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Messages - Wally

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Hardware & Reviews / Re: Occulus VR Tuning Ideas
« on: August 05, 2020, 07:56:07 PM »
Do you use Content Manager and Shader Patch? Maybe that has some trickery up its sleeve? With my 2080 on triples, I haven't noticed any framerate drops, but I am using CSP.

I just got a checksum.
There had been a track update. I've updated the track on the server to match the RD download.

Two races format!!!!!      Noice!!!!!!!
Sometimes I listen....  8)

Race 2
40 min race, with a compulsory pit stop for tyres (no pit window, but can't pit on the final lap). Fuel is optional.

Going on yesterday 2 stops for tyres may be necessary!
Noone's really given the hard tyres a decent go, I think.

We open the season at Queensland Raceway, with a 15 lap sprint (no pit stop), followed by a 31 lap race with a compulsory stop for tyres.
Weather is 20 degrees in the morning, 26 in the afternoon.

The car dealer (link) will close at 6:00 PM eastern on race day - the car you choose will be the car you drive for the whole season.

Track: https://www.racedepartment.com/downloads/queensland-raceway.21244

Here are the average of the top 3 lap times of each car at Mugello and Winton.

I've tried downloading the Qld raceway from the schedule however each time I try I am unable to unzip this file because the computer says it damaged...
Try using 7-zip. It handles rar files better.

hey Wally, can you let me know where to get the cars from, please?
I checked the car dealer...there are so many cars and different groups. Guess there will be differences in performance. Can someone please give me a hint which ones are rather a bit faster?
Good point.... cars :) I'll add it to the 1st post.

Also, the cars all feel quite different. You can get some ideas from lap times at Mugello and Winton.

I might still give some cars a bit of restrictor before the season starts for BoP.

Sign Up
Sign up for the season at the car dealer HERE. You will be given a Nissan Skyline by default, but you can select any car which you will drive the whole season.
If you want to use a custom skin, or use the same skin every week, enter the skin folder name in the car dealer, e.g. "red_dgfx" (without the quotes).


Season schedule is HERE. The season starts August 11 and finishes September 29.

15 min qualifying session, starting at 8:30 pm Eastern. Your two best times will be used to qualify for races 1 and 2.

Race 1
20 minute race.
There is no compulsory pit stop. No tyre warmers.

Race 2
40 min race, with a compulsory pit stop for tyres (no pit window, but can't pit on the final lap). Fuel is optional.

Points for each race will be 30,27,24,21,19,17,15,14,13,12,11,10,9,8,7,6,5,4,3,2.1
Pole position gets 2 points; fastest lap in each race gets 1 point.

Penalty for causing an avoidable lap 1 incident is TBD kg ballast for race 1 only of the next round (roughly a 10 second penalty).

On preliminary times, the Volvo still stands out as being a bit too quick at both Mugello and Winton, so I'll probably end up giving it a touch of restrictor. I'll wait and see what lap times we get out of Tuesday night.

Track is up - link in 1st post.

I have a track list already selected, a mix of layouts, and nothing too Tilke like at all.

:-[ Hadn't saved the curbs last time, done that, pits to 40 spots and the pit entry/exit had the physics layer upside down!!!  :o

Same link.  ;D
Excellent, thanks. I'll put it on the server tomorrow.

Small update, some curbs weren't. 

Same link
Can we get 32 pit boxes? The old track has 32. That way I can get 2 of each car available.

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