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Project Cars 2

Author Topic: Project Cars 2  (Read 30727 times)

Offline buellersdayoff

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Re: Project Cars 2
« Reply #30 on: September 23, 2017, 09:24:41 PM »
Oh maaaaan, that world movement setting definitely needs to be 100, try a v8sc around Bathurst with it at 0....vomit lol
I think I'm close to maxed graphics settings and 100fps locked with 1080ti @ 3440x1440p. Latest driver released pc2.
Spent most of the last hr or so tuning game and graphics settings in Ford Escort race spec @ nurb sprint. More details later

100? I've set it to 0 based on the description saying the higher the value the more movement. I still noticing a heap of movement going up and down hill which is annoying the shit out of me.

Edit: you're right 100 fixed it. The description is wrong.
100 locks camera to car/chassis like most sims, 0 seems to be the helmet (might try 50 again). So far AC is a better sim (driving/handling) but this game has content and variety (cars, tracks, weather). Haven't driven long enough really to give any solid recommendations, at this stage I'd say go for it if you can afford it. But I'd wait if you prefer to get games cheaper. Haven't tried multi-player yet...

Offline Joe

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Re: Project Cars 2
« Reply #31 on: September 23, 2017, 09:49:44 PM »
I just spent some more time on PC2. My braking issue was resolved by changing the load cell sensitivity and re-configuring in game. Graphics wise I played with the settings and got it averaging 60fps and still looking pretty good.

While my initial test of the Porsche GT3 RS around Spa seemed pretty comparable to AC that's not as much the case across the board. While Spa and Brands Hatch looked great, visually better than AC due to better textures, Donnington Park in PC2 looks shite and feels bad to drive too. The AC version is a mod track but looks and feels so much nicer.

I gave some more cars a go and the different cars feel different on the road with good FFB which is good. That said they feel too forgiving making it almost feel closer to arcade than sim. I took the Lotus 98T around Bathurst and I could pretty much floor it out of corners and throw it around and if I lost control I could catch it and carry on. I tried driving it like that in AC and couldn't get around T1. While of course I have no idea what this car would be like to really drive I imagine it's a handful just like in AC. In PC2 a few times I went off track into grass of gravel and it didn't seem to upset the car at all and I could easily drive back on track with little effort and continue. In PC2 this car is 5 speed, in AC it's 6 speed and Wikipedia tells me it should be 6.

I tried the Escort RS1600 and it wasn't as nice to drive as the AC version with the engine sound not as good. I also seem to miss every upshift in PC2; it doesn't allow me to shift anywhere near as fast as I do in AC. Also tried the KTM Crossbow and engine sound of that made to stop pretty quickly.

Still a lot more tracks and cars I can try, but it's just not as good as AC. It's not completely terrible, but I can't see me paying full price for it, and even if I bought it on sale I can't see at this stage why I'd load it up over AC.

Offline buellersdayoff

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Re: Project Cars 2
« Reply #32 on: September 23, 2017, 10:40:49 PM »
I just spent some more time on PC2. My braking issue was resolved by changing the load cell sensitivity and re-configuring in game. Graphics wise I played with the settings and got it averaging 60fps and still looking pretty good.

While my initial test of the Porsche GT3 RS around Spa seemed pretty comparable to AC that's not as much the case across the board. While Spa and Brands Hatch looked great, visually better than AC due to better textures, Donnington Park in PC2 looks shite and feels bad to drive too. The AC version is a mod track but looks and feels so much nicer.

I gave some more cars a go and the different cars feel different on the road with good FFB which is good. That said they feel too forgiving making it almost feel closer to arcade than sim. I took the Lotus 98T around Bathurst and I could pretty much floor it out of corners and throw it around and if I lost control I could catch it and carry on. I tried driving it like that in AC and couldn't get around T1. While of course I have no idea what this car would be like to really drive I imagine it's a handful just like in AC. In PC2 a few times I went off track into grass of gravel and it didn't seem to upset the car at all and I could easily drive back on track with little effort and continue. In PC2 this car is 5 speed, in AC it's 6 speed and Wikipedia tells me it should be 6.

