Messages | Topics | Attachments This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 16
Mod Tracks / Re: Barbagello« on: November 28, 2014, 09:34:04 AM »Of all the backwater tracks. Can't believe they have done my local track. You can see my house in a couple of those screen shots! As far as I can tell, Darren is from the UK. 17
Mod Cars / Re: Exhaust animation.« on: November 26, 2014, 05:03:12 PM »
Turn graphics settings up.
19
20
Assetto Corsa / Re: Whats involved with a Dslam backhaul upgrade these days?« on: November 17, 2014, 02:46:16 PM »OK, estimated line length is 368m which should good. You can be too close to the switch. You aren't, but some people are. 21
Inter-League Challenges / Re: XGN/ARSE Challenge 1 - Race Results« on: November 12, 2014, 07:46:07 AM »
Thanks Wally for all your hard work organising.
22
Inter-League Challenges / Re: First XGN/ARSE challenge - 458 GT2 and Cobra, Tuesday Nov 11« on: November 10, 2014, 01:59:42 PM »
To be fair, Wally has done 95% of the work. Thanks Wally. 23
Inter-League Challenges / Re: First XGN/ARSE challenge - 458 GT2 and Cobra, Tuesday Nov 11« on: November 10, 2014, 08:40:20 AM »
We sure do. Many an ARSE member has stepped outside the box, and then stepped outside the box that box was in, and then stepped outside the box that box was in, and then stepped outside the box that box was in! If you catch my drift. Drift, sorry, I can't drift to save myself. Now, where was I and what happened to my box? ARSE! 24
Inter-League Challenges / Re: First XGN/ARSE challenge - 458 GT2 and Cobra, Tuesday Nov 11« on: November 06, 2014, 07:52:32 AM »
Quick question from one of our potential racers Wally. TC and ABS will be off on the server I assume?
25
Apps / Re: A utility: AC Replay Grabber« on: November 03, 2014, 07:37:09 AM »This worked well for me last Tuesday. It just automatically kept a copy of the replay file every time I quit back to the launcher. The game never prompts me to save the online replay on race nights. One of our guys said the same thing Wally. But every time I jump out of a server I get the option to save a replay. I am pretty sure he said it was an in game option. Will ask him. 26
Assetto Corsa / Re: AC News« on: October 22, 2014, 07:59:28 AM »
1.0.4 RC
Fixed server not properly freeing slots leading to many "no slot available" messages Known issue: engine sound missing when session starts (camera rotates around car) Fixed interior engine sound went muffled in the previous update Fixed digital clicks coming from AI during fast coast/load transitions Fixed sound clipping (tuned compressor when many cars are involved) Fixed opponents distance attenuation Fixed positional sounds for skids Improved overall volume balance Fixed some bodywork samples playing when still Fixed some sample loops Improved engine spatial position depending of real car engine position Improved LaFerrari low freq for interior sounds 1.0.5 RC Fixed acServerLaunchers not serializing Tyre Blankets option Fixed "Force On" ABS and TC settings not working at expected (WAITING FOR CONFIRMED FIX) Fixed AIM telemetry not loading Fixed server not sending the right JSON and not showing up properly in LAN Fixed some problems with showroom rendering Time Attack: time stops while in pause 27
Inter-League Challenges / Re: ARSE challenge.« on: October 21, 2014, 07:23:46 AM »What about adding up all the laptimes for each team and collectively we know which team is faster? You sound worried Steve? Updated our discussion and have a few volunteers. 28
Mod Tracks / Re: "Keeper Tracks" for Assetto Corsa« on: October 18, 2014, 05:36:44 PM »
Sentul and Salzburgring are great IMHO.
29
Assetto Corsa / Re: Racer Introductions« on: October 17, 2014, 04:12:58 PM »
I'm norbs.
Live on the South coast NSW. Hang around ARSE most of the time. Been SIM Racing on and off since early 90s. Give me room on the track. If I don't know where I am going, how do you? 30
Inter-League Challenges / Re: ARSE challenge.« on: October 17, 2014, 02:27:28 PM »
I have no idea what the skill levels of the XGN guys is like, but there are a few handy steerers at ARSE. Should make for a fun competition.
I will be in touch soon Wally. |