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Messages - Gratulin

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1
Racing general / Re: F1 2019
« on: March 16, 2019, 01:17:15 PM »
has anyone tried F1 TV. Is it the full sky sport coverage and commentary?
Didn't think it was available in Australia?

2
Racing general / Re: F1 2019
« on: February 28, 2019, 08:36:22 PM »


4
Assetto Corsa Competizione / ACC News
« on: January 17, 2019, 07:11:07 AM »
ACC 0.5 cancels multiplayer update.

Looks like ACC is going the same way as AC - the “A-team” spends endless time squeezing the last 1% of improvement from the physics while rest of development languishes.

PS. I’m reminded of the E39 BMW 5 series where BMW did not believe drivers should have cup holders and therefore gave the job of designing them to some trainee engineer. Needless to say they were totally useless and broke repeatedly.

5
Racing general / Re: My very first sim
« on: January 16, 2019, 08:27:46 PM »
You would flick a marble up the side with a spring, like a pinball machine, and the first player to get all their cars to the bottom won.
cool :)

Yeah my first was Indianapolis500 on Amiga that got me hooked I think.  Decent driving model and awesome damage!
I think it had pit stops, even.  It was very comprehensive, very lifelike.



I mean I've played 'racing' games, including a very simple one on a programmable calculator of all things, but I do not class those as simulators.

I find even classing the C64 TD in that category, although it's getting there.  I believe there was some ZX Spectrum game similarly simplistic but first person racing - still, it did not stick with me.
Edit: oh yeah, this one, the "Checkquered Flag" : http://www.worldofspectrum.org/infoseekid.cgi?id=0000912



Having said all that, the real hook was LFS - online racing is so much more fun than lapping alone! 
Funny that LFS still had a better interface & community features then, than AC now. Huh.
Still does! Also things like adjustable mirrors, split times as you pass timing point...

6
Assetto Corsa / Re: Show only xgn servers in AC online server list
« on: November 28, 2018, 12:48:09 PM »
I use this filter in Content Manager, !xgn.in.th XGN.

Not using Content Manager is like using 14.4k dial up to access the internet!  :o
I rather think about it like managing a linux server without a graphical interface :)

Using bash instead of source tree.. stupid fucking source tree.. bash ftw
The post was about the AC Launcher NOT the Content manager. No need to confuse things by stating the obvious. I also use Content Manager but this is a good trick to improve the standard launcher for those who use it.

7
Assetto Corsa / Show only xgn servers in AC online server list
« on: November 28, 2018, 08:52:01 AM »
Hi,

I just stumbled across this neat way to always filter the list of online servers in AC. I put "xgn.com.au" in place of "tweakers" but you can put anything you like. Good thing about this is that it just enters the text into the search field so you can easily change it when you want to look at other servers.

https://www.assettocorsa.net/forum/index.php?threads/filtering-servers-in-multiplayer-screen.53151/

Simple change in the launcher screen

Code: [Select]
Folder :
C:\Program Files (x86)\Steam\steamapps\common\assettocorsa\launcher\themes\default\modules\online

Edit with Notepad : online.html
Search for  :
<input type="text" class="serversearch" title="Search in server list" />
Change to :
<input type="text" class="serversearch" value="tweakers" title="Search in server list" />

This will show only the servers with Tweakers in the name as soon as I open the online tab.

8
Assetto Corsa Competizione / Re: Is it worth getting or not
« on: November 17, 2018, 08:46:28 AM »
The only thing you can really evaluate is the physics. The rest of the game is very early beta and pretty rough. Only compare physics to AC. I am definitely not a good driver but I think the ACC physics is a major step up from AC. The most obvious improvement is how you can feel and control the rotation of the car. Lots of detail compared to AC.

Interestingly, due to my shoulder injury I set the FFB on my wheel to 60% and was surprised at the extra detail and control that resulted.

9
Assetto Corsa Competizione / Re: ACC Triple Monitor Support
« on: October 23, 2018, 07:29:36 PM »
BTW ACC does run on triple screens. It just doesn’t correct the perspective for the side monitors.

At first I didn't like it but I don't really notice it anymore. This is on 24in monitors. Would be different for 27in I would think.

10
Hardware & Reviews / Re: Lenovo Explorer Mixed Reality (VR) headset
« on: October 11, 2018, 05:15:11 PM »
Did you try it on ACC?

11
Assetto Corsa / Re: VR - exciting times ahead...
« on: September 18, 2018, 02:40:14 PM »
200° is a bona fide scam. The lenses would need to wrap that much around your eyeball.
all you would see is the back of your brain...

12
Assetto Corsa Competizione / Re: ACC News
« on: September 14, 2018, 06:32:35 PM »
58.30 mark, cool comments about the night racing,  not so good about the curbs :(
Why don’t you stop reading reviews and go drive it!!!

13
Thursday Nights fun racing / Re: S15 R4 - SlovakiaRing - 12/09/2018
« on: September 14, 2018, 06:07:32 PM »
Enjoyed SlovakiaRing, short and easy to learn I spend 42 laps in intense chase's. Noteworthy was Gratulin's outfoxing me on the last lap of race 1, good driving  ;D
Can you explain how I did that  ;D

14
Assetto Corsa Competizione / Re: ACC News
« on: September 14, 2018, 05:58:49 PM »
Regarding comments on tire noise in sims. He is totally correct of course regarding real life. However in real life you FEEL what is happening through the car. In a sim you only have 3 senses - steering wheel, sound, visual. So tire sound is there to tell you what is happening with the tires since you cannot feel it in a sim.

15
Assetto Corsa Competizione / Re: ACC News
« on: September 14, 2018, 05:51:20 PM »
Perhaps we need an ACC forum section?

For those playing on triples you can edit the hud file in Documents\ACC\Config to move the hud elements into the centre screen.

I have 1920x1080 monitors. The values below set

1. the track map to bottom left;
2. laptime to top right of right monitor and
3. the other 2 elements to top and bottom right of centre monitor

"safezoneLeft": 1520,
   "safezoneTop": 15,
   "safezoneRight": 1920,
   "safezoneBottom": 15,

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