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Simulation Racing Leagues => Assetto Corsa => Inter-League Challenges => Topic started by: Bruce on February 01, 2016, 09:05:16 AM

Title: "Occasional Sunday Racing"?
Post by: Bruce on February 01, 2016, 09:05:16 AM
Christopheracer suggested the idea of longer races on Sundays, 90 minutes or so, but on a "wider calendar" than weekly.
Title: Re: "Occasional Sunday Racing"?
Post by: Guybrush Threepwood on February 01, 2016, 10:39:42 AM
Wally, is there any way you could use your gizmo wizardry to figure out a way to do a driver swap, teams enduro type thing?

Eg, 40 lap race where each driver can only do 10 laps at a time?  You could have the second driver in the same car waiting in the pits, and then when the first driver goes to the pit box the second driver is able to drive out of their pitbox and vice versa?  Is there any way, using some ingenuity to come up with a way this could be monitored via your data output? Or by PLP?

I think it would be quite fun to team up with someone and mix up the teams a bit so slower drivers are with faster ones.  I'd quite enjoy watching my team mate race around and then head out myself to build on what somone else has acheived, etc.
Title: "Occasional Sunday Racing"?
Post by: Gratulin on February 01, 2016, 11:11:08 AM
One way I read about in another forum was to run a long free practice session. Each team starts with their 1st driver. When Driver 1 stint finishes they pit, make note of the number of laps and then exit the server. Driver 2 then enters the server in the same car/skin and drives their stint etc etc. Sounds a bit tedious but could work. Most enduros are duration based and at least each team would be racing each other in real time on the track.

EDIT: Also, spectator 'cars' could be available for other team members to 'spectate'.

EDIT EDIT: 3 teams of 3 drivers each. 3 cars defined on the server plus 6 'spectator cars', say Fiat Abarths.

Each team has
1xalien
1xmid fielder
1xgentleman racer

Not sure how a team is guaranteed to get the specific team car when 'driver swap' occurs.
Title: Re: "Occasional Sunday Racing"?
Post by: Wally on February 01, 2016, 01:48:56 PM
Wally, is there any way you could use your gizmo wizardry to figure out a way to do a driver swap, teams enduro type thing?

Eg, 40 lap race where each driver can only do 10 laps at a time?  You could have the second driver in the same car waiting in the pits, and then when the first driver goes to the pit box the second driver is able to drive out of their pitbox and vice versa?  Is there any way, using some ingenuity to come up with a way this could be monitored via your data output? Or by PLP?

I think it would be quite fun to team up with someone and mix up the teams a bit so slower drivers are with faster ones.  I'd quite enjoy watching my team mate race around and then head out myself to build on what somone else has acheived, etc.

I reckon this would be doable. I could do it in a race session, where you have to come in to do a pit stop, then your team mate, who's waiting in his own pit box, could go, released by chat.  Or maybe even a dedicated app, where you nominate your partner, and get a ”Go!” message when you can go.
Title: Re: "Occasional Sunday Racing"?
Post by: Guybrush Threepwood on February 01, 2016, 01:49:45 PM
Sounds like it would be worth checking out Gratulin, I'd be intersted in knowing how it panned out in the end.

I was thinking something along the lines of, but not sure if possible:

1)  If a time-stamp is output of when someone enters or leaves the pit lane, you could make sure Driver 2 can only leave the pit lane once Driver 1 has entered.  If Driver 2 leaves before Driver 1 enters, a 5 x time penalty occurs for the difference.  This way each driver can pit and just sit in the pits until it is their turn to go out again.  OR start in the pits by not clicking the drive button until after the lights go out.

2)  If we have time-stamps for when entering and leaving the pit box a similar thing could occur.  The only issue would be if one driver pairing were at either end of the pit lane this could present an advantage or disadvantage as you obviously can't have two cars using the same pit box.  However it might even itself out if this was the case as during one swap the driver up the pit exit end would get an advantage but then the next swap the driver toward the pit entry end would be disadvantaged.

