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Messages - marty
« on: Today at 03:35:05 PM »
I'm under no illusions that most, if not all, will be doing some pit time for repairs... recalculating fuel stops etc because of this will be another challenge too!!
My plan is to have no need for repairs but not making an error myself at Nords in this distance will be a big challenge. Its easy to get caught up in someone elses accident too. My plan A strategy could be more like a wishful thinking, calcultions will need to be made on the run most likely. Luckily you get the big straight before the pits to adjust strategy as the other 7 minutes or so are a bit too busy to play with the pit app.
« on: Today at 08:17:04 AM »
People just have to drive with a little more caution at the start, which is always true. More than ever, a 2 hr race is not going to be won in the first few corners!
I dont think not having tyre blankets has made any difference to lap 1 contacts this season, would hope most people can manage to get around t1 without too much carnage in a 2 hr race too.
« on: April 30, 2017, 11:31:06 PM »
Well if you go back in the thread you can see tyre blankets was not my decision. And seeing a few others struggle to even post a laptime is why I suggested maybe best to have them on. For me personally it makes no difference either way and I can see both sides but I dont think they use tyre blankets in the 24hr or vln series here.
Early pile ups will likely happen with or without blankets as its not so hard to back off a little at the start of a 2 hour race. Many dont or arent that aware in traffic which is more of an issue then tyres. Over the race tyres will go away so its something that needs to be dealt with in an enduro, if people cant manage non optimal tyres lap 1 how are they going to go at the end of a stint?
This is a fun run but its also a sim and the more realism we can add then the better. There is no point just turning off all damage, wear, fuel, etc to run an endurance race as there are no longer any endurance elements.
« on: April 30, 2017, 12:06:16 PM »
8:30 I was considering after nearly an hour on tyres they will be a bit slower but hoping for a better race pace then that.
Avoiding a silly error over the race distance will be the key and last Nords enduro we did my PC crashed half way through so I hope for no crashes by the PC or me this time.
« on: April 30, 2017, 11:14:09 AM »
If lap times are around 8:30 then maybe make race distance 1:52 + 1 lap but even at 2hrs without extra lap would get race time close to 2 hours. Max 2 hours 9 minutes.
2 hours plus 1 lap would make it more like 2hours 8 to 16 minutes but is running for 2 or 3 minutes longer that much of an issue to many with setting time at the basic 2 hours for a 2 hour race.
Also for server over time maybe set this to at least 10 minutes to let people finish their last laps. Nothing worse then someone hanging in for 2 hours to not be able to finish because overtime is only 2 minutes. Even normal tuesdays maybe extend this as timing is fixed beyond time as far as I have seen so letting all finish last laps isnt much of an issue I think.
« on: April 29, 2017, 08:08:53 PM »
In Assetto_corsa.ini there is also this setting you can experiment with
USE_TIMER_PROCESS=-1 ; -1=Automatic, no timer process for CPU with more than 2 cores, timer process for dual cores. 0=Always off. 1=Always on.
SET_THREAD_AFFINITY_MASK=0 ; 0=Windows scheduler will decide where to run the threads. 1=Main thread assigned to Core0, physics thread assigned to Core1
Maybe also try and force acs.exe as higher priority.
With windows background stuff like Cortana and Windows defender you need to dig deep into the system files to disable these, I did all that when I had the stutters. Not sure if they were any way related but once I killed a few background things its run solid since.
« on: April 29, 2017, 07:29:55 PM »
Have you got any AV running in the background? maybe try disable this along with any windows background stuff such as Cortana, steam overlays etc.
Also check if your audio driver isnt trying to do weird stuff in the bacground. Try disable audio, run a single screen to test if its an nv surround issue. This for me has regularly been awkward since windows 7 especially if tryimg to force a custom resolution if the pc wakes from sleep it used to lose my custom surround res with bezep correction. I now use the default res and do bezel correction in game with the triole screen app.