I tried the Escort RS1600 and it wasn't as nice to drive as the AC version with the engine sound not as good. I also seem to miss every upshift in PC2; it doesn't allow me to shift anywhere near as fast as I do in AC. Also tried the KTM Crossbow and engine sound of that made to stop pretty quickly.

Still a lot more tracks and cars I can try, but it's just not as good as AC. It's not completely terrible, but I can't see me paying full price for it, and even if I bought it on sale I can't see at this stage why I'd load it up over AC.
Agreed  8)

Offline Bruce

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Re: Project Cars 2
« Reply #33 on: September 24, 2017, 09:05:35 AM »
thankyou Joe and Buell, good hands on review/comparison with our well known AC.
I know I will be avoiding it as I don't want to upgrade anything at the mo
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Offline Gratulin

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Project Cars 2
« Reply #34 on: September 27, 2017, 09:02:17 AM »
This feature would be nice to have in Assetto Corsa. However, here at XGN the league solves most of those problems without the need for these features. I don't do public servers. If I want to race online it is on an XGN practice server or on league nights. Otherwise for a quick race I use the AI which is pretty good for my level.

http://www.bsimracing.com/project-cars-2-the-all-new-competitive-racing-license-explained/

“Competitive Racing License

New to Project CARS 2, and a game-changer with respect to the quality of the races you will now experience online, is the introduction of the Competitive Racing License, created to ensure online racing offers you the type of racing you desire and deserve.
Broadly speaking, the license tracks three main spheres of a driver’s career: a driver’s reputation for safety, a driver’s skill level —both of which can be used as a filter for online racing—and driver experience.
[...]
The driver reputation and driver skill stats, meanwhile, will have a large-scale impact on your online racing. These two stats, moreover, are both tracked independently, which means the host of a lobby can decide which (or both) of these driver rankings is most important to them. The host, what’s more, also has the option of not running the online reputation component if they so desire.
If the online reputation component is chosen, it will ensure that the drivers who enter online races can be pre-scanned in accordance with ability, safety, both, or neither.”
« Last Edit: September 27, 2017, 09:10:04 AM by Gratulin »

Offline Bruce

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Re: Project Cars 2
« Reply #35 on: September 27, 2017, 09:25:13 AM »
The licensing was a great feature of iRacing, everyone worked hard to keep their reputation clean.

So where do we buy Project Cars 2? Do Project  Cars 1 owners get a discount? :)
Not sure if my chief will allow the purchase after the having the humpy painted and trimmed  ::)

Does it have the big Mercedes sedans in it? now they interested me in Project 1?
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Offline Gratulin

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Re: Project Cars 2
« Reply #36 on: September 27, 2017, 09:34:06 AM »
I won't be buying it anytime soon. I am "full up" with AC

Offline Bruce

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Re: Project Cars 2
« Reply #37 on: September 27, 2017, 09:58:43 AM »
I won't be buying it anytime soon. I am "full up" with AC
I must admit, AC provides a wealth of entertainment, I must have been in the "gotta have" mode for a few seconds  :o
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Offline Gratulin

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Re: Project Cars 2
« Reply #38 on: September 27, 2017, 04:15:28 PM »
I won't be buying it anytime soon. I am "full up" with AC
I must admit, AC provides a wealth of entertainment, I must have been in the "gotta have" mode for a few seconds  :o
Yep. Me too. I was in “AC has gotta have that feature” mode.

Offline Joe

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Re: Project Cars 2
« Reply #39 on: September 28, 2017, 05:18:02 PM »
Greenman gaming have it 18% off:
https://www.greenmangaming.com/games/project-cars-2/

I'd still like to play around with it a bit more before deciding if I'd actually buy it should it reach a certain sale price.