For qual one driver from each team could be nominated to set a time.  This way all the teams cars start together on the grid, as opposed to being separated by the second drivers who set a time but don't actually start on the grid.  Heck, you could even do a hotlap format.

I think 2 driver teams woud be best, otherwise you'd have to make the race really long for all 3 drivers to have a fair crack.  eg, say two stints @ 10 laps each = 60 laps x 2 minutes per lap = 2 hours, plus qual, pitting, etc.

It all relies on our resident coding wizard though ;)
Title: Re: "Occasional Sunday Racing"?
Post by: Bruce on February 01, 2016, 05:58:35 PM
this is getting exciting, nice work all and christopheracer for the nod!
Title: Re: "Occasional Sunday Racing"?
Post by: Wally on February 01, 2016, 06:29:05 PM
My ideas for an app... You and your teammate are both in the same team number, which you put in your PLP.ini.

E.g. TEAM=1

Then the app can send a chat message which is only displayed for your teammate, also in team 1, that you've pitted and he can go. The you wait in pits for the go message when he pits. Of course TS will also help. The app can also put out timestamps say when the car's in team 1 pit and leave pits, for checking after the race.

This could arbitrarily be extended to allow for more than one car in a team, if you also have CAR=1, CAR=2, CAR=3 etc to do the stints in the right order.
Orrrrrr... You could double stint, if you have CAR_STINT=1,1,2 for example.

I'm assuming that AC doesn't get mightily confused if a car sits in pits for 10 laps though. It could be difficult to figure out when the race is over, as the lap count would be buggered, but the app can also output a countdown to when the race is over, such that when the time is up, the leader finishes the lap he's on. Assuming you can tell who the leader is!

It probably really takes a server plugin.
Title: Re: "Occasional Sunday Racing"?
Post by: Gratulin on February 01, 2016, 06:56:24 PM
That might be why a practise session works best - you use elapsed time instead of laps for race end.
Title: Re: "Occasional Sunday Racing"?
Post by: Guybrush Threepwood on February 01, 2016, 07:00:37 PM
Yeah, that sounds like the biggest issue - how to know which team is on what lap number.  Not just so you know who is in what place, but also for blue flags.  Ideas:

Could the app keep count of how many laps a team has done and display this in chat each time one of the team member's cars cross the start line.  If unsure whether you are racing someone you could just ask them what lap no. they are on.  Once a team gets to the last lap and then finishes you could have noticeable messages displayed in chat also.  The only issue I see with this is that I'm guessing it relies on crossing the start line as a counter... so what happens if someone pits after the start line and then the second driver pulls out of their pit box before the start line, effectively counting 2 laps.  Or vice-versa and losing a lap.

Another more simple work-around would be to make the stint lengths compulsory, have the first driver do 3 stints and the second driver do 2 stints, and base the race lap number on the first driver.  Eg: 50 lap race, Driver 1 does 10+10+10 laps so the race is set at 30 laps.  When Driver 1 completes 30 laps the race is won for that team.  Driver 2 can only do 2 stints @ 10 laps each, or 20 laps, so the race won't end by driver 2 completing the total race laps early (because he isn't allowed).  That's just an example though.  You could fiddle with this method to give driver 2 more laps, or perhaps not even make the stint lengths compulsory as long as driver 1 did the first and last stint and was the only one in the team to completed the set number of laps.

This thread might be better off in the general AC forum area so more people see it?
Title: Re: "Occasional Sunday Racing"?
Post by: Gratulin on February 01, 2016, 07:30:49 PM
It may be simplest to just let drivers race all the time without any regard to blue flags etc. team with the highest aggregate laps at flag fall wins.
Title: Re: "Occasional Sunday Racing"?
Post by: Guybrush Threepwood on February 01, 2016, 08:26:46 PM
It may be simplest to just let drivers race all the time without any regard to blue flags etc. team with the highest aggregate laps at flag fall wins.

