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Simulation Racing Leagues => Assetto Corsa => Thursday Nights fun racing => Topic started by: Phil.8 on January 06, 2017, 01:22:56 PM

Title: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Phil.8 on January 06, 2017, 01:22:56 PM
Sprint Round

Cars - Ferrari F40, Ford GT40 and Porsche 908LH
Track - Zolder 1967 - http://www.racedepartment.com/downloads/zolder-1967.5891/

http://xgn.com.au/index.php?topic=1761.0
http://52.65.162.16:50041/sessionstat
http://www.racingclubmanager.com/series_tab.cfm?club=1137#
Title: Re: Season 7 - Round 1: 1/12/2017 - Zolder 1967
Post by: Phil.8 on January 06, 2017, 01:30:23 PM
Server is up
Title: Re: Season 7 - Round 1: 1/12/2017 - Zolder 1967
Post by: GzeroD on January 06, 2017, 01:37:23 PM
For 1/12/2017 read 2017/1/12  :'(
Title: Re: Season 7 - Round 1: 1/12/2017 - Zolder 1967
Post by: Phil.8 on January 06, 2017, 02:20:47 PM
For 1/12/2017 read 2017/1/12  :'(

oops  fixed
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: imperious on January 06, 2017, 03:44:18 PM
I haven't been keeping up to date with the dlc for Assetto Corsa, but am prepared to purchase whatever is required for Thursday nights.
With that in Mind can You please advise what dlc is required for this season.

EDIT.  I just had a look, and Porsche pack 3 is about it at the moment.
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Bruce on January 08, 2017, 09:37:29 AM
I haven't been keeping up to date with the dlc for Assetto Corsa, but am prepared to purchase whatever is required for Thursday nights.
With that in Mind can You please advise what dlc is required for this season.

EDIT.  I just had a look, and Porsche pack 3 is about it at the moment.
Sounds like your returning with purpose Imp?  Good.
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Joe on January 11, 2017, 10:18:57 AM
So what the deal with cars here? Can just choose whatever we want?
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Phil.8 on January 11, 2017, 10:20:17 AM
So what the deal with cars here? Can just choose whatever we want?

yes

This week we just race all normal, next week I either apply ballast to the top 5 of 50, 40, 30, 20, 10kg  OR The top 5 will have a compulsory pit stop with wallys new timer with the pitconfig app,  whatever way seems easiest at the time :)
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Wally on January 11, 2017, 01:51:29 PM
So what the deal with cars here? Can just choose whatever we want?

yes

This week we just race all normal, next week I either apply ballast to the top 5 of 50, 40, 30, 20, 10kg  OR The top 5 will have a compulsory pit stop with wallys new timer with the pitconfig app,  whatever way seems easiest at the time :)
I'll give you the pit stop timer details soon, Phil. The only quirky thing is that it jumbled up the server log file a bit, but I'm working on a fix for that with the help of a guy on the AC forums. Do you use the server log file for anything like results?
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Phil.8 on January 11, 2017, 02:12:31 PM
So what the deal with cars here? Can just choose whatever we want?

yes

This week we just race all normal, next week I either apply ballast to the top 5 of 50, 40, 30, 20, 10kg  OR The top 5 will have a compulsory pit stop with wallys new timer with the pitconfig app,  whatever way seems easiest at the time :)
I'll give you the pit stop timer details soon, Phil. The only quirky thing is that it jumbled up the server log file a bit, but I'm working on a fix for that with the help of a guy on the AC forums. Do you use the server log file for anything like results?

cheers
na, I get the from ptracker
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Phil.8 on January 11, 2017, 07:09:23 PM
I would also like to invite all the new members to come and have some fun in our not to serious Thursday night league where the rules are likely to change each week :)
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: humper on January 11, 2017, 09:15:25 PM
I haven't been keeping up to date with the dlc for Assetto Corsa, but am prepared to purchase whatever is required for Thursday nights.
With that in Mind can You please advise what dlc is required for this season.

EDIT.  I just had a look, and Porsche pack 3 is about it at the moment.

