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Simulation Racing Leagues => Assetto Corsa Competizione => Topic started by: Wally on August 23, 2018, 01:45:58 PM

Title: ACC league discussion
Post by: Wally on August 23, 2018, 01:45:58 PM
With multiplayer ACC coming later in the year, I want to canvass some opinions about an ACC league. I know not everyone will be interested in ACC, but I expect many will. I expect some people will be happy to keep racing in AC. So what are people's thoughts?

Alternate AC and ACC seasons?
Have an AC league one night and an ACC league another night?
Don't have an ACC league at all? (that option has the risk that people will leave for other leagues running ACC to get their multiplayer fix)


Edit: Or alternate AC and ACC weeks.
Title: Re: ACC league discussion
Post by: rob on August 23, 2018, 02:53:35 PM
Hey Wally, might be a moot point for me as I'm not sure my graphics card is up to the task.

But if I had a choice it would be alternating AC and ACC Seasons on Tuesday nights for the serious racers and keep Thursday as it currently is i.e. fun night with older race cars for those of us who just want to have fun without the aggression.
Title: Re: ACC league discussion
Post by: Bacchulum on August 23, 2018, 02:57:28 PM
Hey Wally, might be a moot point for me as I'm not sure my graphics card is up to the task.

But if I had a choice it would be alternating AC and ACC Seasons on Tuesday nights for the serious racers and keep Thursday as it currently is i.e. fun night with older race cars for those of us who just want to have fun without the aggression.
What he said. ;) 8)
Title: Re: ACC league discussion
Post by: Joe on August 23, 2018, 03:02:21 PM
Hey Wally, might be a moot point for me as I'm not sure my graphics card is up to the task.

But if I had a choice it would be alternating AC and ACC Seasons on Tuesday nights for the serious racers and keep Thursday as it currently is i.e. fun night with older race cars for those of us who just want to have fun without the aggression.

Aren't  you running a 970 now Rob? Same card as me and I'd never even considered it wouldn't be able to handle ACC. I'm guessing triples maxed out would be a stretch but fairly sure turning a few setting down should still get the desired frame rate.

Also agree with alternating. I think 3 nights a week would be too much,
Title: Re: ACC league discussion
Post by: Wally on August 23, 2018, 04:17:35 PM
Yes, the hardware requirements can certainly be a limiting factor. It will be interesting to see the performance when the 1st single player version is available.
Title: Re: ACC league discussion
Post by: Seanus on August 23, 2018, 05:39:17 PM
Mirror the real season. So use ACC on the Tuesdays that line up with a real Blancpain round.

We could do this with AC and V8Corsa too.

Other Iconic events could be mirrored also, if an AC mod and track is available.

XGN series' could be run concurrently and/or shoehorned into available breaks.

Should still be enough holes in all the schedules to run Fun Runs, Recruitment nights and Mod testing etc.
Title: Re: ACC league discussion
Post by: Gratulin on August 23, 2018, 05:47:15 PM
I realise i am not racing presently but would going fortnightly for both leagues work? That way the AC-only people don't need to sit out an entire season?
Title: Re: ACC league discussion
Post by: Wally on August 23, 2018, 06:34:02 PM
I realise i am not racing presently but would going fortnightly for both leagues work? That way the AC-only people don't need to sit out an entire season?
Yes, that's an option I forgot about, for exactly that reason. That's probably my preferred option, personally.
Title: Re: ACC league discussion
Post by: rob on August 23, 2018, 06:58:28 PM
Aren't  you running a 970 now Rob? Same card as me and I'd never even considered it wouldn't be able to handle ACC. I'm guessing triples maxed out would be a stretch but fairly sure turning a few setting down should still get the desired frame rate.

Hi Joe, I hope you are right, but with all this talk of needing RTX2080's at nearly $2,000 I had become slightly disheartened. I guess we will know when it is finally released. I'll be keeping my fingers crossed.

I do like Andrew's alternating fortnightly Seasons idea and Seanus' idea of dovetailing real racing events into the calendar where possible.
Title: Re: ACC league discussion
Post by: buellersdayoff on August 24, 2018, 08:23:49 AM
Doing week about would mean I miss out on one or the other because of my work roster. Maybe two weeks ac one acc? I like Seanus' ideas
Title: Re: ACC league discussion
Post by: Phil.8 on August 24, 2018, 11:07:40 AM
Maybe Tuesdays playing for the sheep farm with ACC and Thursdays for fun with AC ?
For me personally I would race only sometimes with ACC if I even get it as its really not interesting at all
Title: Re: ACC league discussion
Post by: Seanus on August 24, 2018, 11:22:39 AM
I realise i am not racing presently but would going fortnightly for both leagues work? That way the AC-only people don't need to sit out an entire season?

