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Messages - Bacchulum

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1921
There was no anti-lag back then on the turbos. :o

1922
Did anyone else notice the disappearing ambulance? ???
At Pilgrims Drop, on the left behind the bridge there was an ambulance next to the marshals.
In the mirror, though, there was no ambulance, just marshals! :o
Once I noticed I couldn't ignore it, I checked every mirror in the car, every lap.
(almost missed Hawthorns a few times doing it :-[ )
This track's not up to standard :P :P

Thanks Phil for the season. 8)
All the different 'ballast' solutions made it unpredictable and more fun. ;D ;D

1923
Racing general / Re: Project Cars
« on: December 17, 2016, 10:37:38 AM »
AC Porche pack 1, 2 & 3 paid for. ;D

1924
Thursday Nights fun racing / Re: Next season Ideas and Testing
« on: December 16, 2016, 12:45:27 PM »
What version of the track is on the server?
I have 1.3 and keep getting checksum fails. :(

1925
Well, I guess I retire from Thursday Night racing, effective immediately. :o



Nah, I have too much fun on Thursdays. 8) ;D

Phil, I thought Tom was uncatchable? ???
I'll still take it. ;D


1926
David Gibson's come in six-packs, but there's only one Bacchulum. 8) ;)
Welcome MG.

1927
Mod Tracks / Re: Tuesday night mod tracks
« on: December 14, 2016, 09:32:45 PM »
Highlands & Virginia, 10/10 8)

1928
[Image deleted by mod]

Hes come by the house to find the cu%$  ;D


See the size of those front claws?
Quadruple that for the middle-foot claw! :o
Buggered if I'd box one of those.
(renowned for gutting people with them)

1929
Or the empty can rattles the most! :o 8) ;D

1930
Could we have a separate thread "Tracks for Evaluation" with all testers giving a 1 to 10 after evaluation ?
I created a sub-forum for Tuesday night mod tracks.
And your list looks good to me. ;) 8)
(I didn't want to clog up the new forum  ;D )

1932
was a lot of fun, the 919 could be boring just hot lapping, but racing it is awesome with the strategy
Yeah, I ended up hotlapping after I kept crashing playing with the ERS. :-[ :( ::)

1933
Hang in there Simone, don't worry, we know you're a man. ;) :)

1934
Re the tracks - we've discussed this before and the general consensus seems to be to stick to very high quality tracks, which are of course all of the AC tracks and a small handful of top quality mods, such as Paul Ricard, Donington etc. Conversions from older games usually look like rubbish, so scratch made tracks are preferred. You never know when a mod track is going to have some weirdness, such as holes, rough track mesh or timing bugs.


I agree with Marty that hill climb tracks would be good for one off fun runs, but I'd like to stick to circuit racing for regular seasons.
Cold easily stick Riverside in there. ;)

1935
I had few laps on the server and this car if driven using the clutch and a stick-shift  is a HHHUUUUUUUge fun,incredible!!!!!
Is next season with same car???
Now I like that idea  8)
What about that new old Porsche - the Porsche 718 Spyder RS? That's quite a fun car.
Can-Am is funner  ;)

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