the track for you guys from the big hole in the side of the engine block.
Good fun thanks guys.

141
Bloody Ford engines....was going good....until....it wasn't

142
Australian Assetto Corsa League, Tuesday nights / Re: S35R4 - The "Twist"
« on: November 09, 2020, 06:39:18 PM »
it's not the badge, holden set carried over from the 'stang below

143





Love the track never driven it before. That triple corner apex is awesome when you get it right.



Yes, I am seeing the sky where the grass should be on some corners...


Always happens to me when try to go fast  ???



Shit - Joe is practising.....


144
Australian Assetto Corsa League, Tuesday nights / Re: S35R3 - Sveg Raceway
« on: November 04, 2020, 09:59:48 AM »
I'm not too sure how I'm finding the speed. I know I used to put a tonne of practice laps in trying to find that extra second or two that Kcender would have on us only to just get frustrated and keep trying to push harder. Driving like that only made things worse or even sometimes feel like giving up. If I could get near and follow someone faster than me for a couple of laps I could see the delta flashing more green, even after pushing so hard on my own in practice. I've noticed a similar thing racing in ACC, but only just realising that when having the delta flash green behind a faster guy I'm smoother on my pedal inputs and not just smashing the brake & gas.
On this track some corners, eg turn 1 & 2 or the double apex turns require a very light brake application as you teeter on the latitudinal grip already, it's not always straight line braking for a turn. Applying some of what I've learnt about ACC watching Aris' talk about the sim has worked for AC. AC in a way, for lack of better explanation, feels similar but a bit more simplified.
Q. I wasn't sure I'd pull out a hot lap in time but managed to get one even though it was a bit messy at last double apex, the old Ute got into a suspension wobble over the bumps.
R1. Pretty good start, again thinking don't stuff it up, a couple of minor mistakes kept Killa on my rear end until he made a mistake towards the end of the race. Good racing, I'm not used to being up the front and always get uncomfortable with someone sniffing my rear end.
R2. Not so good start, Brad powered on by but I tried to stay right on his tail, slip streamed over the bridge and popped in the inside under brakes. I was a bit worried about a big lock up but it wasn't too bad, I think Brad was prepared for me to go straight lol, the move stuck and I pressed on. Pitted a bit early as the tyres were going on me. I tried to set a fastest lap on fresh rubber and then look after the tyres, surprised myself with '39. Seemed Brad was slowly catching but I'd hoped he was cooking his tyres while I tried to look after mine. Excellent racing, thanks guys. 28 litres refuel seems about the same time as tyre change. Almost nearly blew my engine a couple of times with it flashing red on the down shifts... but it sounds so cool when you do....lol

145
Yeah and some double apex turns where you could potentially carefully shoot up the inside. The set I used there is the same as the one I posted except for ratios @ second highest, also brake pressure reduced to about 84 and balance 64 to minimise lock-ups. Initial brake "squeeze", transition to trail and coast is a big factor for lap times in these cars, especially at this track with the double apex and big brake sections.

146
Made a clip, I think obs struggled a bit with recording these mods. Bonus little bit of AI battle.

147
Australian Assetto Corsa League, Tuesday nights / Re: S35R2 - Brno
« on: October 29, 2020, 03:00:05 PM »
The set I used was pretty much default except for minor tweaks to camber and damper, started with about 50l fuel and put about 28l in at the stop, which was a complete fluke because it's about the same time as a tyre change  8)

148
Australian Assetto Corsa League, Tuesday nights / Re: S35R2 - Brno
« on: October 27, 2020, 10:33:11 PM »
Thanks guys, fun racing, a bit of pressure there both races, I kept saying to myself don't f*#k it up. These cars are pretty cool, minimising slides goes a long way for lap times and also helped to make the ss tyres last only just long enough in the super car. Almost beat Wally's fastest lap a couple of times but made mistakes pushing too hard, had to back off because it was killing the tyres, well done.

149
Provided lap time is still fast enough at 10 laps I think it might be worth all ss. A longer or maybe hotter race then no. Will have to do a few test laps tonight.

They still had tread, any more than 12 is probably out of question

150
Around 10/11 laps the left side ss tyres were gone, I didn't take note of lap times at that point though.
Brno-testing

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