Maybe that would oversaturate the year with GT3s, as that's 26 weeks of Blancpain. :o
Title: Re: ACC league discussion
Post by: Phil.8 on August 24, 2018, 12:56:18 PM
That's one of my issues with ACC is how it will divide an already small Kunos community
Title: Re: ACC league discussion
Post by: Dave O on August 24, 2018, 01:41:12 PM
Just a thought Wally, how about a poll to gauge how many of us are likely to purchase ACC.

Would give some indication into the interest here for the title.  ;)
Title: Re: ACC league discussion
Post by: Wally on August 24, 2018, 06:40:40 PM
It's early days yet. Multiplayer won't come out till November, apparently. I'm just getting people thinking about it, and gathering opinions. There will be lots of time to see who buys it, who's interested etc.
Title: Re: ACC league discussion
Post by: Wally on August 25, 2018, 09:43:46 AM
Mirror the real season. So use ACC on the Tuesdays that line up with a real Blancpain round.
I like this idea too.
Title: Re: ACC league discussion
Post by: Bacchulum on August 25, 2018, 12:35:40 PM
Mirror the real season. So use ACC on the Tuesdays that line up with a real Blancpain round.
I like this idea too.
After thought, I prefer this idea.
As ACC is un-modded, as it stands, we don't want to get sick of the cars too quick, so spreading it out makes sense.

but if there's no wet races I'm out.......
 :P
Title: Re: ACC league discussion
Post by: Guybrush Threepwood on August 26, 2018, 06:44:01 PM
As a non-participating paticipant, I'd suggest having one-off ACC events on another night of the week to begin with.  The game will be in it's infancy and will probably be lacking in a lot of features when it comes to Multiplayer.

Once it matures and gains popularity then I would suggest looking at a straw poll aound a championship to decide whether you treat it as a separate game and run it on another night of the week, or whether to alternate during the week.

As above, the issue will be dividing an already smallish community between two championships,  yet those that will be paticipating in just one of the series may not like the idea of only racing every 2 or 3 weeks if you altenate between series each week.

If I was racing (hopefully not too far off!) I'd want to be all in with a series or not at all, so to commit to a particular series and only race in it a couple of times a month wouldn't fit with my "mentality", but that is just me.  I hope that makes sense.
Title: Re: ACC league discussion
Post by: Mael on August 26, 2018, 07:05:31 PM
As a non-participating paticipant, I'd suggest having one-off ACC events on another night of the week to begin with.  The game will be in it's infancy and will probably be lacking in a lot of features when it comes to Multiplayer.

Once it matures and gains popularity then I would suggest looking at a straw poll aound a championship to decide whether you treat it as a separate game and run it on another night of the week, or whether to alternate during the week.

As above, the issue will be dividing an already smallish community between two championships,  yet those that will be paticipating in just one of the series may not like the idea of only racing every 2 or 3 weeks if you altenate between series each week.

If I was racing (hopefully not too far off!) I'd want to be all in with a series or not at all, so to commit to a particular series and only race in it a couple of times a month wouldn't fit with my "mentality", but that is just me.  I hope that makes sense.

Yip agree with the above. I'm confident the switch from AC to ACC will happen naturally as ACC matures.
Title: Re: ACC league discussion
Post by: Wally on August 27, 2018, 08:02:22 AM
I have high hopes for the physics, weather, graphics etc. but am doubtful about the long lasting appeal of driving only GT3s, no matter how mature the game gets. What I really hope for is that ACC is successful enough for KS to start churning out other series, essentially just by adding a new bunch of cars and tracks and maybe some accompanying rule/format changes.   
Title: Re: ACC league discussion
Post by: Freezer on September 07, 2018, 10:52:18 PM
See that release One is out on 12 September for 24.99 Euro, getting progressively more expensive as it rolls out until 1st quarter 2019.
Title: Re: ACC league discussion
Post by: grat on September 08, 2018, 05:47:48 PM
I share other people's concerns regarding hardware (I only have VR now, so...). If I were to be able to handle it and liked it, I guess I would not be averse to simply choose ACC whenever the Tuesday league opts for a GT3 series. But I would not alternate too often, as otherwise we would have too many GT3s and too little of everything else...
Title: Re: ACC league discussion
Post by: Wally on September 09, 2018, 07:42:50 AM
I share other people's concerns regarding hardware (I only have VR now, so...). If I were to be able to handle it and liked it, I guess I would not be averse to simply choose ACC whenever the Tuesday league opts for a GT3 series. But I would not alternate too often, as otherwise we would have too many GT3s and too little of everything else...
Hi Grat. I agree. My preferred option so far is Seanus's suggestion to run GT3 races in synch with the real life Blancpain calendar.