« on: April 29, 2017, 07:23:33 PM »
16 min to just post one time. A further 8.30min for a second time assuming you haven't damaged the car. Maybe turn the damage off for the practice server?
Damage is already at 50% as will be on the race which will be 2 hours, beyond just setting a qualy lap its well worth trying long runs to find which compounds you want to run and deal with them as they go away over the run.
Wally is also not going to have tyre blankets on race night so its not going to get any easier. Not much point practicing and setting qualy times on the server using different settings to how the race will be. On the normal Tuesday practice server a few complained about no tyre blankets which is why they are on here.
« on: April 29, 2017, 11:51:23 AM »
this should be interesting round, it is going to be a race of tyre management, just lapping normal not over doing it lefts are at about 103 degrees, start pushing they get too warm, and one mistake forget about doing any reasonable pace for a lap or so until they drop 20 or 30 degree.
There really is no comparing road cars on street tyres to a car on slicks, completly different experiance and road tyres are designed to work at all temps, slicks are much better when hot and tyre blankets are used in many series mostly because of this. Not saying AC does it perfectly and different compounds will vary how they work out of temp range but get in a car with slicks its amazing how the grip builds as you increase temp.
Jump back into it with cold tyres and the relative grip to hot tyres is pretty large add to that much less forgiving and snappy behavior on slicks vs street or even semi slicks. There is a good reason why slicks arent road legal as there would be low speed carnage everywhere and they would never get to ideal working temp range so have less grip then street tyre even on dry roads.
If you see an inexperianced driver being put into an f1 car for example they will pretty much always give them inter tyres. These dont need to be worked as hard to get to temp and are better when cold plus much more progressive at grip limits compared to slicks.
Saying that I had no issues here with tyre temps, its a fun tricky little track though and very easy to make an error pushing a bit too hard.
Driving Nords in the gt cars is much more about tyre managment to me, softs overheat and mediums mostly dont get to temp so trying to get eother compound to be good over a full lap is quite a challenge.
« on: April 28, 2017, 07:59:58 PM »
Lol - Marty has 4 of the top spots
Been a few on the server when I was yet hardly anyone else has more then 1 completed lap with a few not even registering a time when they were in for over an hour it may be a lonely finish after 2 hours lol.
Australian Assetto Corsa League, Tuesday nights / Re: Inbetween season Nordschleife enduro 1hr or 1.5hr interest.« on: April 27, 2017, 01:14:18 PM »
Yea its an option, seemed it was a bit closer in the past but I realpy hadnt driven it much. Main issue with it is even on softs it struggles to get front temps up and down on power needs a bit less aero. Probably in warmer temps it would be a bit quicker considering the m3 gt2 is similar top speed but its got plenty of grip so was only 4 seconds between the 911 rsr, 650s gt3 and m3 gt2 for me.
The temps will be a bit tricky as medium tyres are only a few seconds slower then softs but struggle for temps especially at the start of a new lap. The long straight really drops temps and on mediums your losing 1 to 2 seconds on the gp track due to cold under pressured front tyres. The softs in the cars I ran get sketchy the last few km of Nords but are generally better the rest of the lap.
Australian Assetto Corsa League, Tuesday nights / Re: Inbetween season Nordschleife enduro 1hr or 1.5hr interest.« on: April 26, 2017, 11:25:46 PM »
Tested a few cars and seems the p 4/5 is a bit too slow so unlikely anyone will pick that, about 20 seconds off the pace just down on power quite a bit and hasnt got a great deal of grip either so not a lot going for it lol.
« on: April 26, 2017, 11:22:58 PM »
I'm getting a checksum error on your server Marty, any ideas?
Seems I forgot to update server but thought I did, I got the missmatch update track on server and restarted and all good now.
« on: April 26, 2017, 04:39:55 PM »
final round already, just starting to tolerate the Porsche and its over
Dont worry next season you can start the cycle again.