I'm with Imp here, I'll need to get the content also. So Porsche pack 3 is all we'll need for the whole season? Thanks
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Phil.8 on January 11, 2017, 10:28:06 PM
I haven't been keeping up to date with the dlc for Assetto Corsa, but am prepared to purchase whatever is required for Thursday nights.
With that in Mind can You please advise what dlc is required for this season.

EDIT.  I just had a look, and Porsche pack 3 is about it at the moment.

I'm with Imp here, I'll need to get the content also. So Porsche pack 3 is all we'll need for the whole season? Thanks

Yep
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Bruce on January 12, 2017, 12:18:56 PM
Phil the server for tonight isn't up.
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Phil.8 on January 12, 2017, 12:21:20 PM
ok will look into it, it was last night
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Phil.8 on January 12, 2017, 12:26:13 PM
I restarted the server and it seems to be up now
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Phil.8 on January 12, 2017, 09:33:47 PM
8) Results :o

http://52.65.162.16:50041/championship?event_id=11
http://52.65.162.16:50041/sessionstat
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Joe on January 12, 2017, 09:58:13 PM
How do I always find all the glitches...

First race I struggled due to unfamiliarity. Yesterday I changed the damper and spring on my brake pedal and only gave it a quick test so that was different. New wheel and shifter were different but in an awesome way. Fanaleds was also making my brake pedal and wheel vibrate when locking up which was distracting so I disabled that after I fell into the bottomless pit.

Second race started first, made mistakes and lost places, then finally got some rhythm and had a nice battle with Seanus until he went wide and onto the grass at T1 around lap 7 or 8 putting me into 2nd. I then found the next glitch and got the car stuck.

Two last places finishes due to a dodgy track..  :o
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: marty on January 12, 2017, 10:14:11 PM
Two last places finishes due to a dodgy track..  :o

(http://i3.kym-cdn.com/photos/images/original/000/622/072/bec.jpeg)
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Joe on January 12, 2017, 10:14:52 PM
Two last places finishes due to a dodgy track..  :o

(http://i3.kym-cdn.com/photos/images/original/000/622/072/bec.jpeg)

That was what happened in the first race, only the hole is invisible until you fall down it  ;D
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: marty on January 12, 2017, 10:17:40 PM
That was what happened in the first race, only the hole is invisible until you fall down it  ;D

Im fairly sure this guy didnt see the hole til he fell down it either.
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Mael on January 12, 2017, 10:19:31 PM
Race 2 I copied Joe's example. Tried and failed to clear a fence ending back on the track only to find something catastrophic went wrong. Had no steering or brakes meaning I could not stop myself from  slewing across the track, sorry guys!
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Wally on January 12, 2017, 10:21:19 PM
Terrific racing tonight. Hard work, but great fun and rewarding, with some good battles.
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: rooshooter on January 13, 2017, 07:45:43 AM
I really enjoyed the racing last night, some of the best I have had, with such a different sound from each car there is no mistaking what make is behind, beside or in front of you. I had lot of long battles with several people especially Rob. I find these cars are a good equaliser as normally I would be way behind Wally, but with both of us in a GT40 I was only a couple of seconds per lap off the pace. It was also great to see such a mix on the starting grid, it must not be obvious which is the fastest car. Good to see Bruce and Gratulin racing also. The rest of the tracks for the season should be better quality, with only Longford 67 in question. But holes aside, Zolder 67 does make for close races! and the "chirp" from the rear wheels in the GT40 after it becomes airborne, is racing music to the ears.
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Bruce on January 13, 2017, 09:29:30 AM
Very pleased to be able to make the first round of the season, and what a great selection of cars, the look, the sounds and the differences certainly enhanced the race experience.

