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1
Australian Assetto Corsa League, Tuesday nights / Re: Season 16 Poll
« on: February 22, 2017, 01:37:40 AM »
But we also risk the other-way-around problem. If I get involved in a crash in a 20 min sprint, even if I lose 2 minutes, I know in 20 minutes there is a race I want to be in. In a 1 hour race, while you are right you might make up for a 30 seconds problem, what do you do if you are lapped and last with 40 seconds to the second last? Yes, you might gain a position or two, but only because people crash, not because of good racing.

So both formats seem to have pros and cons---qhich I believe is why Wally tries to alternate a bit.

Neither sprint or enduro will suit everyone. I tend to dislike sprints personally for 2 reasons. 1. being that it seems to create desperation and carelessness because drivers are so badly wanting to get to the front by the first corner/first lap its too often than not causing major carnage.. and 2. Trying to claw your way back in a short period of time is more than just hard work for very little gain.  I make up more positions from people crashing and quitting than I do racing, this happens less in a longer race. 

I'm happy to compromise, I just don't want to see 2 enduros and 8 sprint races in a season. I think it should be 50/50.


2
Australian Assetto Corsa League, Tuesday nights / Re: Season 16 Poll
« on: February 22, 2017, 12:11:53 AM »
Also, don't make the races too short. Sprints are ok, but sometimes there is not enough time for recovery if you're caught up in a collision.
I'd make the sprints 20 mins.

20mins is shorter than they currently are?  most seem to be 25-28mins each I thought.   I'm not that fond of too many sprints because if someone does cause an accident and you get spun off (or you have an off of any sort) it's too late to really gain enough ground and it seems to ruin too many races for people who give up and quit.  If we are going to have sprints I'd like to see it equal to the number of enduros.  To me an enduro should be at least 45-60mins race time anything less to me is a sprint..  The longer the race length the more chance change of position would occur with 2 pit stops & a strategy.

3
Australian Assetto Corsa League, Tuesday nights / Re: ballast
« on: February 21, 2017, 11:45:45 PM »
I feel that the ballast on the praga has a greater effect than it would say on a porsche gt3 car for instance.. But there is no other current system available that can both penalise a driver and slow the winners down to give others a chance. I think the ballast system is necessary, but perhaps its a matter of testing the season car(s) prior to see how ballast affects them and how much is needed.  I don't think ballast is effective in a sprint race than it would be in an enduro.


4
Won't be racing tonight, sinus and body aches, can't concentrate long enough. I don't want race and end up causing an accident.

good luck guys.

I'll be on the lounge with my KFC and bucket of m&ms.

5
Thursday Nights fun racing / Re: S7 R7 - Longford 67 - 23-02-2017
« on: February 17, 2017, 02:57:40 AM »
Then why not use the new track from assetto  and do 8 laps of Highlands long, or 10 laps or so of the other version of it.

6
thanks Freezer.

Another stuffy day here, had the air con on in the cockpit to keep cool. Managed a 1.33.9 in practise which surprised me.. a pb.  but again couldn't match it in qual by half a second slower.  Someone spun on turn 2 in lap 1 and I had nowhere to go so gave them a big enough nudge and lost a few spots, climbed my way somehow to 10th as the field sorted itself out at the start of the race, Kcender came back after a spin and tried passing me on the outside of turn 1 only for us to touch almost at the exit which I think sent him off again but looked like a racing incident. I did slow just in case but he was nowhere in sight, I dropped back to 14th I think and lack of grip, an off by the last few laps.

Race 2 I wasn't feeling it either phil.. I hung back in a daze for lap 1 and just tried to be consistent. Got a 10 second penlaty when I brain faded coming out the pits and my car darted to the left over the the solid line just past the pit wall on exit. Seanus was trying to pressure me and I tried to just keep it together, he made an awesome pass on the outside of turn 1 in the late stages of the race only to lose it on the next corner and dart off the track.  I finished 10th or 11th?  surprised. 


