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Real Head Motion

Author Topic: Real Head Motion  (Read 40474 times)

Offline faz

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Re: Real Head Motion
« Reply #15 on: February 07, 2015, 02:16:20 PM »
you have to do the calibration thing  at the bottom of the program before assigning keys
faz

Offline Bruce

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Re: Real Head Motion
« Reply #16 on: February 07, 2015, 04:17:42 PM »
you have to do the calibration thing  at the bottom of the program before assigning keys
thanks faz, I have done that many time and now found the l/r is only working in bonnet or bumper view :(
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Offline rob

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Re: Real Head Motion
« Reply #17 on: March 13, 2015, 09:56:28 AM »
Hey Guys, if you are like me and can't live without this App, there is an update on the original post at the AC Forums. Works like a charm.

http://www.assettocorsa.net/forum/index.php?threads/real-head-motion-0-8-1.4755/

NB. The new version will overwrite the old version and you will lose all your settings. Might be an idea to do a screen dump or something first.

rob

Offline Wally

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Re: Real Head Motion
« Reply #18 on: March 13, 2015, 10:02:28 AM »
Thanks Rob.
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Offline Bacchulum

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Re: Real Head Motion
« Reply #19 on: March 13, 2015, 11:25:03 AM »
Just discovered this myself Rob, I was starting to get the DT's. :o
All back to normal now. ;D

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Offline Freezer

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Re: Real Head Motion
« Reply #20 on: March 15, 2015, 12:03:59 AM »
I found with the AC update the App was a bit oversensitive now and had to turn down the responses etc.
But all good now.  Such a great app, just ran around Silvestone in the 458 and it adds so much realism.

Offline Wally

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Re: Real Head Motion
« Reply #21 on: March 30, 2015, 06:22:59 PM »
Significant new version released: http://www.assettocorsa.net/forum/index.php?threads/real-head-motion-0-9-2.4755/

Includes G-force based roll, which I requested. I haven't tried it yet myself.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline rob

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Re: Real Head Motion
« Reply #22 on: March 30, 2015, 10:21:05 PM »
Wally, I tried the new version and I got lots of stutter and huge FPS hit. Went back to the previous version and its fine again.

I guess my old PC is just not up to it.

Offline Wally

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Re: Real Head Motion
« Reply #23 on: March 30, 2015, 11:26:45 PM »
Wally, I tried the new version and I got lots of stutter and huge FPS hit. Went back to the previous version and its fine again.

I guess my old PC is just not up to it.

Interesting, because in that thread he talks about it supposedly being better on the CPU and causing less stutter.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Freezer

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Re: Real Head Motion
« Reply #24 on: March 31, 2015, 10:56:11 PM »
Wally, I tried the new version and I got lots of stutter and huge FPS hit. Went back to the previous version and its fine again.

I guess my old PC is just not up to it.

Interesting, because in that thread he talks about it supposedly being better on the CPU and causing less stutter.
Hey Wally, grabbed the latest version and am getting left to right stuttery vision.  Can you post up your settings?  I did dial it down a bit which helped.  Also are you able to bind a key to look behind?  Doesn't want to work for me..
Cheers

Offline Wally

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Re: Real Head Motion
« Reply #25 on: March 31, 2015, 11:46:46 PM »
Wally, I tried the new version and I got lots of stutter and huge FPS hit. Went back to the previous version and its fine again.

I guess my old PC is just not up to it.

Interesting, because in that thread he talks about it supposedly being better on the CPU and causing less stutter.
Hey Wally, grabbed the latest version and am getting left to right stuttery vision.  Can you post up your settings?  I did dial it down a bit which helped.  Also are you able to bind a key to look behind?  Doesn't want to work for me..
Cheers

All I have is the G-roll slider on 2.00 with 50% filtering, roll filter nearer the top 0.00%. My in-game lateral G-force is 1x.
I don't use look behind, so I don't know.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Phil.8

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Re: Real Head Motion
« Reply #26 on: November 22, 2015, 08:29:50 AM »
Does anyone still use this and if so any setup tips for it
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Offline Wally

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Re: Real Head Motion
« Reply #27 on: November 22, 2015, 08:56:20 AM »
Does anyone still use this and if so any setup tips for it
I use this all the time (32 bit only). Here's my config file, which you can put wherever you have RHM installed.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Phil.8

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Re: Real Head Motion
« Reply #28 on: November 22, 2015, 10:23:16 AM »
cheers  ty wally.  does it not work with AC in 64 bit mode ?
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Offline Wally

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Re: Real Head Motion
« Reply #29 on: November 22, 2015, 10:36:20 AM »
cheers  ty wally.  does it not work with AC in 64 bit mode ?
No - it's a limitation of some of the software that RHM uses. The author's aware of it and looking for a fix.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

 

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