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Messages - Wally
I’ll be interested to see what happens with all the content currently on AC. Will we be willing to re-purchase the same content for ACC even if significantly enhanced? I would expect an upgrade deal to ACC with bundled AC content once the Blancpain series based ACC is stable.I read that the physics is the only asset they could bring unchanged to the new engine, which makes sense as I guess the Unreal engine is primarily a graphics engine. Si it would be quite a bit of work to bring cars from AC to ACC.
Its got rain, and night racing . . .And driver swaps (although I don't know if that is online or only SP).
« on: February 22, 2018, 11:58:28 AM »
Car feels a bit more livelier at Donington ParkI think also the weather is cooler than the practice race, so the car is getting more oxygen into its lungs.
Looks pretty good, huh. It's a limited series, but with all the bells and whistles by the look of it. It has more of an opportunity to be an actual racing simulator rather then a driving simulator. And this has the potential to become the basis for more spin off series based on the same engine in future.
But Bacchulum, minimum requirement is Windows 8...
Hope no one minds that 2 races will be at tracks that no one has had a chance to practice on , But I am sure everyone will know themNo problem here. That first Caterham dust sound very good. I'll be curious to see what this other one is like.
« on: February 21, 2018, 10:30:16 PM »
Australian Assetto Corsa League, Tuesday nights / Re: S21: Ferrari 599XX EVO Info and Sign Up Thread (starts Feb 27)« on: February 20, 2018, 10:43:05 PM »
Can you put me down as a reserve please. I can't make last few races.OK, will do.
Australian Assetto Corsa League, Tuesday nights / Re: Practice Ferrari 599xx Race at Red Bull Ring - Post Race« on: February 20, 2018, 10:42:50 PM »
Results are up in the first post.
Well done to Grat for winning the practice round, with Phil.8 in very close proximity. Mael came 3rd.
My first race was a really good cat and mouse game with Bacchulum. I followed him closely for 12 laps, at about the same pace, moving around in his mirrors, trying to keep him guessing where and when I might make a move. As both of our tyres wore, it made a mistake look more and more likely. Finally I managed to sneak a pass and open a bit of a gap. That was a good, long battle.
Race 2 didn't go so well, getting turned around on the first corner of lap 2 and having to wait for nearly all of the field to pass. The bit of ballast I was carrying meant I could see a group of cars tantalisingly close in front, but I just couldn't catch up to them. My prize for race 2 was "Loneliest"
The ballast worked really well - in race 1, 10th place was 55 seconds from the lead. In race 2, 10th place was 24 seconds from the lead. People still finished in roughly the "right" order, but the field was compressed.
Australian Assetto Corsa League, Tuesday nights / Re: Practice Ferrari 599xx Race at Red Bull Ring - Post Race« on: February 20, 2018, 10:36:10 PM »
VR side swipes have to stop. I saw a driver who I know is in VR take out another driver and even though I was prepared for it I couldn't avoid the ensuring carnage.I know what you mean. VR seems to make you lose awareness of who's around you. I don't know if that's because radar type apps like Helicorsa don't work in VR, or it's too hard to look out the side window, with your view more fixed straight ahead. FOV issues maybe?
Australian Assetto Corsa League, Tuesday nights / Re: Practice Ferrari 599xx Race at Red Bull Ring - Feb 20« on: February 20, 2018, 08:23:50 PM »
Looks like a no show for me Wally, nbn have been working in the area. Haven’t had internet all day.Ah bugger. Damn NBN
Australian Assetto Corsa League, Tuesday nights / Re: Practice Ferrari 599xx Race at Red Bull Ring - Post Race« on: February 20, 2018, 07:39:29 PM »
Meant to be fixed setup?Fixed it.
Australian Assetto Corsa League, Tuesday nights / Practice Ferrari 599xx Race at Red Bull Ring - Post Race« on: February 20, 2018, 06:16:30 PM »