Do you mean without doing driver swaps?
Title: Re: "Occasional Sunday Racing"?
Post by: Gratulin on February 01, 2016, 08:38:32 PM
It may be simplest to just let drivers race all the time without any regard to blue flags etc. team with the highest aggregate laps at flag fall wins.

Do you mean without doing driver swaps?
With driver swaps. Just keep the total laps for each driver once they pit.
Title: Re: "Occasional Sunday Racing"?
Post by: christopheraser on February 02, 2016, 10:04:41 AM
Maybe we could do a couple of enduros and then build up to some sort of driver swap/team aggregate racing. The longest race I have done in AC is about 40 mins. I know I can do 120 minutes on my own pretty easily and would like to do something like that before teaming up with people. I think it's more important to select the right car track combo's at this point.

I love the enthusiasm all the same :-)
Title: Re: "Occasional Sunday Racing"?
Post by: Bruce on February 02, 2016, 02:49:59 PM
so post 2 cars and 2 tracks in this thread, I will collate them in the head post and then we can vote, Don't let me pick em hehehe!
Title: Re: "Occasional Sunday Racing"?
Post by: Guybrush Threepwood on February 02, 2016, 04:14:40 PM
I suggest the P4/5 Competizione @ Spa.

A car that is quick but fairly easy to drive at a track that is big, not too difficult, and has lots of overtaking possibilities, while nice to look at.

The other option would be the BMW 1M S3 @ Zandvoort.  Slower car, less setup required, smaller track with plenty of action if only 10 - 15 cars are racing.
Title: Re: "Occasional Sunday Racing"?
Post by: marty on February 05, 2016, 12:20:53 PM
I also dont see much point in driver swaps until properly implemented and we have 60 people wanting to race. Id rather do a solo hour and half race with 30 cars then half of that with only 15 or 12 cars going by current tuesday turnouts. Enduros likely would attract less again so pretty pointless to mess around with odd driver changes atm I think.

Bathurst 12hr is on this week maybe a gt3 enduro at Bathurst to kick things off. There is a better Bathurst (cough rip from SMS ISI) and quite fun to drive with the brutal walls. Not sure how many would survive an enduro there though as most would need to back off a fair bit to get around for an hour and half with no wall rubs.

I think Christophers suggestion of f1 races is good and we could maybe have them to match real world races upcoming or just past. Do f1 circuits if we have good ones in some of the f1 cars and maybe also do some gt3 following the big real world races such as Bathurst, Spa, Nords, Monza mixed in between the open wheelers.
Title: Re: "Occasional Sunday Racing"?
Post by: Guybrush Threepwood on February 05, 2016, 12:32:23 PM
I don't think you're ever going to get 60 drivers or even 30.  I doubt the field will probably ever be more than 20 drivers, but you never know if there is interest from other leagues (probably not likely if we can't find a way to do driver swaps as others already have longer races).
We could try just a solo enduro, I'd be up for that as well, but it might rule out a few more as I know the longer races put some off without a break.
Title: Re: "Occasional Sunday Racing"?
Post by: marty on February 05, 2016, 06:55:53 PM
I think you dont need a driver stop if you can run a single stint in the car, GT3 cars can do around an hour and half on fuel and id rather have an enduro with no exaggerated multipliers driving solo. If we do 2hrs plus races then yea driver swaps but I dont see that happening too soon anything from 1 to 1 1/2 hours would be fine solo. Driver swaps arent used in f1 anyway and only Gt sprint races would be an interesting method to do shorter 1hr races with 2 drivers. As there are no driver swaps in AC an not really planned I think its better off just focusing on the solo enduro races. On a tuesday we pretty much run an hour and half anyway with hardly a stop so it wouldnt be all that different, you could even have qualifying another nite or an open qualy session on a server to set the grid if people didnt want to run 15 minutes of qualy prior to a longer race.
Title: Re: "Occasional Sunday Racing"?
Post by: Bacchulum on February 06, 2016, 02:12:48 PM
1965 Australian Grand Prix?
26 laps of Longford in the Lotus 25. ;)
Title: Re: "Occasional Sunday Racing"?
Post by: Gratulin on February 06, 2016, 02:32:28 PM
There's only about 4 corners per lap at Longford! Shouldn't be too difficult ;)
Title: Re: "Occasional Sunday Racing"?
Post by: Bacchulum on February 06, 2016, 03:00:42 PM
I doubt my knees could do the 70-odd minutes, but that's ok, there's less chance of the gearbox lasting that long. :P
Title: Re: "Occasional Sunday Racing"?
Post by: AJ on February 06, 2016, 06:11:31 PM
How about tribute races to the big ones that are on throughout the year? For example, this weekend we could have done a trimmed down version of the Bathurst 12 hour (maybe like a 1/10th scale race, so 72 minutes), and when the LeMans 24 hours is on we could do a 144 minute race at LeMans. Just a thought  ;D
Title: Re: "Occasional Sunday Racing"?
Post by: marty on February 06, 2016, 08:04:41 PM
How about tribute races to the big ones that are on throughout the year? For example, this weekend we could have done a trimmed down version of the Bathurst 12 hour (maybe like a 1/10th scale race, so 72 minutes), and when the LeMans 24 hours is on we could do a 144 minute race at LeMans. Just a thought  ;D

