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AC News

Author Topic: AC News  (Read 763433 times)

Offline Wally

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Re: AC News
« Reply #585 on: January 16, 2015, 09:35:38 PM »
Amen to that, Bird.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Gratulin

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AC News
« Reply #586 on: January 16, 2015, 10:34:12 PM »
Dream Pack Teaser 2


Offline Wally

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Re: AC News
« Reply #587 on: January 20, 2015, 07:45:06 AM »
1.0.2
- Fixed wrong impact speed calculation for car to car contact resulting in too much damage
- Fixed possible wrong grain calculations when tyre has no load
- Fixed car bottom not colliding with road
- Fixed bottom collision box for Mercedes SLS GT3, Lotus Evora GX and GTC, Ferrari 312T, Pagani Huayra
- Fixed wrong camber for remote cars on multiplayer
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline marty

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Re: AC News
« Reply #588 on: January 20, 2015, 11:53:54 PM »
Just saw Stefano post this video of AC MP pinball, I hope this was a collision test but it makes our starts tonight look pretty good in comparison.

[youtube]hlZUP5ew_CQ[/youtube]

Offline Gratulin

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Re: AC News
« Reply #589 on: January 21, 2015, 12:34:15 PM »
It may have been an AI aggression test!!

Offline Wally

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Re: AC News
« Reply #590 on: February 01, 2015, 11:59:05 AM »
From this interview:

"the next update of Assetto Corsa will introduce flags, new climatic conditions, regulations, and other new features, in addition to the optimization of performance and IA."
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Bacchulum

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Re: AC News
« Reply #591 on: February 01, 2015, 12:34:22 PM »

2+2=√16

Offline marty

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Re: AC News
« Reply #592 on: February 03, 2015, 09:45:08 AM »
I think they will just add variable weather and time of day. Did see a post about how track temp changes with ambient and time of day. The next build will also have transitioning time like in sp. Hopefully servers also can adjust temps as its not much of a sim if its always 26c online.

With the 1.03 bugfix related to timing I saw stefano post that this may also fix mp jitter. Being wheel less atm I havent tested but it would be great if that low ping back and forth jitter is fixed.
« Last Edit: February 03, 2015, 01:39:23 PM by marty »

Offline Guybrush Threepwood

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Re: AC News
« Reply #593 on: February 03, 2015, 12:45:46 PM »
Has there been an update?

Offline Gratulin

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Re: AC News
« Reply #594 on: February 03, 2015, 01:10:40 PM »

Offline marty

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Re: AC News
« Reply #595 on: February 03, 2015, 06:35:40 PM »
Dream pack hidden ingame teaser.

Go to \Steam\SteamApps\common\assettocorsa\content\career\series100 and play the video start.ovg end of vid shows a new car not officially teased yet at Nords.

Uploading the video to yt but I didnt convert it so maybe YT wont work with a file that is .ovg format.

[youtube]CPbW8muxxuU[/youtube]

Offline marty

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Re: AC News
« Reply #596 on: February 05, 2015, 12:35:03 AM »
From AC devs

Dear followers,

Our development team is working hard on the next release of Assetto Corsa, that will upgrade the main version of the game and will include important additions. We would also like to thank you for all the constructive criticism and helpful tips you submit to our official forums everyday helping our team to improve Assetto Corsa at the best.

Graphics
We are redefining some features related to post processing effects, HDR and particle rendering optimizations that improve graphics environment, lighting and framerate performance. The engine has been optimized in order to guarantee a more stable framerate in all conditions, including single-player and multiplayer races. Smoke effects have been also improved, fixing an issue that affected the performances when huge amount of smoke was generated, especially at race starts.

Artificial intelligence
CPU occupancy has been optimized to guarantee better and more stable performance. Furthermore, we worked to improve interaction of AI with each other and against the player car, as well as their "racing attitude”. The result is less collision accidents, better and more predictable lines and greatly improved race starts, delivering a better racing experience.

Flag and rules
The next build will introduce race flag and rules, including yellow, blue and black flags, both in single and in multiplayer. More details regarding this feature will be available at the release.

