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More AIM telemetry: understeer and oversteer

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Offline Wally

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More AIM telemetry: understeer and oversteer
« on: August 03, 2014, 10:49:58 PM »
This formula can help you work out if your car is understeery or oversteery.

Here's a trace in a car set up to be deliberately understeery. Where the graph is > 0 (which corresponds to corners), the car is understeering.




Here's a trace in a car set up to be deliberately oversteery. Where the graph is < 0 (which corresponds to corners), the car is oversteering.




This is my own race setup hotlap. On balance, a little understeery. I could do with a little more front wing.



In Race Studio, the formula is:

IF(GT(G_LAT,0.1),STEERANGLE*DEG2RAD/(-G_LAT*ACCGRAV)-(WHEELBASE/((SPEED*KMH2MS)^2)),0)

You have to edit the predefined WHEELBASE constant to be the wheelbase of your car (2.65m for the Formula Abarth).

You can create your own math channel for this which gets inserted as a channel into each test you open. Ask me how if you want to know.
« Last Edit: August 03, 2014, 10:55:41 PM by Wally »
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Rolz

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Re: More AIM telemetry: understeer and oversteer
« Reply #1 on: August 04, 2014, 02:02:01 PM »
ouch... instant headache  :o

though it looks neat...

me drive car *grunt*

Offline Wally

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Re: More AIM telemetry: understeer and oversteer
« Reply #2 on: August 04, 2014, 02:17:26 PM »
:D


I've always been looking for something in the telemetry that actually shows me what I should do to the car setup. These graphs clearly tell me that I am understeering in the corners, even though it doesn't really feel too bad. The proof of the pudding is always what it does to your lap times though.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Guybrush Threepwood

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Re: More AIM telemetry: understeer and oversteer
« Reply #3 on: August 04, 2014, 02:38:46 PM »
IMO you always want a little understeer so you know you are getting full traction from the rears and maximum cornering lock.  I'm guessing the big understeer moments following the oversteer in the graph is the correction?

Offline Wally

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Re: More AIM telemetry: understeer and oversteer
« Reply #4 on: August 04, 2014, 03:37:27 PM »
IMO you always want a little understeer so you know you are getting full traction from the rears and maximum cornering lock.  I'm guessing the big understeer moments following the oversteer in the graph is the correction?
Yeah, they were full on, spin inducing oversteers (took all the rear wing off... fun!)
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Offline Gratulin

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Re: More AIM telemetry: understeer and oversteer
« Reply #5 on: August 04, 2014, 05:11:31 PM »
Does the tire squeals in AC tell you that there is understeer/oversteer? Since I setup some rear speakers I can tell exactly which tire is protesting. I currently use it for feedback on how hard I can push.

Offline Bacchulum

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Re: More AIM telemetry: understeer and oversteer
« Reply #6 on: August 04, 2014, 05:27:40 PM »
Where the heck are you doing all this?
Where's the 'predefined wheelbase'?

2+2=√16

Offline Wally

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Re: More AIM telemetry: understeer and oversteer
« Reply #7 on: August 04, 2014, 05:43:09 PM »
Where the heck are you doing all this?
Where's the 'predefined wheelbase'?

Find the math channels. You can create a general math channel and say insert this into every file you open. There's also a constants section, where a WHEELBASE is defined. You can then change its value. I'll post some screen shots later.
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Offline Wally

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Re: More AIM telemetry: understeer and oversteer
« Reply #8 on: August 04, 2014, 07:15:30 PM »
Where the heck are you doing all this?
Where's the 'predefined wheelbase'?

Here you go. Go to Math Channels (Alt-F8):

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Offline Wally

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Re: More AIM telemetry: understeer and oversteer
« Reply #9 on: August 04, 2014, 07:19:06 PM »
Does the tire squeals in AC tell you that there is understeer/oversteer? Since I setup some rear speakers I can tell exactly which tire is protesting. I currently use it for feedback on how hard I can push.
Couldn't say - I only have stereo. But it's gotta be valuable feedback.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Bacchulum

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Re: More AIM telemetry: understeer and oversteer
« Reply #10 on: August 04, 2014, 07:43:09 PM »
Thanks Wally. ;D

All that for a straight line. :P
(just means my setups good 8))

2+2=√16

Offline Wally

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Re: More AIM telemetry: understeer and oversteer
« Reply #11 on: August 04, 2014, 08:02:34 PM »
Thanks Wally. ;D

All that for a straight line. :P
(just means my setups good 8) )

Did you set the min and max scale of the Kus graph to about +0.5 and -0.5? You can right-click on the Kus measure and set the min & max in the window that pops up.
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Offline Guybrush Threepwood

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Re: More AIM telemetry: understeer and oversteer
« Reply #12 on: August 08, 2014, 07:12:27 AM »

Offline Wally

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Re: More AIM telemetry: understeer and oversteer
« Reply #13 on: August 08, 2014, 08:02:55 AM »
Man, that's telemetry pr0n. Look at those sexy brake traces... extremely hard on the brakes and then smoothly but rapidly released. So consistent.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Bacchulum

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Re: More AIM telemetry: understeer and oversteer
« Reply #14 on: August 08, 2014, 02:05:07 PM »
Where did you find the maths channel formula Wally?
Were there any others?
I might have to go through my collection of Racecar Engineering, Data Bytes column and see what's in there.

2+2=√16

 

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