Yea a Bathurst 1.2hr would be cool and something along those lines following big worldwide race series either open wheel or tintops. LeMans is a track I never liked its just pretty much going straight for 98% of a very long lap.
Title: Re: "Occasional Sunday Racing"?
Post by: Bacchulum on February 06, 2016, 08:18:42 PM
That can still be a bit spooky in the Sauber C9 full bickies, especially passing. 8)
Title: Re: "Occasional Sunday Racing"?
Post by: AJ on February 06, 2016, 08:35:26 PM
That can still be a bit spooky in the Sauber C9 full bickies, especially passing. 8)

Very true.
Title: Re: "Occasional Sunday Racing"?
Post by: AJ on February 06, 2016, 08:42:05 PM
Off the top of my head other ones we could do might be:

* Monaco when the GP rolls around,
* Isle of Man when the TT is on (although the AC version of the track isn't exactly fantastic in my humble opinion),
* Bathurst 100 when the 1000 is on
* maybe even a Hill Climb event at Pikes Peak (although the best version of that track I know of currently only has 8 pitboxes).
* Macau GP
* Nurburgring 24 Hour
Title: Re: "Occasional Sunday Racing"?
Post by: Phil.8 on February 06, 2016, 10:20:29 PM
you are good at this AJ :)   you have so many ideas you can help Thursdays if you like and keep pumping new Ideas out if you ever want a job :))

we could run miniature versions of any of these ideas for Thursdays ,  i.e Bathurst 50 or something
Title: Re: "Occasional Sunday Racing"?
Post by: AJ on February 07, 2016, 01:01:01 AM
Happy to keep working on ideas mate  ;D
Title: Re: "Occasional Sunday Racing"?
Post by: marty on February 07, 2016, 03:13:37 PM
you are good at this AJ :)   you have so many ideas you can help Thursdays if you like and keep pumping new Ideas out if you ever want a job :))

we could run miniature versions of any of these ideas for Thursdays ,  i.e Bathurst 50 or something