But then again, if driving in ACC with the new physics, graphics and weather is so much better, it may be hard to return to AC. For example, we drove netKar for years. Then we went to AC. There was no way we could have ever raced netKar again after driving AC. But of course the jump from AC to ACC may not be as big as the jump from netKar to AC.
Title: Re: ACC league discussion
Post by: Bacchulum on September 09, 2018, 08:12:47 AM
Speak for yourself.
For about a year I kept going back to nKP for my wet weather fix. 8)
Title: Re: ACC league discussion
Post by: Freezer on September 19, 2018, 08:13:58 PM
Speak for yourself.
For about a year I kept going back to nKP for my wet weather fix. 8)
For me the wet weather, night racing etc options are what make it interesting.  Otherwise I would just stay with AC.
Downloaded it last night, so will start testing... :)
Title: Re: ACC league discussion
Post by: doobs on September 20, 2018, 08:05:35 AM
Speak for yourself.
For about a year I kept going back to nKP for my wet weather fix. 8)

Yeah, I could have kept driving nKPRO too
Title: Re: ACC league discussion
Post by: Joe on September 20, 2018, 08:33:21 AM
Speak for yourself.
For about a year I kept going back to nKP for my wet weather fix. 8)

Yeah, I could have kept driving nKPRO too

You guys are so old school  8) AC was the current sim when I started sim racing so it's pretty much all I've ever played.
Title: Re: ACC league discussion
Post by: Bird on September 20, 2018, 09:23:23 AM
Speak for yourself.
For about a year I kept going back to nKP for my wet weather fix. 8)

Yeah, I could have kept driving nKPRO too

You guys are so old school  8) AC was the current sim when I started sim racing so it's pretty much all I've ever played.
That's not old skool not nearly.   Some of us started with LFS & GTL, 10+ years ago, and that's just online.   Hell, look at Indianapolis500 for a really old skool sim. 
Title: Re: ACC league discussion
Post by: Bacchulum on September 20, 2018, 09:33:04 AM
Geoff Crammonds GP3, GP4, NASCAR2003 (now iRacing), rFactor, nKPro, AC, that's my "league racing" history.
Throw in GPL, LFS, ARCA, nK Namie, F1 2015, pCars, rFactor2, ACC as other sims I've owned. 8)

When you write it down, I should really get a life...... :-[ :P
Title: Re: ACC league discussion
Post by: Bird on September 20, 2018, 10:33:30 AM
Geoff Crammonds GP3, GP4, NASCAR2003 (now iRacing), rFactor, nKPro, AC, that's my "league racing" history.
Throw in GPL, LFS, ARCA, nK Namie, F1 2015, pCars, rFactor2, ACC as other sims I've owned. 8)

When you write it down, I should really get a life...... :-[ :P

What, isn't *this* your life?  You got one, and one you like, no?  Quit complaining you big baby!
Title: Re: ACC league discussion
Post by: Bacchulum on September 20, 2018, 11:54:27 AM
You're right, Bird.
Every time I'm offered a "life" I decline because I'm busy sim-racing. ;D
Title: Re: ACC league discussion
Post by: Freezer on September 20, 2018, 04:41:14 PM
Speak for yourself.
For about a year I kept going back to nKP for my wet weather fix. 8)

Yeah, I could have kept driving nKPRO too

You guys are so old school  8) AC was the current sim when I started sim racing so it's pretty much all I've ever played.
Slightly off topic, but speaking of old school, have a look at this from Goodwood.

https://www.facebook.com/swiftuneengineering/videos/759304864413437/ (https://www.facebook.com/swiftuneengineering/videos/759304864413437/)
Title: Re: ACC league discussion
Post by: Mael on July 23, 2019, 12:23:44 PM
I'll post here so not to go to far off topic on the AC forum

Previously in response to a couple of races with RaceOnOz:
I'm generally 5 seconds off the pace and cannot seem to go quicker. The biggest problem is a numb car, I just cannot feel what the car is going to do which makes it impossible to drive fast. Added to that is the steering seem to be very slow, its like driving a truck!

