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Messages - UnFknBLievable

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1
16 min to just post one time. A further 8.30min for a second time assuming you haven't damaged the car. Maybe turn the damage off for the practice server?

2
Thursday Nights fun racing / Re: S8 R1 - Mosport 2012 - 27-04-2017
« on: April 29, 2017, 06:01:45 PM »
Only had driven, practiced and raced that track and car that night of the race so I was trying to get a decent setup in a small time frame. The Lola is nice to drive but limited setup time made my brakes a little uncomfortable under hard stomping lol.

First lap of the restarted race saw me drift a little wide on cold tyres and lost steering as I drifted off the circuit into the wall. I thought my race was done when I re-entered the track in last position.
Noticeably catching up to the back of the pack, overtaking one by one and caught up to Seanus and Joe. Unfortunately for me, Seanus was extremely unpredictable when trying to pass and hit the brakes on multiple occasions to lock up the front wheels and drift off circuit. Happened at least 4 times until I caught up yet again and witnessed Seanus and Joe colliding and spinning after the last corner. Took the advantage and finally passed. Somehow I predicted that would happen with the erratic driving I saw.

Later in the race, seeing the leaders pitting and I'm putting in consistent laps, saw my position climb to top 3 and my own strategic pit stop saw me slide in to position 3 with plenty of gap between 4th place. Only needed to finish the remainder laps and complete the race.


3
good effort Shayne, I started at 11pm and went on to about 2:45ish as I had to be up early the next morning. Was running 5th in my server group until I just kissed the wall and spent 15min in pits. From there on, very clean laps in my Audi.

4
I'll be in - Put me down for the Vette for now.

5
49 or the 72D

6
then lets make it even more interesting.

scrap all the GT spec cars and lets race the SUVs. It's a fun enduro.

7
better to have the faster cars in front on the grid.. It's a 2/2.5 hour race, I don't want a damaged car before I even get on the tourist track..

Just because the cars are faster doesn't mean the drivers would be faster in them  ;)

Missing the point, Not talking about the duration of the race, but merely the first lap. Even a good driver in a slow car isn't going to be over taking a slow"er" driver in a fast car. Give the faster cars (not drivers) a clean run ahead of the slower cars regardless of lap times. The Qualifying sessions will sort it out anyway.

9
better to have the faster cars in front on the grid.. It's a 2/2.5 hour race, I don't want a damaged car before I even get on the tourist track..


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Thursday Nights fun racing / Re: S8 R1 - Mosport 2012 - 27-04-2017
« on: April 21, 2017, 04:31:19 PM »
I'll take the Lola over the lotus any day. Just as fast as my Alfa.

11
give it 2 hour race, no mandatory pit stop. Chances are people will pit for damage and tyres anyway. done.

12
Australian Assetto Corsa League, Tuesday nights / Re: Blue Flag Rules
« on: April 12, 2017, 06:30:42 PM »
Quote
May need to find a lap at Nords with faster cars in traffic, how the drivers deal with it there is impressive.

It's not impressive, it's common sense. Something most people here in Australia don't have when it comes to racing. I watch quite a lot of those videos by EMS Nordschliefe TV and majority of the time, the slower guys indicate the side they will move over to (normally off the racing line) when it is safe to do so. It's also amazing to see how little car control people have when they loose it around some corners due to either too much speed, over correcting or just plain stupidity on a wet track.

Considering this is a simulation and we have voice communication as well as in-built driving apps to help increase a drivers awareness (heli-corsa for example), there shouldn't be much excuse to not know who is around your car. Heli-Corsa even shows Red/Blue cars for lapping cars, While white dots are cars on the current lap as you are.

On the topic of Blue flags and how long you have to obey it, I think 1 lap is far more than enough. I know some tracks are hard to pass, but somewhere along the circuit is going to be safe to let a lapping car through. After that, give a penalty.

reading some of you guys are saying it's safer for the slow car to stay on the race line IMO isn't any better. The lapped car should never be racing the leader. If you're being lapped, you're not really going to win are you? Might as well just communicate, merge off the line *when it's safe* and let him through. The race leader/Lapping cars shouldn't have to have their position compromised because they have to go around a lapped car holding the line.

13
Australian Assetto Corsa League, Tuesday nights / Re: Blue Flag Rules
« on: April 11, 2017, 11:11:32 PM »
I have checked a number of different sources and meanings of "Blue flags" and they all say the same thing.

A car being shown the Blue flag must GIVE WAY to the faster car at the earliest, safest available opportunity

You don't race the leader
You don't stay on the line
The leader does NOT have to go around you.
The leader/lapping car has right of way ON THE RACING LINE.

Having said that, the lapped car must exercise caution at all times and safely give way. Sometimes you can not do it until after a chicane or sweeping corners so it pays to voice out on TS and communicate when and where to pass.
If there is no communication - Always keep the racing line clear for the lapping car.

There is an exception that I have often come across and that's when the lapping car is coming up to two cars fighting for position. By fighting for position, I mean cars that are side-by-side or bumper to bumper on the same lap. The leader should exercise caution, communicate and pass safely when the opportunity comes.

14
Thursday Nights fun racing / Re: Thursday Season shakedown - 30-3-17
« on: March 31, 2017, 06:02:12 PM »
dropped the Alfa? You guys can race it too ya know. Maybe it might give me some competition.

15
Thursday Nights fun racing / Re: Season 8
« on: March 30, 2017, 11:48:21 PM »
why not race the full mod?

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