Thursday suck for me but a Bathurst 1.2 hr would be interesting, I think I will jump on that server again after todays race. Would be nice to see a few in there though we cant really run an organised race as yet with no prior plans. Maybe next sunday afternoon we could try a Bathurst 1.2hr if people are keen, the track has 36 grid spots so can put a good selection of cars up and it could be run as an open race just using minorating AB grades to filter who can enter the server. Or alternatively just have it passworded with a list of cars, people interested could say which gt3 car they want to run and I could make sure there are plenty available of those people request and a few extras.
Title: Re: "Occasional Sunday Racing"?
Post by: marty on February 08, 2016, 11:46:57 AM
Raced a few laps at Bathurst last nite with a few guys, would be fun in an enduro here.  ;D

https://youtu.be/E_1qKuoUPJ4
Title: Re: "Occasional Sunday Racing"?
Post by: Gratulin on February 08, 2016, 01:18:48 PM
We need safety car for Bathurst! They had about 12 safety car periods on Sunday!!
Title: Re: "Occasional Sunday Racing"?
Post by: Rolz on February 08, 2016, 02:14:37 PM
Marty - what map should I download to join on Bathurst... I saw u and a few ppl on your other server, but didn't know what map to pull down.
Sorry if you've already shared this info somewhere.  :-[
Title: Re: "Occasional Sunday Racing"?
Post by: Bird on February 08, 2016, 02:19:08 PM
map?  MAP????  MAAAAPP?!?!?!?!?
Title: Re: "Occasional Sunday Racing"?
Post by: AJ on February 08, 2016, 02:28:30 PM
Marty - what map should I download to join on Bathurst... I saw u and a few ppl on your other server, but didn't know what map to pull down.
Sorry if you've already shared this info somewhere.  :-[

This one here Rolz

http://www.racedepartment.com/downloads/bathurst.8677/
Title: Re: "Occasional Sunday Racing"?
Post by: Rolz on February 08, 2016, 03:07:17 PM
Thanks AJ and sorry for the incorrect term Bird :)
Title: Re: "Occasional Sunday Racing"?
Post by: marty on February 08, 2016, 04:22:44 PM
We need safety car for Bathurst! They had about 12 safety car periods on Sunday!!

You dont really need a safety car just better yellow flag implementation and people actually slowing when they see yellows, there could be a basic safety car implementation too using plugins such as PLP. Admin could have a safety car switch when activated would show safety car and flashing yellow in all peoples app. Then people would not be allowed to pass any cars and the lead car would act as the safety car until the admin then switched the flag to green and racing would resume.

The only real use of the safety car would be to help bunch people back up after an incident all had to slow down for and so lose a lot of track time to those ahead of the incident. It actually only takes a few seconds to clear an accident in game so its not like you'd need a 3 lap safety car to wait for a truck to clear the wreckage.

Main issue that causes single car incidents to become big all in wrecks is most people tend not to slow for cars that have an off ahead of them, everyone comes in at full speed and thats the major issue really. So proper yellow flag implementation with penalties for passing under a yellow are kind of needed but mostly people just need to learn to slow under yellow.

Bathurst of all tracks in a large field would be pretty sketchy as someone spinning up the top will often block the track and cause more carnage.
Title: Re: "Occasional Sunday Racing"?
Post by: Gratulin on February 08, 2016, 04:56:44 PM

We need safety car for Bathurst! They had about 12 safety car periods on Sunday!!

You dont really need a safety car just better yellow flag implementation and people actually slowing when they see yellows, there could be a basic safety car implementation too using plugins such as PLP. Admin could have a safety car switch when activated would show safety car and flashing yellow in all peoples app. Then people would not be allowed to pass any cars and the lead car would act as the safety car until the admin then switched the flag to green and racing would resume.

The only real use of the safety car would be to help bunch people back up after an incident all had to slow down for and so lose a lot of track time to those ahead of the incident. It actually only takes a few seconds to clear an accident in game so its not like you'd need a 3 lap safety car to wait for a truck to clear the wreckage.

Main issue that causes single car incidents to become big all in wrecks is most people tend not to slow for cars that have an off ahead of them, everyone comes in at full speed and thats the major issue really. So proper yellow flag implementation with penalties for passing under a yellow are kind of needed but mostly people just need to learn to slow under yellow.

Bathurst of all tracks in a large field would be pretty sketchy as someone spinning up the top will often block the track and cause more carnage.
It was 'tongue-in-cheek' Marty. Need emoji for that!
Title: Re: "Occasional Sunday Racing"?
Post by: Mael on February 08, 2016, 05:07:03 PM
We need safety car for Bathurst! They had about 12 safety car periods on Sunday!!

