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Messages - Wally

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There is a big gotcha with the pit window. Because the pit lap is counted from when you reach your pit box, it depends on whether your box is before or after the start line. Some people will be able to pit (as in enter the pits) on lap 4, for example, and some will only be able to pit on lap 5, if their box is before the start line.

Similarly, at the end of the pit window when it says there are 0 laps left at the top of the screen, if your pit box is before the start line, you can still pit, but if your box is after the start line, you're disqualified.

It's a bit broken at the moment. They should have counted your pit lap as the lap on which you entered pit lane.

So it might be a good opportunity to test some of these quirks.

Race 1 will be Simone's 100th Tuesday league race.

Mod Tracks / Re: Peversed Layouts
« on: March 26, 2017, 02:39:27 PM »
Thanks GzeroD.

It's time to take the Porsches to the high speeds and long straights of Monza. World record lap times are in the 1:50's.
Note this race is on APRIL 4.

2 x 16 lap sprints (no pit stops).
You will need the OSRW PIT MOD installed in the track.

Weather Forecast (long range outlook is 27 and clear)

Jimmy and Slow As will have 40 kg penalty ballast (since they didn't race last round where the ballast applied from).

<iframe width="640" height="385" src="//www.youtube.com/embed/CS3Vp8gA4p4?fs=1&start=" frameborder="0" allowfullscreen></iframe>

Real Life Motorsport / Re: Formula 1
« on: March 26, 2017, 01:00:44 PM »
Someone's having fun...

Real Life Motorsport / Re: Formula 1
« on: March 26, 2017, 10:02:36 AM »
I don't really keep a close eye on F1, but I'm surprised by the big spread in qualifying times: https://www.formula1.com/en/results.html/2017/races/959/australia/qualifying.html

Assetto Corsa / Porsche 911 RSR 2017
« on: March 26, 2017, 09:21:23 AM »
Some interesting insights from Aristotelis:

You're not imagining things. It is a tricky car to drive and even more tricky to setup.
Because of the rear engine placement, the rear diffuser is very limited and shallow. That means that the car creates downforce, mainly from the front splitter and rear wing.
Obviously to go fast, you need good downforce with low drag, and while on all the other cars you can lower the rear wing and have the rear diffuser balancing the car, in the 911 GT3 R, you can't (not enough downforce from the rear diffuser), but you're forced to... and the car becomes unstable.

There's more problems. The car has more weight at the rear, than the other cars. To have a balanced car, you need the tyres to be similar size proportionally to your weight balance. Most cars in GT3 class are around 50 to 47% weight balance at the front. The 911 GT3 R has only 40% weight the front, but it is forced by the regulations to use the fat front tyres. This makes the car unbalanced in mecchanical grip. It might give good turn in, but the car will always stay twitchy and nervous when you go over the limit

Finally, the car has a front fuel tank. This means the weight balance shifts a lot during the race, depending on the fuel level, making the car even more difficult to setup and find the correct compromise. Almost all the other cars have their fuel tank close to the CoG.

Yes, it's a hard car to drive and setup and now you understand why Porsche decided to make the 911 RSR (GTLM class) a mid engine car...

Real Life Motorsport / Re: Formula 1
« on: March 25, 2017, 04:16:00 PM »
I am enjoying Mark Webber as a commentator   ;D ;D ;D
It's always good to hear from ex-drivers who know what they're talking about.

Thursday Nights fun racing / Re: Thursday Fun Run - 23-3-17
« on: March 24, 2017, 01:44:25 PM »
Fun Run suggestion for  Thursday 30-3-17

Ferrari 330 p4   download at         http://assetto-db.com/car/ferrari_330p4      for the slower drivers against

Dellara FX  download from  RaceDept      for the faster drivers at   AC Highlands.

When are we due to start a new season? I was thinking that would start next week.
Wally will be away and I think it would be nice if we wait till the following week.
Thanks Roo, but if others are keen to start, I don't mind.

Thursday Nights fun racing / Re: Thursday Fun Run - 23-3-17
« on: March 24, 2017, 11:21:07 AM »
The Honda felt a whole lot better and more predictable to me once I lowered the rear ride height a bit. I managed to get to 1:27.7 with that change, with no more spins.

I might consider an all lotus open wheeler season - pick a number, 25, 49, 72, 98, 125

I had a quick look. It didnt have any damage repair settings so wonder how that would work. On Tuesday i was able to click the aero button as I approached my box.
It does, at the bottom, doesn't it?


You can bring the presets up any time on track by pressing the dpad or arrow keys.

Apps / Re: Tyre Pressure Engineer
« on: March 23, 2017, 08:10:21 AM »
Updated with 1.13 cars.

@Wally: plenty of very interesting stuff towards the end of the log!!!
The pit config stuff sounds nice. Goodbye PitConfig! Nice race over fix too. The rest of it, we'll see how it works in practice. The pit window stuff looks confusing because it depends on where your pit box is.

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