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Messages - Mael
Some laughs before tonight's tragedy
How long do we want the races to be?
Since 1 lap without crashing is an achievement for me I would say 5 laps is good. The gaps between drivers would be too large after 5 laps.
BTW any idea how much fuel needed by the Nissan per lap?
Australian Assetto Corsa League, Tuesday nights / Re: Fun Run Feb 13 - "May 9, 2004" (the clue's in the name)« on: February 12, 2018, 10:45:10 PM »
Australian Assetto Corsa League, Tuesday nights / Re: S21: Ferrari 599XX EVO Info and Sign Up Thread (starts Feb 27)« on: February 12, 2018, 12:09:57 PM »
Don't leave me hanging here Wally! Still want to race even though I share Bacchulum's opinion of the red cars.
Australian Assetto Corsa League, Tuesday nights / Re: S21: Ferrari 599XX EVO Info and Sign Up Thread (starts Feb 27)« on: February 11, 2018, 09:49:11 PM »
Yeah, I just thanked G0D personally for giving me my new favourite car.
And new favourite track.
PS The cars would be great for oval racing
Australian Assetto Corsa League, Tuesday nights / Re: Fun Run Feb 13 - "May 9, 2004" (the clue's in the name)« on: February 08, 2018, 11:33:04 AM »
100% grip, 0% damage, to make life easier.
Good, means I can get some revenge on Grat without damaging my car. I'm coming to get you GRAT!!
(PS: Can you slow down a bit? Revenge is a bit difficult if you half a lap ahead)
« on: February 08, 2018, 12:18:45 AM »
Maybe it's just like Mael and myself.
Can't be my fault
In all seriousness, I knew I was taking a huge risk with the pass on the last corner and that it would likely end in tears. But I also took into account that the contact would be at low speed and that both of us were unlikely to loose any positions. So sort of contact on purpose with a faint hope of it maybe working. In general I'm not against contact as long as all drivers involve stays on the track, it is part of tin top racing (big no no if open wheel cars).
I enjoy racing against Bacchulum, always makes you work for a pass. The Thursday contacts i blame on the cars, barely in control when going in a straight line
« on: February 06, 2018, 11:49:10 PM »
Congrads to Kcender, being to most consistent in 21% of entered races are almost GB like
Had some good racing, Matthew gave me a lesson in defensive driving in race 1, Russ doing the same in race 3, couple of great moves Russ. Race 3 ended with a hail mary dive at the last corner to pass Bacchulum, unfortunately the contact with Bacchulum was a bit too hard to make it a fair pass so had to let him take the position back Race 2 ended in a temper tantrum quit to the pits, felt that Grat pushed me off the road, not that it would have mattered as AC disconnected not long after.
Overall not a good race for Maki Engineering, onward to season 21 Freezer!
« on: February 05, 2018, 12:18:17 PM »
Good point, didn't think about the difference of tracks, also, it kinda takes the fun out of driving these beasts. Maybe a small amount of ballast without restriction?
You can also add a bit more fuel for the same effect although it may not make them easier to drive as the restriction does.
« on: February 04, 2018, 10:13:41 PM »
I have found a hole in the track. If you hit the left hand wall of the tunnel you fall into a hole.
Maybe just don't drive into the bridge?
« on: January 30, 2018, 11:13:22 PM »
Got disconnected race 1 which made race two easy
The real disappointment was race 3. I really wanted to make KCender work for the win, he usually overtakes me waaayy too easy. Sadly I threw it away on the short downhill corner (Revolver corner?) to gift the lead to him. Still steaming about it. Well done Kcender, the pressure was too much.