The only real use of the safety car would be to help bunch people back up after an incident all had to slow down for and so lose a lot of track time to those ahead of the incident. It actually only takes a few seconds to clear an accident in game so its not like you'd need a 3 lap safety car to wait for a truck to clear the wreckage.


Could always load a Truck as one of the cars and have it do a couple of laps at random times to simulate safety-car periods  ;D
Title: Re: "Occasional Sunday Racing"?
Post by: AJ on February 08, 2016, 05:52:58 PM
Safety bus  ;D (https://www.youtube.com/watch?v=juCDfMxZ6-Q)
Title: Re: "Occasional Sunday Racing"?
Post by: marty on February 08, 2016, 07:38:41 PM
Safety bus  ;D (https://www.youtube.com/watch?v=juCDfMxZ6-Q)

Lol we have an Enduro here I think, though it wouldnt need to be many laps maybe 2 laps would be 1 hour but all depends on how many passengers you pick up.

https://youtu.be/WSHFSaKoakE

Title: Re: "Occasional Sunday Racing"?
Post by: Rolz on February 08, 2016, 07:56:51 PM
lol that so looks like a Top Gear challenge if the lads ever had the permission and $$$ to do it  :P
Title: Re: "Occasional Sunday Racing"?
Post by: Wally on February 08, 2016, 09:22:55 PM
Raced a few laps at Bathurst last nite with a few guys, would be fun in an enduro here.  ;D

https://youtu.be/E_1qKuoUPJ4 (https://youtu.be/E_1qKuoUPJ4)

The track looks good.
Title: Re: "Occasional Sunday Racing"?
Post by: Bruce on May 06, 2016, 08:00:33 AM
This Sunday,
 May 8th,
BATHURST, http://www.racedepartment.com/downloads/bathurst.8677/

Practice:  7.00 pm
Qualifying Starts:  7.45 pm
Race Start: 8.00 pm

Race: 1 hour.


Car Choices:
Mercedes 190 EVO 2
BMW M3 E30 DTM
Ford Sierra DTM   http://www.racedepartment.com/downloads/1987-ford-sierra-cosworth-rs500.4840/

Damage off
"Wally Lights" start
Will invite Arse.
Title: Re: "Occasional Sunday Racing"?
Post by: slideways on May 06, 2016, 08:13:37 AM
Works out around 23-24 laps in the Sierra with stops. Awesome. Hanging out for a longer Bathurst race. Wish the Sierra wasn't so thirsty though. ;D ;D
Title: Re: "Occasional Sunday Racing"?
Post by: Rolz on May 06, 2016, 08:35:22 AM
Thanks for sharing the Sierra download location!
now I can join (hopefully)
Title: Re: "Occasional Sunday Racing"?
Post by: Gratulin on May 06, 2016, 09:26:03 AM
Same setup arrangement?
Title: Re: "Occasional Sunday Racing"?
Post by: Bruce on May 06, 2016, 10:33:46 AM
Same setup arrangement?
Yep as per Phil's server Thursday night.
Title: Re: "Occasional Sunday Racing"?
Post by: Bruce on May 06, 2016, 10:35:17 AM
Thanks for sharing the Sierra download location!
now I can join (hopefully)
You will have an exciting race in it! Chat to slideways, he has mastered it, there is e tweet in wheel controller. See you there
Title: Re: "Occasional Sunday Racing"?
Post by: AJ on June 15, 2016, 01:12:02 PM
How about tribute races to the big ones that are on throughout the year? For example, this weekend we could have done a trimmed down version of the Bathurst 12 hour (maybe like a 1/10th scale race, so 72 minutes), and when the LeMans 24 hours is on we could do a 144 minute race at LeMans. Just a thought  ;D

Remember this idea? LeMans is this weekend... :)