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Messages - AJ

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1
Assetto Corsa / Re: AC News
« on: January 21, 2017, 08:09:20 PM »
Noting the argument Lord Kunos had recently with Fredrik Sorlie over some basic questions about tyre physics, I can't see him letting these guys push him around on anything  ;D

2
Thursday Nights fun racing / Re: S7 R3 - Hockenheimring - 26-01-2017
« on: January 20, 2017, 11:06:11 PM »
The name of the track as displayed in the Server Manager is "Hockenheim GP Kurs F3 60s" (not sure why, but thought I'd point that out in case you missed it because of the odd name)

3
Thursday Nights fun racing / Re: S7 R3 - Hockenheimring - 26-01-2017
« on: January 20, 2017, 08:53:32 PM »
Problem with that one is that the pits don't work
As it is a sprint round that would not really matter, you have held races at this track would you recommend it ? I just like the 60's feel of the track.

I have held a race at the track, it's great :)

4
When I first started playing AC I was having freezes all the time, turned out it was something specific to my type of motherboard that could cause memory write problems if you had more than 3 sticks of RAM. Had to flash the BIOS to fix the problem... So yeah, these issues can come from anywhere  ;D

5
Thursday Nights fun racing / Re: S7 R3 - Hockenheimring - 26-01-2017
« on: January 20, 2017, 07:09:02 PM »
Problem with that one is that the pits don't work

6
Are those stracker stats right and some people didn't stop?

No definitely not right, I stopped on lap 7 and changed tyres and it shows a 3.05 lap time, but then says I had a pit lane time of only .048 secs.

Yeah I figured it wasn't correct

7
Are those stracker stats right and some people didn't stop?

8
Mod Tracks / Re: Tuesday night mod tracks
« on: January 19, 2017, 01:35:57 PM »
I would also like to put Mills Metropark up for consideration. This is a really good scratch-made track and while it doesn't have laser scan data, it does have a physical mesh and some realistic feeling bumpiness.

http://www.racedepartment.com/downloads/mills-metropark.7222/

9
Mod Tracks / Re: Tuesday night mod tracks
« on: January 19, 2017, 01:32:56 PM »
I would like to put Alastaro Circuit up for consideration. This is a scratch made track with laser scan data, has multiple layouts, and 24 pit boxes (40 pit boxes for the "Track Day" layout). I've driven a few races here with AI and there are no obvious problems, and apart from the replay cameras not being fantastic there aren't really any criticisms in the Race Department "reviews" section for it either.

http://www.racedepartment.com/downloads/alastaro-circuit.11471/

:)

10
Was unfortunately involved in early crashes in both races. Sorry I ended up running into you in the first one Wally, I thought for sure I was going wide enough to go around behind your car as it seemed like it was sliding then it caught grip at the wrong moment and lurched into my path. Just to note though, I went and pitted shortly after and told my pit crew to fix my car's body (and therefore the broken glass) and it took slightly shorter than the tyres change, so didn't make my stop any longer than it would have been otherwise.
No worries AJ, I was out of control sliding and hard to avoid in the corner. I was wondering about the repair time. I virtually never repair anything because I don't know which repair option is going to suddenly make your pit stop 1 minute longer.

Yeah I don't usually bother with the repairs either but I was already at the back so I thought why not give it a go :)

11
Was unfortunately involved in early crashes in both races. Sorry I ended up running into you in the first one Wally, I thought for sure I was going wide enough to go around behind your car as it seemed like it was sliding then it caught grip at the wrong moment and lurched into my path. Just to note though, I went and pitted shortly after and told my pit crew to fix my car's body (and therefore the broken glass) and it took slightly shorter than the tyres change, so didn't make my stop any longer than it would have been otherwise.

12
Yeah the 1060 is pretty good bang for the buck. I got one a couple of months ago when my old 7870 bought the farm.

13
Thursday Nights fun racing / Re: A short absence...
« on: January 12, 2017, 10:24:31 AM »
Great news mate!

14
Yeah I would suggest people use MapDisplay (which shows the whole track and where all the cars are rather than the default one showing your immediate surroundings) and/or an app like the built in Real Time app that shows how far away in seconds the closest few cars to you are so you can tell when you have a safe gap to rejoin.

15
Australian Assetto Corsa League, Tuesday nights / Re: Season 15 Skins
« on: January 10, 2017, 02:36:08 PM »
I can supply a psd file with just the plate if someone wants to do it. I would do it myself but I don't really have the time at the moment.

Edit: here it is...

https://www.dropbox.com/s/ay92dxrlmhkpsbc/xgn_number_plate.psd?dl=0

The font's called NK57 Monospace Semi-Expanded Extra Bold.

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