Overcast conditions
Next build will introduce the option to define the sky/weather conditions: player can choose between light/heavy fog, clean/light/heavy cloud, that affect lighting, visibility, track temperature, and so on, adding more immersion, different racing scenarios and environmental effects. As usual all the conditions are moddable and new ones can be created by the community.

Damages, views and sounds
Several parameters and functionalities related to damages, head movements, mirrors FOV values, reverberation and environmental sounds have been added or optimized, improving the overall driving and replay experience.

Replays
Assetto Corsa replays are universally appreciated for their fidelity, resulting in very realistic movements, car behaviour and camera management, but resulting also in high requirements in terms of hard disk and memory space. Unfortunately such big files are not easily handled by players who join or organize leagues and online championships. Next build will add quality settings options that allow up to 4x smaller sizes and longer replays.

Pre-order and release date
Assetto Corsa is not in Early Access anymore but that doesn’t mean that development is finished. As promised, the Dream Pack will also include several improvements, optimizations and new features. All the new code features will also be included for free on the main simulation, to allow gamers to enjoy Assetto Corsa and the new Dream Pack even more. However the process needs time to be completed. The release of the Dream Pack and of Assetto Corsa 1.1 is confirmed for Q1 2015. Thank you very much for understanding, for your kind support and passion.


Offline Wally

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Re: AC News
« Reply #597 on: February 25, 2015, 07:42:47 AM »
KS accidentally released 1.1 change log:

http://www.bsimracing.com/assetto-corsa-v1-1-beta-changelog-leaked/

Change-log V1.1:

    Fixed tyre fake shadows in slo-mo replay
    Improved AI
    Added custom head movements per car (driver3d.ini)
    Driver helmet/head now cast shadows in onboard camera
    Added custom weather selection
    Improved Pedals App
    Rendering performance optimisations
    Particle rendering optimisations
    Render Stats form now features units
    Added “final” damage for high-speed impacts
    Added quality settings to replay that allow up to 4x longer replays
    Fixed driver shift preload animation at race start
    Fixed camera car not using FOV value
    Fixed AI choosing wrong (slow) tyres
    Updated FMod to 1.05.12
    Tweaked exterior reverb parameters
    Tweaked envelopment values for some sound events
    Improved positional surface sounds
    Fixed wind and tyre rolling noise
    Fixed doppler effect for rev limiter and horn
    Fixed FOV in mirrors, now editable in system/cfg/assetto_corsa.ini
    AI race starts greatly improved
    Fixed wrong shadow resolution when moving through F6 camera car cameras
    Fixed graphics not following dynamic track grip levels in Multiplayer
    Fixed “fast” height evaluation for validating setup ignoring tyre pressure
    FPS caps is now compatible with the new 1ms resolution timer
    Suicidal server admins are now a protected species and not allowed to kick themselves anymore
    Adjusted fuel consumption for most of the cars
    UI now understand fuel range relative to car and track and adjust maximum race lap count automatically for quick races and race weekends against the AI
    Added 4WD simulation in drivetrain.ini
    Added live axle suspension geometry
    [DATA] section in aero.ini is now obsolete and must be eliminated. HEADER=2 is mandatory if damage is used.
    AC now support multiple configurations on circuits
    A to B gameplay options for Hillclimb tracks and specific circuits that support.
    Tyre pressures can now be shown in digital_instruments.ini
    Limited static weather situations can now be selected from the UI. Weather is also moddable.
    Time Attack now has a global multiplier that controls the amount of time available for the first checkpoint.
    Customizable TrackIR rotation range.
    Chat window now supports full Unicode charset
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Bruce

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Re: AC News
« Reply #598 on: February 25, 2015, 08:09:04 AM »
Haha love this one
Quote
    Suicidal server admins are now a protected species and not allowed to kick themselves anymore
"I refuse to be what you call normal." Lemmy Caution

Offline marty

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Re: AC News
« Reply #599 on: February 26, 2015, 03:21:56 AM »
Haha love this one
Quote
    Suicidal server admins are now a protected species and not allowed to kick themselves anymore

Thats why my servers are down atm because I suicided myself then cracked the shits.

I should be over that in a couple weeks and would be nice if 1.1 was out so I cant do it again.  ;D
« Last Edit: February 26, 2015, 01:52:56 PM by marty »

 

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