Avoided the drug test and managed to get on the grid with my PB, but had a fade immediately on the start and caused major crash! Sorry.
Subdued 2nd start and made for enjoyable racing. Put in some good laps but eventually succumbed to lack of skill and not 100% and found myself slipping back.
Those curbs were murder and managed to keep off them until late race, and finding my self just able pull up before the pits and get back on track.
Race 2, found the same curb again, sending me this time between the 2 fences on the opposite side of the pits and eventually impaled on the fencing, forcing me to realise it was time to rest.
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: gawaterman on January 13, 2017, 10:38:44 AM
Well that wasn't a good start to a new season. Think I had more off's and crashes in that 1st race than all of last season, including knocking off Mael and spinning in front of Grat and possibly others I have forgotten (apologies to all) Think it might have been a combination of not loading the setup Phil provided, plus very little running since the last season ended, plus running in another league in Rf2 with cars that are polar opposite to these cars.
Then in R2 another spin on the 1st lap putting me to back of field, then crashed over the fence to find myself on an access road outside the circuit. Followed that around hoping to get back on track, went under a bridge that the track went over, then fell into a never ending hole. I then found I couldn't escape back to the pits and restart from there, cos the game said I had to stop moving to escape.
Oh well, it can only get better from here (I hope). Will have to get a bit more practice in.
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: humper on January 13, 2017, 11:07:33 AM
0 practice laps (or qual laps) + 0 skill = 0 points. (no surprises there!)
I did enjoy the cars though and look forward to the next race.

Race 1 I also found a hole while off on the infield somewhere but got warped back the the pits and continued on.
Race 2 broke the cars whilst jumping it (not recommended in an F40)

Round one lesson then: Stay on the black bit, much safer than the alternatives.
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Phil.8 on January 13, 2017, 11:22:40 AM
Well that wasn't a good start to a new season. Think I had more off's and crashes in that 1st race than all of last season, including knocking off Mael and spinning in front of Grat and possibly others I have forgotten (apologies to all) Think it might have been a combination of not loading the setup Phil provided, plus very little running since the last season ended, plus running in another league in Rf2 with cars that are polar opposite to these cars.
Then in R2 another spin on the 1st lap putting me to back of field, then crashed over the fence to find myself on an access road outside the circuit. Followed that around hoping to get back on track, went under a bridge that the track went over, then fell into a never ending hole. I then found I couldn't escape back to the pits and restart from there, cos the game said I had to stop moving to escape.
Oh well, it can only get better from here (I hope). Will have to get a bit more practice in.

very eventful night :(
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Gratulin on January 13, 2017, 04:47:33 PM
Surprised myself by actually enjoying the racing using one foot! Must be getting better.  I had forgotten how much fun these "slidey cars with no brakes" are. Just tried to stay out of trouble but that proved difficult  8) For the record, I would have redressed Wally's position when I tapped him IF I COULD HAVE FOUND HIM!!!!!
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Wally on January 13, 2017, 06:28:18 PM
Surprised myself by actually enjoying the racing using one foot! Must be getting better.  I had forgotten how much fun these "slidey cars with no brakes" are. Just tried to stay out of trouble but that proved difficult  8) For the record, I would have redressed Wally's position when I tapped him IF I COULD HAVE FOUND HIM!!!!!
Don't worry, I got a friendly wave from your pit crew as I trundled past them.
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: bradc on January 13, 2017, 08:33:42 PM
Looks like I'm 24hrs late in getting my rig back together again. Hope to join in next week and make it a regular gig again, as its been way too long since I've been racing. Cheers
Brad.
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: imperious on January 13, 2017, 10:19:59 PM
It looks like the Ferrari was also a bit difficult to keep on track as well as the porsche.
Fortunately none of my off track excursions involved anyone else.
If I can figure out how to stabilise the car as well as reducing understeer it will be real good.
Probably dreaming a bit too much though.
Title: Re: Season 7 - Round 1: 12/1/2017 - Zolder 1967
Post by: Bruce on January 14, 2017, 08:35:59 AM
Looks like I'm 24hrs late in getting my rig back together again. Hope to join in next week and make it a regular gig again, as its been way too long since I've been racing. Cheers
Brad.

great to see your heading back to the fold Brad, everyone has commented on how much fun this car/track combo is, and round one proved it.