Offline Gratulin

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Re: Project Cars 2
« Reply #40 on: November 24, 2017, 01:50:50 PM »
Pcars 2 Demo is now available. Just tried it out and it is horrible. Couldn't even steer straight down the track. FOV all wrong plus something wrong with steering calibration. I didn't have to change a thing in AC after re-installing from scratch. Just some fine tuning to my preference.

I I don't need to be fighting the configuration of a sim just to make it drivable.

After this week's AC XGN racing on Tuesday and Thursday nights I am totally convinced AC is better sim. The focus by Kunos on "just driving" pays off big time.

Offline rooshooter

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Re: Project Cars 2
« Reply #41 on: November 24, 2017, 02:32:38 PM »
Pcars 2 Demo is now available. Just tried it out and it is horrible. Couldn't even steer straight down the track. FOV all wrong plus something wrong with steering calibration. I didn't have to change a thing in AC after re-installing from scratch. Just some fine tuning to my preference.

I I don't need to be fighting the configuration of a sim just to make it drivable.

After this week's AC XGN racing on Tuesday and Thursday nights I am totally convinced AC is better sim. The focus by Kunos on "just driving" pays off big time.
I fully agree Gratulin , I reached the same conclusion in about the same time but it cost me $100  :'( :'(. You should not have to frig around for ages to get a racing sim to feel right. AC has now reached the stage where I am now completely happy with it and with the current available MODs what more could you want, within reason. 8) 8)
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Offline Gratulin

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Re: Project Cars 2
« Reply #42 on: November 24, 2017, 02:39:10 PM »


Pcars 2 Demo is now available. Just tried it out and it is horrible. Couldn't even steer straight down the track. FOV all wrong plus something wrong with steering calibration. I didn't have to change a thing in AC after re-installing from scratch. Just some fine tuning to my preference.

I I don't need to be fighting the configuration of a sim just to make it drivable.

After this week's AC XGN racing on Tuesday and Thursday nights I am totally convinced AC is better sim. The focus by Kunos on "just driving" pays off big time.
I fully agree Gratulin , I reached the same conclusion in about the same time but it cost me $100  :'( :'(. You should not have to frig around for ages to get a racing sim to feel right. AC has now reached the stage where I am now completely happy with it and with the current available MODs what more could you want, within reason. 8) 8)

A new wheel  :'( :'(

Only $400...can I resist....

Offline rooshooter

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Re: Project Cars 2
« Reply #43 on: November 24, 2017, 03:25:42 PM »


Pcars 2 Demo is now available. Just tried it out and it is horrible. Couldn't even steer straight down the track. FOV all wrong plus something wrong with steering calibration. I didn't have to change a thing in AC after re-installing from scratch. Just some fine tuning to my preference.

I I don't need to be fighting the configuration of a sim just to make it drivable.

After this week's AC XGN racing on Tuesday and Thursday nights I am totally convinced AC is better sim. The focus by Kunos on "just driving" pays off big time.
I fully agree Gratulin , I reached the same conclusion in about the same time but it cost me $100  :'( :'(. You should not have to frig around for ages to get a racing sim to feel right. AC has now reached the stage where I am now completely happy with it and with the current available MODs what more could you want, within reason. 8) 8)

A new wheel  :'( :'(

Only $400...can I resist....
Do it !!! you know you want to ;D
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Offline Joe

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Re: Project Cars 2
« Reply #44 on: November 24, 2017, 07:40:58 PM »
Pcars 2 Demo is now available. Just tried it out and it is horrible. Couldn't even steer straight down the track. FOV all wrong plus something wrong with steering calibration. I didn't have to change a thing in AC after re-installing from scratch. Just some fine tuning to my preference.

I I don't need to be fighting the configuration of a sim just to make it drivable.

After this week's AC XGN racing on Tuesday and Thursday nights I am totally convinced AC is better sim. The focus by Kunos on "just driving" pays off big time.

After plenty of messing around with settings, FOV, triple screen config etc etc I got the game feeling 'okay'. That was it and gave up.

 

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