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Graphical tweak - skid marks

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Offline Wally

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Graphical tweak - skid marks
« on: October 13, 2016, 08:01:02 PM »
I've made a graphical tweak to dramatically increase the number of skids left behind on the track, which adds a bit more "life" to the tracks according to what other drivers have done. I've edited steamapps\common\assettocorsa\system\cfg\skidmarks.ini to change QUANTITY_MULT to 10, for 10 times the skids. It hasn't had any effect on performance; you could possibly even go higher.
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Offline Guybrush Threepwood

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Re: Graphical tweak - skid marks
« Reply #1 on: October 13, 2016, 09:46:24 PM »
So this doesn't create fake skid marks it only keeps the skid marks from when people lock up or spin the wheels or slide?

Offline Wally

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Re: Graphical tweak - skid marks
« Reply #2 on: October 13, 2016, 10:01:38 PM »
So this doesn't create fake skid marks it only keeps the skid marks from when people lock up or spin the wheels or slide?
Yep.
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Offline marty

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Re: Graphical tweak - skid marks
« Reply #3 on: October 13, 2016, 11:14:13 PM »
Ok will give it a go, in the current season we are leaving skidmarks all over the place. We can never get enough, here are the ones I found left behind in the Monza pits after Guybrush had a session.  :o

« Last Edit: October 13, 2016, 11:15:54 PM by marty »

Offline Dave O

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Re: Graphical tweak - skid marks
« Reply #4 on: October 14, 2016, 12:10:16 AM »
Cracked me up Marty  ;D  nothing like a good laugh before retiring for the night.  ;D
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Offline Bruce

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Re: Graphical tweak - skid marks
« Reply #5 on: October 14, 2016, 08:21:36 AM »
Haha that was funny, I opened the pic expecting an actual pic of burnout skids,  haha
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Offline Gratulin

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Graphical tweak - skid marks
« Reply #6 on: October 14, 2016, 02:15:35 PM »
At least you could have washed them before posting!!

Offline marty

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Re: Graphical tweak - skid marks
« Reply #7 on: October 14, 2016, 03:15:32 PM »
At least you could have washed them before posting!!

As you can see he has left 3 dollars in one for who ever wants to wash them. Looks like a nasty flatspot on the bottom set too.  ;D

In terms of the tweak itself I tried it at 20 and noticed no issues.
« Last Edit: October 14, 2016, 07:29:11 PM by marty »

Offline Wally

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Re: Graphical tweak - skid marks
« Reply #8 on: October 15, 2016, 01:05:17 PM »
Yeah, I've gone to 20 too. I had 10 at Donington, and it looked really good late into the race with some genuinely rubbered up corners.
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Offline marty

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Re: Graphical tweak - skid marks
« Reply #9 on: October 15, 2016, 01:13:24 PM »
I think this setting would simply use more ram, on a 64 bit system with 16GB or more it shouldnt really have any perfmance impact. I ran it on my long run tests at Monza and noticed the entry to parabolica get fairly black.

Offline Bacchulum

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Re: Graphical tweak - skid marks
« Reply #10 on: October 15, 2016, 01:43:53 PM »
Guess I'll see what 19 does on Tuesday. 8)

2+2=√16

Offline Wally

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Re: Graphical tweak - skid marks
« Reply #11 on: October 16, 2016, 11:43:10 AM »
Just testing...






“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline marty

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Re: Graphical tweak - skid marks
« Reply #12 on: October 16, 2016, 01:18:35 PM »
Wally did you get to the point where it started to delete old skidmarks, this was always something I noticed in all driving games if your doing donuts. You will see the tyre marks at the end of the line vanishing, I wonder if at the point there it kept all marks still or already started to lose some of them.

Offline Wally

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Re: Graphical tweak - skid marks
« Reply #13 on: October 16, 2016, 02:03:09 PM »
I known the erasing effect you mean, but I didn't see it. I got bored before anything started disappearing.  Might be fun to see how much rubber you can put down :)
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline marty

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Re: Graphical tweak - skid marks
« Reply #14 on: October 17, 2016, 11:50:02 AM »
With quite a few long sessions over the weekend woth a few cars in I had no issues and the track looked better with all the mess caused by others.

Only people with limited ram or vran possibly could have issues but as my gpu has 8gb and system 16gb with both far from being fully used ingame I will be fine. If someone had say a 4gb ram system and small gpu it could possibly cause issue for them.

 

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