7
Mod Tracks / Re: Tuesday night mod tracks
« on: February 09, 2017, 10:48:47 PM »
can we test and consider this track for a season race ?  http://assettocorsa.club/mods/tracks/circuit-de-la-sarthe-2015.html#en

8
Thursday Nights fun racing / Re: S7 R5 - Monaco - 09-02-2017
« on: February 09, 2017, 10:36:25 PM »

Well personally I quit in the 2nd race tonight after 2 or 3 restarts because of the same few people binning it in turn one and then being forced into the wall a couple of turns later we finally had a relatively almost clean-ish start.

I do find it funny how the same people seem to be the ones complaining about crashes happening in the first turn every other race. I wonder if any of them stop to think about why they seem to always be the ones involved in those crashes?

It's not fun for anyone in the back 1/3rd of the grid. We generally don't get much of a choice whether to be involved or not when there's nowhere to go and you get shafted from behind because someone didn't brake, or you just have to wait until everyone clears room so you can continue.

9
Thursday Nights fun racing / Re: S7 R5 - Monaco - 09-02-2017
« on: February 09, 2017, 10:29:46 PM »
I agree race 1 was pretty good, I just got interrupted by a lady trying to talk to me while I was in the middle of racing so my lap times were shocking for a few laps. Phil was getting impatient trying to pass me.


Race 2.  THREE RESTARTS - honestly? what part of turn 1 take it easy aren't people getting?  I see bradc side tap phil, seanus punt gawaterman and block the track for 1/3rd the grid.. How damn hard it is it to ease off the brakes and not rev so high until you're all around turn 1.  I see one person quit the race because of it.  I'm getting tired of being polite on the race track when I am constantly having my race ruined by people making stupid desperate mistakes.. general mistakes I can forgive. Where's the due care or is this a free for all?  The main idea of the videos is to promote XGN and this is not promotional material.

Seanus and I had a battle side by side in some corners and it was clean until he hit a wall and spun, that was the only good thing in the race (not him spinning). But then I pull over to give Seanus room a lap or so later and get forced into a wall for doing the right thing. Won't be doing that again.  Wally unfortunately tapped the wall which spun me on the 2nd to last lap at T1.

10
Thursday Nights fun racing / Re: S7 R5 - Monaco - 09-02-2017
« on: February 09, 2017, 06:17:54 PM »
A few races at 5 will probably be more fun. Otherwise will be crash central then driving around on your own for 10+ laps.

better than half the field quitting due to a crash on the first lap because the race would be pointless with 4 laps to go.

11
Thursday Nights fun racing / Re: S7 R5 - Monaco - 09-02-2017
« on: February 08, 2017, 11:32:44 PM »
Then you all have work to do as unfukn got a 1.51.4 I believe it was in the GT40.

12
Might be an interesting race this one.  I'd love to see an endurance race with these cars and this track.

13
Still battling physically with the damn weather changes I couldn't concentrate long enough to do much at all other than lap and hope for the best.  I could only manage a 1:36.5 PB.

Race 1 I made up a few spots by turn 1 only to lose them in turn 2 coming around with nowhere to go hitting a stationary car. I had a little battle with rob. But yet again once I pit the race is mostly lapping in la la land..

Race 2 again made up spots off the start and had no pace to really do much. I slid sideways 2nd to last corner and decided not to move for fear of hitting someone only to have doobs t-bone me, I didn't have enough time to warn him. Pitted a lap later, repaired, new tyres. I also for some reason did not have enough fuel by 4-5 laps so I had to do a second pit stop, I figured a splash and dash couldn't hurt me as I was already 3rd last and I lost a position and a lap down because of it with 2 laps to go.

14
Racing general / Re: Bathurst 12 hour 2017 livestreem
« on: February 04, 2017, 07:27:31 PM »
yes the full race is live from 5:30am Sunday

15
Racing general / Bathurst 12 hour 2017 livestreem
« on: February 04, 2017, 04:18:27 PM »
For those who want to watch the shoot out and Sundays race:

http://www.7live.com.au/

Select the Bathurst 12 hour on the right.

Couldnt get this to work in chrome. it would not bring up the part to enter in your postcode. Worked fine in Edge..

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