Xtreme Gaming Network

Simulation Racing Leagues => Assetto Corsa => Mod Cars => Topic started by: rooshooter on December 17, 2016, 05:44:02 PM

Title: Mod Cars No Tyre sounds
Post by: rooshooter on December 17, 2016, 05:44:02 PM
It appears that all non AC mod cars have lost Tyre sounds, I have tested on a few mods, any ideas how to fix?
Title: Re: Mod Cars No Tyre sounds
Post by: Wally on December 17, 2016, 06:16:20 PM
I'm not sure if this is correct, but I think it's up to the mod authors to fix their mods for the latest sound engine updates.
Title: Re: Mod Cars No Tyre sounds
Post by: rooshooter on December 17, 2016, 06:25:52 PM
I'm not sure if this is correct, but I think it's up to the mod authors to fix their mods for the latest sound engine updates.
Ok I thought that was the case, thanks Wally.
Title: Re: Mod Cars No Tyre sounds
Post by: rooshooter on December 18, 2016, 12:57:28 PM
I think the changes to AC sounds, with each update are making it very difficult for modders. Some mods are of Kunos quality, the Lancia Fulvia
1.6 HF (perfect car to race against the Alfa)  being one, but now with no tyres sound, is no longer much good. I wonder if the delay with DRM Revival mod is also due to sound problems. Reading the forums, documentation on FMod changes are sparse and make it difficult to implement.
I just find it disappointing when trying to come up with car choices for a season you are stuck with one make grids, that does not happen very often in the real world.
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