Thus I can only assume that maybe my PC is a bit too slow for ACC. For example I'm finding the graphics much worse than AC, the detail especially in further distances are not crisp enough.

Since then I tried multiple adjustments to the graphics setups and ended up with a game that looked like the classic Geoff Crammond Grand Prix Game but not running quite as smoothly as the old game  >:(

Realizing that me adjusting graphics setting were likely the cause of the crappy performance I gave up and selected the pre-set medium graphic setting and the difference was amazing, actually playable. In addition I changed the steering wheel setup from the default 900 Degrees range to 360 degrees which made the game actually playable. (Though ACC would be like AC automatically adjusting steering range?)

With the changes I could match Wally's laptimes. The handling still isn't as crisp as AC's version but then I assume the GT3 cars are large and heavy cars. Did about an hour's racing before it became too late, enjoying the changing tire grip as the track temperature changes and wear came into effect and watched Wally get mugged by some non-XGN drivers  ;D  You must have been missing the opportunity to hand out some penalties Wally!
Title: Re: ACC league discussion
Post by: buellersdayoff on July 23, 2019, 01:25:04 PM
Can't remember if there's an in game setting, but nvidia control panel has a setting for maximum pre rendered frames, 1 is ideal for low latency gaming. Try it first in case it causes issues. If you enable the in game drivers hands/wheel see if it moves 1:1 with minimal delay. I think you're right though, the game does feel a little doey, during testing last night on the back straight of Paul Ricard I tried swerving @ over 250km the car moves strangely and only when I added throttle movement I spun.
Title: Re: ACC league discussion
Post by: Jarmel on July 23, 2019, 01:45:06 PM
Mael said stuff

Good to hear its working better for you . With any input lag if it is that what i do is limit my frame rates to match my refresh rates , I noticed the difference when doing that in Iracing. Yeah and also what Bueller mentioned , Pretty sure its an option in AC no sure about in ACC though .
Would like to try out some ACC online, I have registered over there, but between Tuesdays and Thursdays here and also Iracing on weekends its a busy week. Just done the Skips at Sebring very fun track to drive in these cars.
Title: Re: ACC league discussion
Post by: Wally on July 23, 2019, 01:53:12 PM
I'll post here so not to go to far off topic on the AC forum

Previously in response to a couple of races with RaceOnOz:
I'm generally 5 seconds off the pace and cannot seem to go quicker. The biggest problem is a numb car, I just cannot feel what the car is going to do which makes it impossible to drive fast. Added to that is the steering seem to be very slow, its like driving a truck!

Thus I can only assume that maybe my PC is a bit too slow for ACC. For example I'm finding the graphics much worse than AC, the detail especially in further distances are not crisp enough.

Since then I tried multiple adjustments to the graphics setups and ended up with a game that looked like the classic Geoff Crammond Grand Prix Game but not running quite as smoothly as the old game  >:(

Realizing that me adjusting graphics setting were likely the cause of the crappy performance I gave up and selected the pre-set medium graphic setting and the difference was amazing, actually playable. In addition I changed the steering wheel setup from the default 900 Degrees range to 360 degrees which made the game actually playable. (Though ACC would be like AC automatically adjusting steering range?)

With the changes I could match Wally's laptimes. The handling still isn't as crisp as AC's version but then I assume the GT3 cars are large and heavy cars. Did about an hour's racing before it became too late, enjoying the changing tire grip as the track temperature changes and wear came into effect and watched Wally get mugged by some non-XGN drivers  ;D  You must have been missing the opportunity to hand out some penalties Wally!
For my T500RS, I just set the same 1100 degrees of rotation as in AC and it feels the same. Do you know there's also a steering lock adjustment in each cars' setup?

The Beemer was quite understeery on the very slow corners so I had to take them slowly. That's where I caught people by surprise. It is nice to see the game automatically dish out drive throughs for excessive cutting though (even if I was caught myself).
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